From edacf532882ce1964ace9a59754f143a070c2dc7 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 15 Mar 2009 14:35:12 +0000 Subject: (svn r15722) -Change: add a bit more information to the readme. --- readme.txt | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/readme.txt b/readme.txt index 7efcf9232..657458f91 100644 --- a/readme.txt +++ b/readme.txt @@ -65,6 +65,8 @@ Please include the following information in your bug report: version without the bug and the first version including the bug. That way we can fix it quicker by looking at the changes made. + - Attach crash.dmp, crash.log and crash.sav from the data + directory if they exist. 2.2) Reporting Desyncs: ---- ------------------ @@ -251,9 +253,11 @@ features known from TTDPatch (http://www.ttdpatch.net/). Several important non-standard controls: -* Use Ctrl to place semaphore signals +* Ctrl makes much commands more powerful. For example Ctrl clicking on signals + with the build signal tool on signals changes their behaviour. * Ingame console. More information at http://wiki.openttd.org/index.php/Console +* Right clicking shows tooltips 5.1) Logging of potentially dangerous actions: @@ -291,6 +295,9 @@ OpenTTD in debug mode. The configuration file for OpenTTD (openttd.cfg) is in a simple Windows-like .INI format. It's mostly undocumented. Almost all settings can be changed ingame by using the 'Advanced Settings' window. +When you can not find openttd.cfg you should look in the directories as +described in section 4.2. If you do not have an openttd.cfg OpenTTD will +create one after closing. 7.0) Compiling: -- cgit v1.2.3-54-g00ecf