From c346cc430ad0396c7eaefa909f251ea9185ac627 Mon Sep 17 00:00:00 2001 From: bjarni Date: Sat, 26 May 2007 20:30:55 +0000 Subject: (svn r9941) -Fix: trams could be cloned to appear in normal road depots and vice versa (spotted by Desolator) --- src/lang/english.txt | 1 + src/roadveh_cmd.cpp | 2 ++ 2 files changed, 3 insertions(+) diff --git a/src/lang/english.txt b/src/lang/english.txt index 96e3e14c5..f47c3328b 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -3030,6 +3030,7 @@ STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Show all ### depot strings STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}You are about to sell all the vehicles in the depot. Are you sure? +STR_DEPOT_WRONG_DEPOT_TYPE :Wrong depot type STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Sell all trains in the depot STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP :{BLACK}Sell all road vehicles in the depot diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp index 00cba917e..d411e92a7 100644 --- a/src/roadveh_cmd.cpp +++ b/src/roadveh_cmd.cpp @@ -145,6 +145,8 @@ int32 CmdBuildRoadVeh(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (!IsTileDepotType(tile, TRANSPORT_ROAD)) return CMD_ERROR; if (!IsTileOwner(tile, _current_player)) return CMD_ERROR; + if (HASBIT(GetRoadTypes(tile), ROADTYPE_TRAM) != HASBIT(EngInfo(p1)->misc_flags, EF_ROAD_TRAM)) return_cmd_error(STR_DEPOT_WRONG_DEPOT_TYPE); + v = AllocateVehicle(); if (v == NULL) return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME); -- cgit v1.2.3-70-g09d2