From 92582f09608201458d39d158da52e28f68b1d6e0 Mon Sep 17 00:00:00 2001 From: bjarni Date: Tue, 29 Aug 2006 17:41:13 +0000 Subject: (svn r6215) -Codechange: [vehicle list windows] unified Player(vehicle)WndProc into PlayerVehWndProc Those 4 unified functions were really much alike, so there was no reason to have so much dublicated code --- aircraft_gui.c | 197 +++---------------------------------------- roadveh_gui.c | 190 +++--------------------------------------- ship_gui.c | 201 ++++---------------------------------------- train_gui.c | 195 +++---------------------------------------- vehicle_gui.c | 259 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ vehicle_gui.h | 16 ++++ 6 files changed, 327 insertions(+), 731 deletions(-) diff --git a/aircraft_gui.c b/aircraft_gui.c index df16249ce..245bb4eb0 100644 --- a/aircraft_gui.c +++ b/aircraft_gui.c @@ -81,7 +81,7 @@ void DrawAircraftPurchaseInfo(int x, int y, EngineID engine_number) y += ShowAdditionalText(x, y, 227, engine_number); } -static void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection) +void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection) { PalSpriteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v); DrawSprite(GetAircraftImage(v, DIR_W) | pal, x + 25, y + 10); @@ -243,7 +243,7 @@ static const WindowDesc _new_aircraft_desc = { NewAircraftWndProc }; -static void ShowBuildAircraftWindow(TileIndex tile) +void ShowBuildAircraftWindow(TileIndex tile) { Window *w; @@ -953,7 +953,7 @@ void ShowAircraftDepotWindow(TileIndex tile) } } -static void DrawSmallOrderList(const Vehicle *v, int x, int y) +void DrawSmallOrderListAircraft(const Vehicle *v, int x, int y) { const Order *order; int sel, i = 0; @@ -975,7 +975,7 @@ static void DrawSmallOrderList(const Vehicle *v, int x, int y) } -static const Widget _player_aircraft_widgets[] = { +const Widget _player_aircraft_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 247, 0, 13, STR_A009_AIRCRAFT, STR_018C_WINDOW_TITLE_DRAG_THIS }, { WWT_STICKYBOX, RESIZE_LR, 14, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON }, @@ -1007,187 +1007,12 @@ static const Widget _other_player_aircraft_widgets[] = { { WIDGETS_END}, }; -static void PlayerAircraftWndProc(Window *w, WindowEvent *e) -{ - OrderID order = INVALID_ORDER; - StationID station = INVALID_STATION; - PlayerID owner = GB(w->window_number, 0, 8); - vehiclelist_d *vl = &WP(w, vehiclelist_d); - - if (w->window_number & SHARE_FLAG) { - order = GB(w->window_number, 16, 16); - } else { - station = GB(w->window_number, 16, 16); - } - - switch (e->event) { - case WE_PAINT: { - int x = 2; - int y = PLY_WND_PRC__OFFSET_TOP_WIDGET; - int max; - int i; - - BuildVehicleList(vl, VEH_Aircraft, owner, station, order); - SortVehicleList(vl); - SetVScrollCount(w, vl->list_length); - - // disable 'Sort By' tooltip on Unsorted sorting criteria - if (vl->sort_type == SORT_BY_UNSORTED) w->disabled_state |= (1 << 3); - - /* draw the widgets */ - { - const Player *p = GetPlayer(owner); - if (order != INVALID_ORDER) { - /* Shared Orders -- (###) Aircraft */ - SetDParam(0, w->vscroll.count); - w->widget[1].unkA = STR_VEH_WITH_SHARED_ORDERS_LIST; - w->widget[9].unkA = STR_EMPTY; - w->widget[10].unkA = STR_EMPTY; - SETBIT(w->disabled_state, 9); - SETBIT(w->disabled_state, 10); - } else if (station == INVALID_STATION) { - /* Company Name -- (###) Aircraft */ - SetDParam(0, p->name_1); - SetDParam(1, p->name_2); - SetDParam(2, w->vscroll.count); - w->widget[1].unkA = STR_A009_AIRCRAFT; - } else { - /* Station Name -- (###) Aircraft */ - SetDParam(0, station); - SetDParam(1, w->vscroll.count); - w->widget[1].unkA = STR_SCHEDULED_AIRCRAFT; - } - DrawWindowWidgets(w); - } - /* draw sorting criteria string */ - DrawString(85, 15, _vehicle_sort_listing[vl->sort_type], 