From d2d66d9e2de3fba3197bec17ed8a0d7be152f2f7 Mon Sep 17 00:00:00 2001 From: smatz Date: Sat, 30 May 2009 17:43:24 +0000 Subject: (svn r16470) -Fix (r14293): track reservation was drawn at bridge heads in the menu --- src/tunnelbridge_cmd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index 0c61b624b..11279e7e9 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -1004,7 +1004,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti) /* Bridge heads are drawn solid no matter how invisibility/transparency is set */ AddSortableSpriteToDraw(psid->sprite, psid->pal, ti->x, ti->y, 16, 16, ti->tileh == SLOPE_FLAT ? 0 : 8, ti->z); - if (_settings_client.gui.show_track_reservation && transport_type == TRANSPORT_RAIL && GetTunnelBridgeReservation(ti->tile)) { + if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && transport_type == TRANSPORT_RAIL && GetTunnelBridgeReservation(ti->tile)) { const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(ti->tile)); if (HasBridgeFlatRamp(ti->tileh, DiagDirToAxis(tunnelbridge_direction))) { AddSortableSpriteToDraw(DiagDirToAxis(tunnelbridge_direction) == AXIS_X ? rti->base_sprites.single_y : rti->base_sprites.single_x, PALETTE_CRASH, ti->x, ti->y, 16, 16, 0, ti->z + 8); -- cgit v1.2.3-54-g00ecf