From fcff9e79e225d1e6e37a1ac582ba67ce13983c2b Mon Sep 17 00:00:00 2001 From: yexo Date: Sun, 15 Mar 2009 21:49:37 +0000 Subject: (svn r15733) -Fix: Enabling freeform edges could cause submarines to get stuck on land tiles. --- src/disaster_cmd.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/disaster_cmd.cpp b/src/disaster_cmd.cpp index 8f03584b3..98cfe8692 100644 --- a/src/disaster_cmd.cpp +++ b/src/disaster_cmd.cpp @@ -889,8 +889,10 @@ static void Disaster_Submarine_Init(DisasterSubType subtype) dir = DIR_NW; } else { y = TILE_SIZE / 2; + if (_settings_game.construction.freeform_edges) y += TILE_SIZE; dir = DIR_SE; } + if (!IsWaterTile(TileVirtXY(x, y))) return; Vehicle *v = new DisasterVehicle(); InitializeDisasterVehicle(v, x, y, 0, dir, subtype); -- cgit v1.2.3-54-g00ecf