From f15c85d508330ab7ecc09a81d22d807db021881c Mon Sep 17 00:00:00 2001 From: signde Date: Wed, 15 Sep 2004 11:53:01 +0000 Subject: (svn r263) -Fix: on_server.scr contained an unneeded ";" -Fix: saving or loading a map doesnt pauses the game anymore --- misc_gui.c | 4 ---- scripts/on_server.scr | 2 +- 2 files changed, 1 insertion(+), 5 deletions(-) diff --git a/misc_gui.c b/misc_gui.c index 3121e9e77..a0b5e1eac 100644 --- a/misc_gui.c +++ b/misc_gui.c @@ -1116,7 +1116,6 @@ static void SaveLoadDlgWndProc(Window *w, WindowEvent *e) } break; case WE_DESTROY: - DoCommandP(0, 0, 0, NULL, CMD_PAUSE); _query_string_active = false; FiosFreeSavegameList(); break; @@ -1190,9 +1189,6 @@ void ShowSaveLoadDialog(int mode) strcpy(_edit_str_buf, "UNNAMED"); } - if (_game_mode != GM_MENU) - DoCommandP(0, 1, 0, NULL, CMD_PAUSE); - BuildFileList(); ResetObjectToPlace(); diff --git a/scripts/on_server.scr b/scripts/on_server.scr index 930ee6e46..77d67580d 100644 --- a/scripts/on_server.scr +++ b/scripts/on_server.scr @@ -1,3 +1,3 @@ echo "Setting default network server settings..." *net_sync_freq = 4 -*net_client_timeout = 300; \ No newline at end of file +*net_client_timeout = 300 \ No newline at end of file -- cgit v1.2.3-70-g09d2