0x10); - /* draw arrow pointing up/down for ascending/descending sorting */ - DoDrawString(vl->flags & VL_DESC ? DOWNARROW : UPARROW, 69, 15, 0x10); - - max = min(w->vscroll.pos + w->vscroll.cap, vl->list_length); - for (i = w->vscroll.pos; i < max; ++i) { - const Vehicle* v = vl->sort_list[i]; - StringID str; - - assert(v->type == VEH_Aircraft && v->subtype <= 2); - - DrawAircraftImage(v, x + 19, y + 6, INVALID_VEHICLE); - DrawVehicleProfitButton(v, x, y + 13); - - SetDParam(0, v->unitnumber); - if (IsAircraftInHangar(v)) { - str = STR_021F; - } else { - str = v->age > v->max_age - 366 ? STR_00E3 : STR_00E2; - } - DrawString(x, y + 2, str, 0); - - SetDParam(0, v->profit_this_year); - SetDParam(1, v->profit_last_year); - DrawString(x + 19, y + 28, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0); - - if (v->string_id != STR_SV_AIRCRAFT_NAME) { - SetDParam(0, v->string_id); - DrawString(x + 19, y, STR_01AB, 0); - } - - DrawSmallOrderList(v, x + 136, y); - - y += PLY_WND_PRC__SIZE_OF_ROW_BIG; - } - } break; - - case WE_CLICK: { - switch (e->click.widget) { - case 3: /* Flip sorting method ascending/descending */ - vl->flags ^= VL_DESC; - vl->flags |= VL_RESORT; - _sorting.aircraft.order = !!(vl->flags & VL_DESC); - SetWindowDirty(w); - break; - - case 4: case 5:/* Select sorting criteria dropdown menu */ - ShowDropDownMenu(w, _vehicle_sort_listing, vl->sort_type, 5, 0, 0); - return; - - case 7: { /* Matrix to show vehicles */ - uint32 id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / PLY_WND_PRC__SIZE_OF_ROW_BIG; - const Vehicle *v; - - if (id_v >= w->vscroll.cap) return; // click out of bounds - - id_v += w->vscroll.pos; - - if (id_v >= vl->list_length) return; // click out of list bound - - v = vl->sort_list[id_v]; - - assert(v->type == VEH_Aircraft && v->subtype <= 2); - - ShowAircraftViewWindow(v); - } break; - - case 9: /* Build new Vehicle */ - if (!IsWindowOfPrototype(w, _player_aircraft_widgets)) break; - ShowBuildAircraftWindow(0); - break; - - case 10: - if (!IsWindowOfPrototype(w, _player_aircraft_widgets)) break; - ShowReplaceVehicleWindow(VEH_Aircraft); - break; - - } - } break; - - case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */ - if (vl->sort_type != e->dropdown.index) { - // value has changed -> resort - vl->flags |= VL_RESORT; - vl->sort_type = e->dropdown.index; - _sorting.aircraft.criteria = vl->sort_type; - - // enable 'Sort By' if a sorter criteria is chosen - if (vl->sort_type != SORT_BY_UNSORTED) CLRBIT(w->disabled_state, 3); - } - SetWindowDirty(w); - break; - - case WE_CREATE: /* set up resort timer */ - vl->sort_list = NULL; - vl->flags = VL_REBUILD | (_sorting.aircraft.order << (VL_DESC - 1)); - vl->sort_type = _sorting.aircraft.criteria; - vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; - break; - - case WE_DESTROY: - free((void*)vl->sort_list); - break; - - case WE_TICK: /* resort the list every 20 seconds orso (10 days) */ - if (--vl->resort_timer == 0) { - DEBUG(misc, 1) ("Periodic resort aircraft list player %d station %d", - owner, station); - vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; - vl->flags |= VL_RESORT; - SetWindowDirty(w); - } - break; - - case WE_RESIZE: - /* Update the scroll + matrix */ - w->vscroll.cap += e->sizing.diff.y / PLY_WND_PRC__SIZE_OF_ROW_BIG; - w->widget[7].unkA = (w->vscroll.cap << 8) + 1; - break; - } -} - static const WindowDesc _player_aircraft_desc = { -1, -1, 260, 182, WC_AIRCRAFT_LIST,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, _player_aircraft_widgets, - PlayerAircraftWndProc + PlayerVehWndProc }; static const WindowDesc _other_player_aircraft_desc = { @@ -1195,7 +1020,7 @@ static const WindowDesc _other_player_aircraft_desc = { WC_AIRCRAFT_LIST,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, _other_player_aircraft_widgets, - PlayerAircraftWndProc + PlayerVehWndProc }; void ShowPlayerAircraftLocal(PlayerID player, StationID station, OrderID order, bool show_shared) @@ -1203,16 +1028,20 @@ void ShowPlayerAircraftLocal(PlayerID player, StationID station, OrderID order, Window *w; if (show_shared) { - w = AllocateWindowDescFront(&_player_aircraft_desc, (order << 16) | SHARE_FLAG); + w = AllocateWindowDescFront(&_player_aircraft_desc, (order << 16) | (VEH_Aircraft << 11) | SHARE_FLAG); } else { if (player == _local_player) { - w = AllocateWindowDescFront(&_player_aircraft_desc, (station << 16) | player); + w = AllocateWindowDescFront(&_player_aircraft_desc, (station << 16) | (VEH_Aircraft << 11) | player); } else { - w = AllocateWindowDescFront(&_other_player_aircraft_desc, (station << 16) | player); + w = AllocateWindowDescFront(&_other_player_aircraft_desc, (station << 16) | (VEH_Aircraft << 11) | player); } } if (w != NULL) { + vehiclelist_d *vl = &WP(w, vehiclelist_d); + vl->flags = VL_REBUILD | (_sorting.aircraft.order << (VL_DESC - 1)); + vl->sort_type = _sorting.aircraft.criteria; + w->caption_color = player; w->vscroll.cap = 4; w->widget[7].unkA = (w->vscroll.cap << 8) + 1; diff --git a/roadveh_gui.c b/roadveh_gui.c index 0eda48dae..84003ec03 100644 --- a/roadveh_gui.c +++ b/roadveh_gui.c @@ -69,7 +69,7 @@ void DrawRoadVehPurchaseInfo(int x, int y, EngineID engine_number) y += ShowAdditionalText(x, y, 227, engine_number); } -static void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection) +void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection) { PalSpriteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v); DrawSprite(GetRoadVehImage(v, DIR_W) | pal, x + 14, y + 6); @@ -602,7 +602,7 @@ static const WindowDesc _new_road_veh_desc = { NewRoadVehWndProc }; -static void ShowBuildRoadVehWindow(TileIndex tile) +void ShowBuildRoadVehWindow(TileIndex tile) { Window *w; @@ -912,7 +912,7 @@ void ShowRoadDepotWindow(TileIndex tile) } } -static const Widget _player_roadveh_widgets[] = { +const Widget _player_roadveh_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 247, 0, 13, STR_9001_ROAD_VEHICLES, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_STICKYBOX, RESIZE_LR, 14, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON}, @@ -945,182 +945,12 @@ static const Widget _other_player_roadveh_widgets[] = { { WIDGETS_END}, }; -static void PlayerRoadVehWndProc(Window *w, WindowEvent *e) -{ - OrderID order = INVALID_ORDER; - StationID station = INVALID_STATION; - PlayerID owner = GB(w->window_number, 0, 8); - vehiclelist_d *vl = &WP(w, vehiclelist_d); - - if (w->window_number & SHARE_FLAG) { - order = GB(w->window_number, 16, 16); - } else { - station = GB(w->window_number, 16, 16); - } - - switch (e->event) { - case WE_PAINT: { - int x = 2; - int y = PLY_WND_PRC__OFFSET_TOP_WIDGET; - int max; - int i; - - BuildVehicleList(vl, VEH_Road, owner, station, order); - SortVehicleList(vl); - SetVScrollCount(w, vl->list_length); - - // disable 'Sort By' tooltip on Unsorted sorting criteria - if (vl->sort_type == SORT_BY_UNSORTED) w->disabled_state |= (1 << 3); - - /* draw the widgets */ - if (order != INVALID_ORDER) { - /* Shared Orders -- (##) Road vehicles */ - SetDParam(0, w->vscroll.count); - w->widget[1].unkA = STR_VEH_WITH_SHARED_ORDERS_LIST; - w->widget[9].unkA = STR_EMPTY; - w->widget[10].unkA = STR_EMPTY; - SETBIT(w->disabled_state, 9); - SETBIT(w->disabled_state, 10); - } else if (station == INVALID_STATION) { - const Player *p = GetPlayer(owner); - /* Company Name -- (###) Road vehicles */ - SetDParam(0, p->name_1); - SetDParam(1, p->name_2); - SetDParam(2, w->vscroll.count); - w->widget[1].unkA = STR_9001_ROAD_VEHICLES; - } else { - /* Station Name -- (###) Road vehicles */ - SetDParam(0, station); - SetDParam(1, w->vscroll.count); - w->widget[1].unkA = STR_SCHEDULED_ROAD_VEHICLES; - } - DrawWindowWidgets(w); - /* draw sorting criteria string */ - DrawString(85, 15, _vehicle_sort_listing[vl->sort_type], 0x10); - /* draw arrow pointing up/down for ascending/descending sorting */ - DoDrawString(vl->flags & VL_DESC ? DOWNARROW : UPARROW, 69, 15, 0x10); - - max = min(w->vscroll.pos + w->vscroll.cap, vl->list_length); - for (i = w->vscroll.pos; i < max; ++i) { - const Vehicle* v = vl->sort_list[i]; - StringID str; - - assert(v->type == VEH_Road && v->owner == owner); - - DrawRoadVehImage(v, x + 22, y + 6, INVALID_VEHICLE); - DrawVehicleProfitButton(v, x, y + 13); - - SetDParam(0, v->unitnumber); - if (IsRoadVehInDepot(v)) { - str = STR_021F; - } else { - str = v->age > v->max_age - 366 ? STR_00E3 : STR_00E2; - } - DrawString(x, y + 2, str, 0); - - SetDParam(0, v->profit_this_year); - SetDParam(1, v->profit_last_year); - DrawString(x + 24, y + 18, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0); - - if (v->string_id != STR_SV_ROADVEH_NAME) { - SetDParam(0, v->string_id); - DrawString(x + 24, y, STR_01AB, 0); - } - - y += PLY_WND_PRC__SIZE_OF_ROW_SMALL; - } - } break; - - case WE_CLICK: { - switch (e->click.widget) { - case 3: /* Flip sorting method ascending/descending */ - vl->flags ^= VL_DESC; - vl->flags |= VL_RESORT; - _sorting.roadveh.order = !!(vl->flags & VL_DESC); - SetWindowDirty(w); - break; - - case 4: case 5:/* Select sorting criteria dropdown menu */ - ShowDropDownMenu(w, _vehicle_sort_listing, vl->sort_type, 5, 0, 0); - return; - case 7: { /* Matrix to show vehicles */ - uint32 id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / PLY_WND_PRC__SIZE_OF_ROW_SMALL; - const Vehicle *v; - - if (id_v >= w->vscroll.cap) return; // click out of bounds - - id_v += w->vscroll.pos; - - if (id_v >= vl->list_length) return; // click out of list bound - - v = vl->sort_list[id_v]; - - assert(v->type == VEH_Road && v->owner == owner); - - ShowRoadVehViewWindow(v); - } break; - - case 9: /* Build new Vehicle */ - if (!IsWindowOfPrototype(w, _player_roadveh_widgets)) break; - ShowBuildRoadVehWindow(0); - break; - - case 10: { - if (!IsWindowOfPrototype(w, _player_roadveh_widgets)) break; - ShowReplaceVehicleWindow(VEH_Road); - break; - } - } - } break; - - case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */ - if (vl->sort_type != e->dropdown.index) { - // value has changed -> resort - vl->flags |= VL_RESORT; - vl->sort_type = e->dropdown.index; - _sorting.roadveh.criteria = vl->sort_type; - - // enable 'Sort By' if a sorter criteria is chosen - if (vl->sort_type != SORT_BY_UNSORTED) CLRBIT(w->disabled_state, 3); - } - SetWindowDirty(w); - break; - - case WE_CREATE: /* set up resort timer */ - vl->sort_list = NULL; - vl->flags = VL_REBUILD | (_sorting.roadveh.order << (VL_DESC - 1)); - vl->sort_type = _sorting.roadveh.criteria; - vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; - break; - - case WE_DESTROY: - free((void*)vl->sort_list); - break; - - case WE_TICK: /* resort the list every 20 seconds orso (10 days) */ - if (--vl->resort_timer == 0) { - DEBUG(misc, 1) ("Periodic resort road vehicles list player %d station %d", - owner, station); - vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; - vl->flags |= VL_RESORT; - SetWindowDirty(w); - } - break; - - case WE_RESIZE: - /* Update the scroll + matrix */ - w->vscroll.cap += e->sizing.diff.y / PLY_WND_PRC__SIZE_OF_ROW_SMALL; - w->widget[7].unkA = (w->vscroll.cap << 8) + 1; - break; - } -} - static const WindowDesc _player_roadveh_desc = { -1, -1, 260, 220, WC_ROADVEH_LIST,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, _player_roadveh_widgets, - PlayerRoadVehWndProc + PlayerVehWndProc }; static const WindowDesc _other_player_roadveh_desc = { @@ -1128,7 +958,7 @@ static const WindowDesc _other_player_roadveh_desc = { WC_ROADVEH_LIST,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, _other_player_roadveh_widgets, - PlayerRoadVehWndProc + PlayerVehWndProc }; @@ -1137,15 +967,19 @@ static void ShowPlayerRoadVehiclesLocal(PlayerID player, StationID station, Orde Window *w; if (show_shared) { - w = AllocateWindowDescFront(&_player_roadveh_desc, (order << 16) | SHARE_FLAG); + w = AllocateWindowDescFront(&_player_roadveh_desc, (order << 16) | (VEH_Road << 11) | SHARE_FLAG); } else { if ( player == _local_player) { - w = AllocateWindowDescFront(&_player_roadveh_desc, (station << 16) | player); + w = AllocateWindowDescFront(&_player_roadveh_desc, (station << 16) | (VEH_Road << 11) | player); } else { - w = AllocateWindowDescFront(&_other_player_roadveh_desc, (station << 16) | player); + w = AllocateWindowDescFront(&_other_player_roadveh_desc, (station << 16) | (VEH_Road << 11) | player); } } if (w != NULL) { + vehiclelist_d *vl = &WP(w, vehiclelist_d); + vl->flags = VL_REBUILD | (_sorting.roadveh.order << (VL_DESC - 1)); + vl->sort_type = _sorting.roadveh.criteria; + w->caption_color = player; w->vscroll.cap = 7; // maximum number of vehicles shown w->widget[7].unkA = (w->vscroll.cap << 8) + 1; diff --git a/ship_gui.c b/ship_gui.c index f5c9ed8e7..a1b64ee87 100644 --- a/ship_gui.c +++ b/ship_gui.c @@ -69,7 +69,7 @@ void DrawShipPurchaseInfo(int x, int y, EngineID engine_number) y += ShowAdditionalText(x, y, 227, engine_number); } -static void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection) +void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection) { DrawSprite(GetShipImage(v, DIR_W) | GetVehiclePalette(v), x + 32, y + 10); @@ -425,7 +425,7 @@ static const WindowDesc _new_ship_desc = { }; -static void ShowBuildShipWindow(TileIndex tile) +void ShowBuildShipWindow(TileIndex tile) { Window *w; @@ -620,7 +620,7 @@ static void DrawShipDepotWindow(Window *w) /* determine amount of items for scroller */ num = 0; FOR_ALL_VEHICLES(v) { - if (v->type == VEH_Ship && IsShipInDepot(v) && v->tile == tile) num++; + if (v->type == VEH_Ship && (v) && v->tile == tile) num++; } SetVScrollCount(w, (num + w->hscroll.cap - 1) / w->hscroll.cap); @@ -636,7 +636,7 @@ static void DrawShipDepotWindow(Window *w) num = w->vscroll.pos * w->hscroll.cap; FOR_ALL_VEHICLES(v) { - if (v->type == VEH_Ship && IsShipInDepot(v) && v->tile == tile && + if (v->type == VEH_Ship && (v) && v->tile == tile && --num < 0 && num >= -w->vscroll.cap * w->hscroll.cap) { DrawShipImage(v, x+19, y, WP(w,traindepot_d).sel); @@ -892,7 +892,7 @@ void ShowShipDepotWindow(TileIndex tile) } -static void DrawSmallOrderList(const Vehicle *v, int x, int y) +void DrawSmallOrderListShip(const Vehicle *v, int x, int y) { const Order *order; int sel, i = 0; @@ -916,7 +916,7 @@ static void DrawSmallOrderList(const Vehicle *v, int x, int y) } -static const Widget _player_ships_widgets[] = { +const Widget _player_ships_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 247, 0, 13, STR_9805_SHIPS, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_STICKYBOX, RESIZE_LR, 14, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON}, @@ -948,187 +948,12 @@ static const Widget _other_player_ships_widgets[] = { { WIDGETS_END}, }; -static void PlayerShipsWndProc(Window *w, WindowEvent *e) -{ - OrderID order = INVALID_ORDER; - StationID station = INVALID_STATION; - PlayerID owner = GB(w->window_number, 0, 8); - vehiclelist_d *vl = &WP(w, vehiclelist_d); - - if (w->window_number & SHARE_FLAG) { - order = GB(w->window_number, 16, 16); - } else { - station = GB(w->window_number, 16, 16); - } - - switch (e->event) { - case WE_PAINT: { - int x = 2; - int y = PLY_WND_PRC__OFFSET_TOP_WIDGET; - int max; - int