From b7e9d97bc7d6e671f300fa56349d028f0e5ad32a Mon Sep 17 00:00:00 2001 From: maedhros Date: Mon, 16 Apr 2007 10:59:35 +0000 Subject: (svn r9648) -Codechange: Use HASBIT directly rather than shifting and then using it on the first bit. --- src/settings_gui.cpp | 13 +++---------- 1 file changed, 3 insertions(+), 10 deletions(-) diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index 3fcbcef70..90f2b87a3 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -325,13 +325,6 @@ static const GameSettingData _game_setting_info[] = { { 0, 2, 1, STR_6839_PERMISSIVE}, }; -static inline bool GetBitAndShift(uint32 *b) -{ - uint32 x = *b; - *b >>= 1; - return HASBIT(x, 0); -} - /* * A: competitors * B: start time in months / 3 @@ -430,9 +423,9 @@ static void GameDifficultyWndProc(Window *w, WindowEvent *e) y = GAMEDIFF_WND_TOP_OFFSET; for (i = 0; i != GAME_DIFFICULTY_NUM; i++) { - DrawFrameRect( 5, y, 5 + 8, y + 8, 3, GetBitAndShift(&click_a) ? FR_LOWERED : FR_NONE); - DrawFrameRect(15, y, 15 + 8, y + 8, 3, GetBitAndShift(&click_b) ? FR_LOWERED : FR_NONE); - if (GetBitAndShift(&disabled) || (_networking && !_network_server)) { + DrawFrameRect( 5, y, 5 + 8, y + 8, 3, HASBIT(click_a, i) ? FR_LOWERED : FR_NONE); + DrawFrameRect(15, y, 15 + 8, y + 8, 3, HASBIT(click_b, i) ? FR_LOWERED : FR_NONE); + if (HASBIT(disabled, i) || (_networking && !_network_server)) { int color = (1 << PALETTE_MODIFIER_GREYOUT) | _colour_gradient[COLOUR_YELLOW][2]; GfxFillRect( 6, y + 1, 6 + 8, y + 8, color); GfxFillRect(16, y + 1, 16 + 8, y + 8, color); -- cgit v1.2.3-70-g09d2