From fb4ca3e569df251501db7fa08940893e8419d090 Mon Sep 17 00:00:00 2001 From: alberth Date: Sun, 4 Apr 2010 14:19:17 +0000 Subject: (svn r19560) -Fix: Bridge build error message should not show the same message twice. --- src/tunnelbridge_cmd.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index 6eb1377a5..6cf02644c 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -248,9 +248,9 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u uint bridge_len = GetTunnelBridgeLength(tile_start, tile_end); if (transport_type != TRANSPORT_WATER) { /* set and test bridge length, availability */ - if (!CheckBridgeAvailability(bridge_type, bridge_len, flags)) return_cmd_error(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE); + if (!CheckBridgeAvailability(bridge_type, bridge_len, flags)) return CMD_ERROR; } else { - if (bridge_len > (_settings_game.construction.longbridges ? 100U : 16U)) return_cmd_error(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE); + if (bridge_len > (_settings_game.construction.longbridges ? 100U : 16U)) return CMD_ERROR; } /* retrieve landscape height and ensure it's on land */ -- cgit v1.2.3-54-g00ecf