From f57d263d831cfe38edf2d0ad916d55045a95ef0b Mon Sep 17 00:00:00 2001 From: tron Date: Fri, 29 Jul 2005 18:22:04 +0000 Subject: (svn r2750) -Fix: Tree tiles above the snow line got redrawn disproportionately often --- tree_cmd.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tree_cmd.c b/tree_cmd.c index 3690b80ab..d9cf5e2ad 100644 --- a/tree_cmd.c +++ b/tree_cmd.c @@ -424,7 +424,7 @@ static void TileLoopTreesAlps(TileIndex tile) /* distance from snow line, in steps of 8 */ k = GetTileZ(tile) - _opt.snow_line; - tmp = _m[tile].m5 & 0xF0; + tmp = _m[tile].m2 & 0xF0; if (k < -8) { /* snow_m2_down */ @@ -444,7 +444,7 @@ static void TileLoopTreesAlps(TileIndex tile) if (tmp == m2) return; } else { /* snow_p2_up */ - if (tmp == 0xC0) { + if (tmp == 0xE0) { uint32 r = Random(); if (CHANCE16I(1,200,r)) { SndPlayTileFx((r & 0x80000000) ? SND_39_HEAVY_WIND : SND_34_WIND, tile); -- cgit v1.2.3-70-g09d2