From e38f503ec03f1bdd6f81ece65c6dca56ded2d935 Mon Sep 17 00:00:00 2001 From: rubidium Date: Mon, 19 Jul 2010 16:05:29 +0000 Subject: (svn r20185) -Codechange: reduce the scope of _palette_animation_counter --- src/gfx.cpp | 16 ++++++++++------ src/openttd.cpp | 1 - src/variables.h | 3 --- 3 files changed, 10 insertions(+), 10 deletions(-) diff --git a/src/gfx.cpp b/src/gfx.cpp index a0373cfa8..44d44a757 100644 --- a/src/gfx.cpp +++ b/src/gfx.cpp @@ -1212,11 +1212,15 @@ void GfxInitPalettes() _pal_count_dirty = 256; } -#define EXTR(p, q) (((uint16)(_palette_animation_counter * (p)) * (q)) >> 16) -#define EXTR2(p, q) (((uint16)(~_palette_animation_counter * (p)) * (q)) >> 16) +#define EXTR(p, q) (((uint16)(palette_animation_counter * (p)) * (q)) >> 16) +#define EXTR2(p, q) (((uint16)(~palette_animation_counter * (p)) * (q)) >> 16) void DoPaletteAnimations() { + /* Animation counter for the palette animation. */ + static int palette_animation_counter = 0; + palette_animation_counter += 8; + Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter(); const Colour *s; const ExtraPaletteValues *ev = &_extra_palette_values; @@ -1226,12 +1230,12 @@ void DoPaletteAnimations() const int colour_rotation_amount = (_use_palette == PAL_DOS) ? PALETTE_ANIM_SIZE_DOS : PALETTE_ANIM_SIZE_WIN; Colour old_val[PALETTE_ANIM_SIZE_DOS]; const int oldval_size = colour_rotation_amount * sizeof(*old_val); - const uint old_tc = _palette_animation_counter; + const uint old_tc = palette_animation_counter; uint i; uint j; if (blitter != NULL && blitter->UsePaletteAnimation() == Blitter::PALETTE_ANIMATION_NONE) { - _palette_animation_counter = 0; + palette_animation_counter = 0; } Colour *palette_pos = &_cur_palette[PALETTE_ANIM_SIZE_START]; // Points to where animations are taking place on the palette @@ -1277,7 +1281,7 @@ void DoPaletteAnimations() /* Radio tower blinking */ { - byte i = (_palette_animation_counter >> 1) & 0x7F; + byte i = (palette_animation_counter >> 1) & 0x7F; byte v; if (i < 0x3f) { @@ -1337,7 +1341,7 @@ void DoPaletteAnimations() } if (blitter != NULL && blitter->UsePaletteAnimation() == Blitter::PALETTE_ANIMATION_NONE) { - _palette_animation_counter = old_tc; + palette_animation_counter = old_tc; } else { if (memcmp(old_val, &_cur_palette[PALETTE_ANIM_SIZE_START], oldval_size) != 0) { /* Did we changed anything on the palette? Seems so. Mark it as dirty */ diff --git a/src/openttd.cpp b/src/openttd.cpp index 808f8a3e7..b6d20e937 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1323,7 +1323,6 @@ void GameLoop() extern int _caret_timer; _caret_timer += 3; - _palette_animation_counter += 8; CursorTick(); #ifdef ENABLE_NETWORK diff --git a/src/variables.h b/src/variables.h index a7b915120..28181d094 100644 --- a/src/variables.h +++ b/src/variables.h @@ -19,9 +19,6 @@ /* Amount of game ticks */ VARDEF uint16 _tick_counter; -/* NOSAVE: Used in palette animations only, not really important. */ -VARDEF int _palette_animation_counter; - VARDEF uint32 _realtime_tick; VARDEF byte _display_opt; -- cgit v1.2.3-70-g09d2