From e0a276c1a2c82ade890aff0729dca05bee1aba70 Mon Sep 17 00:00:00 2001 From: peter1138 Date: Mon, 7 May 2007 20:25:20 +0000 Subject: (svn r9812) -Fix (r9679): Obiwan prevented proper display of last transparency button. --- src/transparency_gui.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/transparency_gui.cpp b/src/transparency_gui.cpp index a797e1487..01fc4ab13 100644 --- a/src/transparency_gui.cpp +++ b/src/transparency_gui.cpp @@ -23,6 +23,7 @@ enum TransparencyToolbarWidgets{ TTW_WIDGET_BUILDINGS, ///< Make player buildings and structures transparent TTW_WIDGET_BRIDGES, ///< Make bridges transparent TTW_WIDGET_STRUCTURES, ///< Make unmovable structures transparent + TTW_WIDGET_END, ///< End of toggle buttons }; /** Toggle the bits of the transparencies variable @@ -41,7 +42,7 @@ static void TransparencyToolbWndProc(Window *w, WindowEvent *e) case WE_PAINT: /* must be sure that the widgets show the transparency variable changes * also when we use shortcuts */ - for (uint i = TTW_WIDGET_SIGNS; i < TTW_WIDGET_STRUCTURES; i++) { + for (uint i = TTW_WIDGET_SIGNS; i < TTW_WIDGET_END; i++) { SetWindowWidgetLoweredState(w, i, HASBIT(_transparent_opt, i - TTW_WIDGET_SIGNS)); } DrawWindowWidgets(w); -- cgit v1.2.3-70-g09d2