From e1eef24ed797a70f775ffcb63beb570e46c467a5 Mon Sep 17 00:00:00 2001 From: truelight Date: Fri, 20 Aug 2004 17:28:49 +0000 Subject: (svn r97) -Fix: two non-AI players when loading a scenario --- ttd.c | 4 ---- 1 file changed, 4 deletions(-) diff --git a/ttd.c b/ttd.c index 73966b8c1..1ea0ef015 100644 --- a/ttd.c +++ b/ttd.c @@ -1093,10 +1093,6 @@ bool AfterLoadGame(uint version) CheckIsPlayerActive(); } - // in case the player doesn't exist, create one (for scenario) - if (!_players[0].is_active) - DoStartupNewPlayer(false); - DoZoomInOut(ZOOM_NONE); // update button status MarkWholeScreenDirty(); -- cgit v1.2.3-70-g09d2