From b3e35db95845608988359ecd46c812d94822b50b Mon Sep 17 00:00:00 2001 From: glx Date: Fri, 18 Jan 2008 21:25:18 +0000 Subject: (svn r11920) -Fix (r11844): train count was incorrect in network lobby window (and 'players' command) --- src/network/network_server.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index 24cc3aefe..29b21fc47 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -1301,7 +1301,7 @@ void NetworkPopulateCompanyInfo() // Go through all vehicles and count the type of vehicles FOR_ALL_VEHICLES(v) { - if (!IsValidPlayer(v->owner)) continue; + if (!IsValidPlayer(v->owner) || !v->IsPrimaryVehicle()) continue; byte type = 0; switch (v->type) { case VEH_TRAIN: type = 0; break; @@ -1310,7 +1310,7 @@ void NetworkPopulateCompanyInfo() case VEH_SHIP: type = 4; break; default: continue; } - if (IsEngineCountable(v)) _network_player_info[v->owner].num_vehicle[type]++; + _network_player_info[v->owner].num_vehicle[type]++; } // Go through all stations and count the types of stations -- cgit v1.2.3-54-g00ecf