From d508e76ada3854bcae784581fe073c26b5d09edc Mon Sep 17 00:00:00 2001 From: tron Date: Sat, 20 May 2006 16:46:37 +0000 Subject: (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions. At least in the case of checking for oil industry restrictions this makes the check conditions more clear. --- industry_cmd.c | 38 +++++++++++++++++++++++--------------- table/build_industry.h | 7 ++++--- town_cmd.c | 37 +++++++++++++++++++++---------------- 3 files changed, 48 insertions(+), 34 deletions(-) diff --git a/industry_cmd.c b/industry_cmd.c index bad47ae6d..4525f11ac 100644 --- a/industry_cmd.c +++ b/industry_cmd.c @@ -1006,12 +1006,12 @@ void OnTick_Industry(void) } -static bool CheckNewIndustry_NULL(TileIndex tile, IndustryType type) +static bool CheckNewIndustry_NULL(TileIndex tile) { return true; } -static bool CheckNewIndustry_Forest(TileIndex tile, IndustryType type) +static bool CheckNewIndustry_Forest(TileIndex tile) { if (_opt.landscape == LT_HILLY) { if (GetTileZ(tile) < _opt.snow_line + TILE_HEIGHT * 2U) { @@ -1022,21 +1022,28 @@ static bool CheckNewIndustry_Forest(TileIndex tile, IndustryType type) return true; } +static bool CheckNewIndustry_OilRefinery(TileIndex tile) +{ + if (_game_mode == GM_EDITOR) return true; + if (DistanceFromEdge(TILE_ADDXY(tile, 1, 1)) < 16) return true; + + _error_message = STR_483B_CAN_ONLY_BE_POSITIONED; + return false; +} + extern bool _ignore_restrictions; -/* Oil Rig and Oil Refinery */ -static bool CheckNewIndustry_Oil(TileIndex tile, IndustryType type) +static bool CheckNewIndustry_OilRig(TileIndex tile) { if (_game_mode == GM_EDITOR && _ignore_restrictions) return true; - if (_game_mode == GM_EDITOR && type != IT_OIL_RIG) return true; - if ((type != IT_OIL_RIG || TileHeight(tile) == 0) && + if (TileHeight(tile) == 0 && DistanceFromEdge(TILE_ADDXY(tile, 1, 1)) < 16) return true; _error_message = STR_483B_CAN_ONLY_BE_POSITIONED; return false; } -static bool CheckNewIndustry_Farm(TileIndex tile, IndustryType type) +static bool CheckNewIndustry_Farm(TileIndex tile) { if (_opt.landscape == LT_HILLY) { if (GetTileZ(tile) + TILE_HEIGHT * 2 >= _opt.snow_line) { @@ -1047,7 +1054,7 @@ static bool CheckNewIndustry_Farm(TileIndex tile, IndustryType type) return true; } -static bool CheckNewIndustry_Plantation(TileIndex tile, IndustryType type) +static bool CheckNewIndustry_Plantation(TileIndex tile) { if (GetTropicZone(tile) == TROPICZONE_DESERT) { _error_message = STR_0239_SITE_UNSUITABLE; @@ -1057,7 +1064,7 @@ static bool CheckNewIndustry_Plantation(TileIndex tile, IndustryType type) return true; } -static bool CheckNewIndustry_Water(TileIndex tile, IndustryType type) +static bool CheckNewIndustry_Water(TileIndex tile) { if (GetTropicZone(tile) != TROPICZONE_DESERT) { _error_message = STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT; @@ -1067,7 +1074,7 @@ static bool CheckNewIndustry_Water(TileIndex tile, IndustryType type) return true; } -static bool CheckNewIndustry_Lumbermill(TileIndex tile, IndustryType type) +static bool CheckNewIndustry_Lumbermill(TileIndex tile) { if (GetTropicZone(tile) != TROPICZONE_RAINFOREST) { _error_message = STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST; @@ -1076,21 +1083,22 @@ static bool CheckNewIndustry_Lumbermill(TileIndex tile, IndustryType type) return true; } -static bool CheckNewIndustry_BubbleGen(TileIndex tile, IndustryType type) +static bool CheckNewIndustry_BubbleGen(TileIndex tile) { return GetTileZ(tile) <= TILE_HEIGHT * 4; } -typedef bool CheckNewIndustryProc(TileIndex tile, IndustryType type); +typedef bool CheckNewIndustryProc(TileIndex tile); static CheckNewIndustryProc * const _check_new_industry_procs[CHECK_END] = { CheckNewIndustry_NULL, CheckNewIndustry_Forest, - CheckNewIndustry_Oil, + CheckNewIndustry_OilRefinery, CheckNewIndustry_Farm, CheckNewIndustry_Plantation, CheckNewIndustry_Water, CheckNewIndustry_Lumbermill, CheckNewIndustry_BubbleGen, + CheckNewIndustry_OilRig }; static bool CheckSuitableIndustryPos(TileIndex tile) @@ -1409,7 +1417,7 @@ int32 CmdBuildIndustry(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) return CMD_ERROR; } - if (!_check_new_industry_procs[indspec->check_proc](tile, p1)) return CMD_ERROR; + if (!_check_new_industry_procs[indspec->check_proc](tile)) return CMD_ERROR; t = CheckMultipleIndustryInTown(tile, p1); if (t == NULL) return CMD_ERROR; @@ -1445,7 +1453,7 @@ Industry *CreateNewIndustry(TileIndex tile, IndustryType type) indspec = GetIndustrySpec(type); - if (!