From ddb6024bc69c63e3dafec61b3f642eedc57555cc Mon Sep 17 00:00:00 2001 From: Loïc Guilloux Date: Sat, 10 Jul 2021 14:59:17 +0200 Subject: Codechange: Don't explicitly unset _generating_world outside of genworld.cpp (#9418) --- src/industry_gui.cpp | 8 ++++---- src/terraform_cmd.cpp | 7 ++++--- src/terraform_gui.cpp | 9 +++++---- src/town_gui.cpp | 8 +++++--- 4 files changed, 18 insertions(+), 14 deletions(-) diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp index 5757a3048..d3e3d2a16 100644 --- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -608,9 +608,9 @@ public: ShowErrorMessage(STR_ERROR_CAN_T_GENERATE_INDUSTRIES, STR_ERROR_MUST_FOUND_TOWN_FIRST, WL_INFO); } else { extern void GenerateIndustries(); - _generating_world = true; + Backup old_generating_world(_generating_world, true, FILE_LINE); GenerateIndustries(); - _generating_world = false; + old_generating_world.Restore(); } } @@ -712,15 +712,15 @@ public: } Backup cur_company(_current_company, OWNER_NONE, FILE_LINE); - _generating_world = true; + Backup old_generating_world(_generating_world, true, FILE_LINE); _ignore_restrictions = true; DoCommandP(tile, (layout_index << 8) | this->selected_type, seed, CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY), &CcBuildIndustry); cur_company.Restore(); + old_generating_world.Restore(); _ignore_restrictions = false; - _generating_world = false; } else { success = DoCommandP(tile, (layout_index << 8) | this->selected_type, seed, CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY)); } diff --git a/src/terraform_cmd.cpp b/src/terraform_cmd.cpp index f23ba78c6..eaed9e71c 100644 --- a/src/terraform_cmd.cpp +++ b/src/terraform_cmd.cpp @@ -16,6 +16,7 @@ #include "object_base.h" #include "company_base.h" #include "company_func.h" +#include "core/backup_type.hpp" #include "table/strings.h" @@ -279,8 +280,8 @@ CommandCost CmdTerraformLand(TileIndex tile, DoCommandFlag flags, uint32 p1, uin bool indirectly_cleared = coa != nullptr && coa->first_tile != t; /* Check tiletype-specific things, and add extra-cost */ - const bool curr_gen = _generating_world; - if (_game_mode == GM_EDITOR) _generating_world = true; // used to create green terraformed land + Backup old_generating_world(_generating_world, FILE_LINE); + if (_game_mode == GM_EDITOR) old_generating_world.Change(true); // used to create green terraformed land DoCommandFlag tile_flags = flags | DC_AUTO | DC_FORCE_CLEAR_TILE; if (pass == 0) { tile_flags &= ~DC_EXEC; @@ -292,7 +293,7 @@ CommandCost CmdTerraformLand(TileIndex tile, DoCommandFlag flags, uint32 p1, uin } else { cost = _tile_type_procs[GetTileType(t)]->terraform_tile_proc(t, tile_flags, z_min, tileh); } - _generating_world = curr_gen; + old_generating_world.Restore(); if (cost.Failed()) { _terraform_err_tile = t; return cost; diff --git a/src/terraform_gui.cpp b/src/terraform_gui.cpp index 6094c710f..f710cecc5 100644 --- a/src/terraform_gui.cpp +++ b/src/terraform_gui.cpp @@ -8,6 +8,7 @@ /** @file terraform_gui.cpp GUI related to terraforming the map. */ #include "stdafx.h" +#include "core/backup_type.hpp" #include "clear_map.h" #include "company_func.h" #include "company_base.h" @@ -54,7 +55,7 @@ static void GenerateDesertArea(TileIndex end, TileIndex start) { if (_game_mode != GM_EDITOR) return; - _generating_world = true; + Backup old_generating_world(_generating_world, true, FILE_LINE); TileArea ta(start, end); for (TileIndex tile : ta) { @@ -62,7 +63,7 @@ static void GenerateDesertArea(TileIndex end, TileIndex start) DoCommandP(tile, 0, 0, CMD_LANDSCAPE_CLEAR); MarkTileDirtyByTile(tile); } - _generating_world = false; + old_generating_world.Restore(); InvalidateWindowClassesData(WC_TOWN_VIEW, 0); } @@ -497,7 +498,7 @@ static void ResetLandscapeConfirmationCallback(Window *w, bool confirmed) if (confirmed) { /* Set generating_world to true to get instant-green grass after removing * company property. */ - _generating_world = true; + Backup old_generating_world(_generating_world, true, FILE_LINE); /* Delete all companies */ for (Company *c : Company::Iterate()) { @@ -505,7 +506,7 @@ static void ResetLandscapeConfirmationCallback(Window *w, bool confirmed) delete c; } - _generating_world = false; + old_generating_world.Restore(); /* Delete all station signs */ for (BaseStation *st : BaseStation::Iterate()) { diff --git a/src/town_gui.cpp b/src/town_gui.cpp index ec44b246b..a4bb24063 100644 --- a/src/town_gui.cpp +++ b/src/town_gui.cpp @@ -27,6 +27,7 @@ #include "querystring_gui.h" #include "window_func.h" #include "townname_func.h" +#include "core/backup_type.hpp" #include "core/geometry_func.hpp" #include "genworld.h" #include "stringfilter_type.h" @@ -1184,15 +1185,16 @@ public: this->SetFocusedWidget(WID_TF_TOWN_NAME_EDITBOX); break; - case WID_TF_MANY_RANDOM_TOWNS: - _generating_world = true; + case WID_TF_MANY_RANDOM_TOWNS: { + Backup old_generating_world(_generating_world, true, FILE_LINE); UpdateNearestTownForRoadTiles(true); if (!GenerateTowns(this->town_layout)) { ShowErrorMessage(STR_ERROR_CAN_T_GENERATE_TOWN, STR_ERROR_NO_SPACE_FOR_TOWN, WL_INFO); } UpdateNearestTownForRoadTiles(false); - _generating_world = false; + old_generating_world.Restore(); break; + } case WID_TF_SIZE_SMALL: case WID_TF_SIZE_MEDIUM: case WID_TF_SIZE_LARGE: case WID_TF_SIZE_RANDOM: this->town_size = (TownSize)(widget - WID_TF_SIZE_SMALL); -- cgit v1.2.3-70-g09d2