_check_new_industry_procs[indspec->check_proc](tile, type)) return NULL; + if (!_check_new_industry_procs[indspec->check_proc](tile)) return NULL; t = CheckMultipleIndustryInTown(tile, type); if (t == NULL) return NULL; diff --git a/table/build_industry.h b/table/build_industry.h index 9bfdcba5d..b30f5da1e 100644 --- a/table/build_industry.h +++ b/table/build_industry.h @@ -1070,12 +1070,13 @@ static const IndustryTileTable * const _tile_table_sugar_mine[] = { typedef enum CheckProcs { CHECK_NOTHING = 0, CHECK_FOREST = 1, - CHECK_OIL = 2, + CHECK_REFINERY = 2, CHECK_FARM = 3, CHECK_PLANTATION = 4, CHECK_WATER = 5, CHECK_LUMBERMILL = 6, CHECK_BUBBLEGEN = 7, + CHECK_OIL_RIG = 8, CHECK_END, } CheckProc; @@ -1115,13 +1116,13 @@ static const IndustrySpec _industry_specs[] = { STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4835_INCREASES_PRODUCTION, STR_483A_INSECT_INFESTATION_CAUSES), MK(_tile_table_oil_refinery, 31, - IT_OIL_RIG, IT_INVALID, IT_INVALID, CHECK_OIL, + IT_OIL_RIG, IT_INVALID, IT_INVALID, CHECK_REFINERY, CT_GOODS, 0, CT_INVALID, 0, 5, CT_OIL, CT_INVALID, CT_INVALID, STR_4833_SUPPLY_PROBLEMS_CAUSE_TO, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50), MK(_tile_table_oil_rig, 240, - IT_OIL_REFINERY, IT_INVALID, IT_INVALID, CHECK_OIL, + IT_OIL_REFINERY, IT_INVALID, IT_INVALID, CHECK_OIL_RIG, CT_OIL, 15, CT_PASSENGERS, 2, 5, CT_INVALID, CT_INVALID, CT_INVALID, STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4837_NEW_OIL_RESERVES_FOUND, STR_4839_PRODUCTION_DOWN_BY_50), diff --git a/town_cmd.c b/town_cmd.c index 766789054..2c7a8653c 100644 --- a/town_cmd.c +++ b/town_cmd.c @@ -1442,18 +1442,22 @@ const byte _town_action_costs[8] = { 2, 4, 9, 35, 48, 53, 117, 175 }; -typedef void TownActionProc(Town *t, int action); +static void TownActionAdvertiseSmall(Town* t) +{ + ModifyStationRatingAround(t->xy, _current_player, 0x40, 10); +} + +static void TownActionAdvertiseMedium(Town* t) +{ + ModifyStationRatingAround(t->xy, _current_player, 0x70, 15); +} -static void TownActionAdvertise(Town *t, int action) +static void TownActionAdvertiseLarge(Town* t) { - static const byte _advertising_amount[3] = {0x40, 0x70, 0xA0}; - static const byte _advertising_radius[3] = {10, 15, 20}; - ModifyStationRatingAround(t->xy, _current_player, - _advertising_amount[action], - _advertising_radius[action]); + ModifyStationRatingAround(t->xy, _current_player, 0xA0, 20); } -static void TownActionRoadRebuild(Town *t, int action) +static void TownActionRoadRebuild(Town* t) { const Player* p; @@ -1495,7 +1499,7 @@ static bool DoBuildStatueOfCompany(TileIndex tile) return true; } -static void TownActionBuildStatue(Town *t, int action) +static void TownActionBuildStatue(Town* t) { // Layouted as an outward spiral static const TileIndexDiffC _statue_tiles[] = { @@ -1529,7 +1533,7 @@ static void TownActionBuildStatue(Town *t, int action) } } -static void TownActionFundBuildings(Town *t, int action) +static void TownActionFundBuildings(Town* t) { // Build next tick t->grow_counter = 1; @@ -1539,7 +1543,7 @@ static void TownActionFundBuildings(Town *t, int action) t->fund_buildings_months = 3; } -static void TownActionBuyRights(Town *t, int action) +static void TownActionBuyRights(Town* t) { t->exclusive_counter = 12; t->exclusivity = _current_player; @@ -1547,7 +1551,7 @@ static void TownActionBuyRights(Town *t, int action) ModifyStationRatingAround(t->xy, _current_player, 130, 17); } -static void TownActionBribe(Town *t, int action) +static void TownActionBribe(Town* t) { if (!RandomRange(15)) { Station *st; @@ -1580,10 +1584,11 @@ static void TownActionBribe(Town *t, int action) } } +typedef void TownActionProc(Town* t); static TownActionProc * const _town_action_proc[] = { - TownActionAdvertise, - TownActionAdvertise, - TownActionAdvertise, + TownActionAdvertiseSmall, + TownActionAdvertiseMedium, + TownActionAdvertiseLarge, TownActionRoadRebuild, TownActionBuildStatue, TownActionFundBuildings, @@ -1616,7 +1621,7 @@ int32 CmdDoTownAction(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) cost = (_price.build_industry >> 8) * _town_action_costs[p2]; if (flags & DC_EXEC) { - _town_action_proc[p2](t, p2); + _town_action_proc[p2](t); InvalidateWindow(WC_TOWN_AUTHORITY, p1); } -- cgit v1.2.3-70-g09d2