i; - - BuildVehicleList(vl, VEH_Ship, owner, station, order); - SortVehicleList(vl); - SetVScrollCount(w, vl->list_length); - - // disable 'Sort By' tooltip on Unsorted sorting criteria - if (vl->sort_type == SORT_BY_UNSORTED) - w->disabled_state |= (1 << 3); - - /* draw the widgets */ - { - const Player *p = GetPlayer(owner); - if (order != INVALID_ORDER) { - /* Shared Orders -- (###) Ships */ - SetDParam(0, w->vscroll.count); - w->widget[1].unkA = STR_VEH_WITH_SHARED_ORDERS_LIST; - w->widget[9].unkA = STR_EMPTY; - w->widget[10].unkA = STR_EMPTY; - SETBIT(w->disabled_state, 9); - SETBIT(w->disabled_state, 10); - } else if (station == INVALID_STATION) { - /* Company Name -- (###) Ships */ - SetDParam(0, p->name_1); - SetDParam(1, p->name_2); - SetDParam(2, w->vscroll.count); - w->widget[1].unkA = STR_9805_SHIPS; - } else { - /* Station Name -- (###) Ships */ - SetDParam(0, station); - SetDParam(1, w->vscroll.count); - w->widget[1].unkA = STR_SCHEDULED_SHIPS; - } - DrawWindowWidgets(w); - } - /* draw sorting criteria string */ - DrawString(85, 15, _vehicle_sort_listing[vl->sort_type], 0x10); - /* draw arrow pointing up/down for ascending/descending sorting */ - DoDrawString(vl->flags & VL_DESC ? DOWNARROW : UPARROW, 69, 15, 0x10); - - max = min(w->vscroll.pos + w->vscroll.cap, vl->list_length); - for (i = w->vscroll.pos; i < max; ++i) { - const Vehicle* v = vl->sort_list[i]; - StringID str; - - assert(v->type == VEH_Ship); - - DrawShipImage(v, x + 19, y + 6, INVALID_VEHICLE); - DrawVehicleProfitButton(v, x, y + 13); - - SetDParam(0, v->unitnumber); - if (IsShipInDepot(v)) { - str = STR_021F; - } else { - str = v->age > v->max_age - 366 ? STR_00E3 : STR_00E2; - } - DrawString(x, y + 2, str, 0); - - SetDParam(0, v->profit_this_year); - SetDParam(1, v->profit_last_year); - DrawString(x + 12, y + 28, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0); - - if (v->string_id != STR_SV_SHIP_NAME) { - SetDParam(0, v->string_id); - DrawString(x + 12, y, STR_01AB, 0); - } - - DrawSmallOrderList(v, x + 138, y); - - y += PLY_WND_PRC__SIZE_OF_ROW_BIG; - } - } break; - - case WE_CLICK: { - switch (e->click.widget) { - case 3: /* Flip sorting method ascending/descending */ - vl->flags ^= VL_DESC; - vl->flags |= VL_RESORT; - _sorting.ship.order = !!(vl->flags & VL_DESC); - SetWindowDirty(w); - break; - case 4: case 5:/* Select sorting criteria dropdown menu */ - ShowDropDownMenu(w, _vehicle_sort_listing, vl->sort_type, 5, 0, 0); - return; - case 7: { /* Matrix to show vehicles */ - uint32 id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / PLY_WND_PRC__SIZE_OF_ROW_BIG; - const Vehicle *v; - - if (id_v >= w->vscroll.cap) return; // click out of bounds - - id_v += w->vscroll.pos; - - if (id_v >= vl->list_length) return; // click out of list bound - - v = vl->sort_list[id_v]; - - assert(v->type == VEH_Ship); - - ShowShipViewWindow(v); - } break; - - case 9: /* Build new Vehicle */ - if (!IsWindowOfPrototype(w, _player_ships_widgets)) break; - ShowBuildShipWindow(0); - break; - - case 10: { - if (!IsWindowOfPrototype(w, _player_ships_widgets)) break; - - ShowReplaceVehicleWindow(VEH_Ship); - break; - } - } - } break; - - case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */ - if (vl->sort_type != e->dropdown.index) { - // value has changed -> resort - vl->flags |= VL_RESORT; - vl->sort_type = e->dropdown.index; - _sorting.ship.criteria = vl->sort_type; - - // enable 'Sort By' if a sorter criteria is chosen - if (vl->sort_type != SORT_BY_UNSORTED) CLRBIT(w->disabled_state, 3); - } - SetWindowDirty(w); - break; - - case WE_CREATE: /* set up resort timer */ - vl->sort_list = NULL; - vl->flags = VL_REBUILD | (_sorting.ship.order << (VL_DESC - 1)); - vl->sort_type = _sorting.ship.criteria; - vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; - break; - - case WE_DESTROY: - free((void*)vl->sort_list); - break; - - case WE_TICK: /* resort the list every 20 seconds orso (10 days) */ - if (--vl->resort_timer == 0) { - DEBUG(misc, 1) ("Periodic resort ships list player %d station %d", - owner, station); - vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; - vl->flags |= VL_RESORT; - SetWindowDirty(w); - } - break; - - case WE_RESIZE: - /* Update the scroll + matrix */ - w->vscroll.cap += e->sizing.diff.y / PLY_WND_PRC__SIZE_OF_ROW_BIG; - w->widget[7].unkA = (w->vscroll.cap << 8) + 1; - break; - } -} - static const WindowDesc _player_ships_desc = { -1, -1, 260, 182, WC_SHIPS_LIST,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, _player_ships_widgets, - PlayerShipsWndProc + PlayerVehWndProc }; static const WindowDesc _other_player_ships_desc = { @@ -1136,7 +961,7 @@ static const WindowDesc _other_player_ships_desc = { WC_SHIPS_LIST,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, _other_player_ships_widgets, - PlayerShipsWndProc + PlayerVehWndProc }; @@ -1145,16 +970,20 @@ static void ShowPlayerShipsLocal(PlayerID player, StationID station, OrderID ord Window *w; if (show_shared) { - w = AllocateWindowDescFront(&_player_ships_desc, (order << 16) | SHARE_FLAG); + w = AllocateWindowDescFront(&_player_ships_desc, (order << 16) | VEH_Ship << 11 | SHARE_FLAG); } else { if (player == _local_player) { - w = AllocateWindowDescFront(&_player_ships_desc, (station << 16) | player); + w = AllocateWindowDescFront(&_player_ships_desc, (station << 16) | VEH_Ship << 11 | player); } else { - w = AllocateWindowDescFront(&_other_player_ships_desc, (station << 16) | player); + w = AllocateWindowDescFront(&_other_player_ships_desc, (station << 16) | VEH_Ship << 11 | player); } } if (w != NULL) { + vehiclelist_d *vl = &WP(w, vehiclelist_d); + vl->flags = VL_REBUILD | (_sorting.ship.order << (VL_DESC - 1)); + vl->sort_type = _sorting.ship.criteria; + w->caption_color = player; w->vscroll.cap = 4; w->widget[7].unkA = (w->vscroll.cap << 8) + 1; diff --git a/train_gui.c b/train_gui.c index ee739ed8f..2aef94fc6 100644 --- a/train_gui.c +++ b/train_gui.c @@ -321,7 +321,7 @@ static const WindowDesc _new_rail_vehicle_desc = { NewRailVehicleWndProc }; -static void ShowBuildTrainWindow(TileIndex tile) +void ShowBuildTrainWindow(TileIndex tile) { Window *w; @@ -353,7 +353,7 @@ static int WagonLengthToPixels(int len) { return (len * _traininfo_vehicle_width) / 8; } -static void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection) +void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection) { DrawPixelInfo tmp_dpi, *old_dpi; int dx = -(skip * 8) / _traininfo_vehicle_width; @@ -1372,7 +1372,7 @@ static void ShowTrainDetailsWindow(const Vehicle *v) WP(w,traindetails_d).tab = 0; } -static const Widget _player_trains_widgets[] = { +const Widget _player_trains_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 312, 0, 13, STR_881B_TRAINS, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_STICKYBOX, RESIZE_LR, 14, 313, 324, 0, 13, 0x0, STR_STICKY_BUTTON}, @@ -1404,187 +1404,12 @@ static const Widget _other_player_trains_widgets[] = { { WIDGETS_END}, }; -static void PlayerTrainsWndProc(Window *w, WindowEvent *e) -{ - OrderID order = INVALID_ORDER; - StationID station = INVALID_STATION; - PlayerID owner = GB(w->window_number, 0, 8); - vehiclelist_d *vl = &WP(w, vehiclelist_d); - - if (w->window_number & SHARE_FLAG) { - order = GB(w->window_number, 16, 16); - } else { - station = GB(w->window_number, 16, 16); - } - - switch (e->event) { - case WE_PAINT: { - int x = 2; - int y = PLY_WND_PRC__OFFSET_TOP_WIDGET; - int max; - int i; - - BuildVehicleList(vl, VEH_Train, owner, station, order); - SortVehicleList(vl); - SetVScrollCount(w, vl->list_length); - - // disable 'Sort By' tooltip on Unsorted sorting criteria - if (vl->sort_type == SORT_BY_UNSORTED) w->disabled_state |= (1 << 3); - - /* draw the widgets */ - { - if (order != INVALID_ORDER) { - /* Shared Orders -- (###) Trains */ - SetDParam(0, w->vscroll.count); - w->widget[1].unkA = STR_VEH_WITH_SHARED_ORDERS_LIST; - w->widget[9].unkA = STR_EMPTY; - w->widget[10].unkA = STR_EMPTY; - SETBIT(w->disabled_state, 9); - SETBIT(w->disabled_state, 10); - } else if (station == INVALID_STATION) { - const Player *p = GetPlayer(owner); - /* Company Name -- (###) Trains */ - SetDParam(0, p->name_1); - SetDParam(1, p->name_2); - SetDParam(2, w->vscroll.count); - w->widget[1].unkA = STR_881B_TRAINS; - } else { - /* Station Name -- (###) Trains */ - SetDParam(0, station); - SetDParam(1, w->vscroll.count); - w->widget[1].unkA = STR_SCHEDULED_TRAINS; - } - DrawWindowWidgets(w); - } - /* draw sorting criteria string */ - DrawString(85, 15, _vehicle_sort_listing[vl->sort_type], 0x10); - /* draw arrow pointing up/down for ascending/descending sorting */ - DoDrawString(vl->flags & VL_DESC ? DOWNARROW : UPARROW, 69, 15, 0x10); - - max = min(w->vscroll.pos + w->vscroll.cap, vl->list_length); - for (i = w->vscroll.pos; i < max; ++i) { - const Vehicle* v = vl->sort_list[i]; - StringID str; - - assert(v->type == VEH_Train && v->owner == owner); - - DrawTrainImage(v, x + 21, y + 6, w->hscroll.cap, 0, INVALID_VEHICLE); - DrawVehicleProfitButton(v, x, y + 13); - - SetDParam(0, v->unitnumber); - if (IsTileDepotType(v->tile, TRANSPORT_RAIL) && (v->vehstatus & VS_HIDDEN)) { - str = STR_021F; - } else { - str = v->age > v->max_age - 366 ? STR_00E3 : STR_00E2; - } - DrawString(x, y + 2, str, 0); - - SetDParam(0, v->profit_this_year); - SetDParam(1, v->profit_last_year); - DrawString(x + 21, y + 18, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0); - - if (v->string_id != STR_SV_TRAIN_NAME) { - SetDParam(0, v->string_id); - DrawString(x + 21, y, STR_01AB, 0); - } - - y += PLY_WND_PRC__SIZE_OF_ROW_SMALL; - } - break; - } - - case WE_CLICK: { - switch (e->click.widget) { - case 3: /* Flip sorting method ascending/descending */ - vl->flags ^= VL_DESC; - vl->flags |= VL_RESORT; - _sorting.train.order = !!(vl->flags & VL_DESC); - SetWindowDirty(w); - break; - - case 4: case 5:/* Select sorting criteria dropdown menu */ - ShowDropDownMenu(w, _vehicle_sort_listing, vl->sort_type, 5, 0, 0); - return; - - case 7: { /* Matrix to show vehicles */ - uint32 id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / PLY_WND_PRC__SIZE_OF_ROW_SMALL; - const Vehicle *v; - - if (id_v >= w->vscroll.cap) return; // click out of bounds - - id_v += w->vscroll.pos; - - if (id_v >= vl->list_length) return; // click out of list bound - - v = vl->sort_list[id_v]; - - assert(v->type == VEH_Train && IsFrontEngine(v) && v->owner == owner); - - ShowTrainViewWindow(v); - } break; - - case 9: /* Build new Vehicle */ - if (!IsWindowOfPrototype(w, _player_trains_widgets)) break; - ShowBuildTrainWindow(0); - break; - - case 10: - if (!IsWindowOfPrototype(w, _player_trains_widgets)) break; - ShowReplaceVehicleWindow(VEH_Train); - break; - - } - } break; - - case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */ - if (vl->sort_type != e->dropdown.index) { - // value has changed -> resort - vl->flags |= VL_RESORT; - vl->sort_type = e->dropdown.index; - _sorting.train.criteria = vl->sort_type; - - // enable 'Sort By' if a sorter criteria is chosen - if (vl->sort_type != SORT_BY_UNSORTED) CLRBIT(w->disabled_state, 3); - } - SetWindowDirty(w); - break; - - case WE_CREATE: /* set up resort timer */ - vl->sort_list = NULL; - vl->flags = VL_REBUILD | (_sorting.train.order << (VL_DESC - 1)); - vl->sort_type = _sorting.train.criteria; - vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; - break; - - case WE_DESTROY: - free((void*)vl->sort_list); - break; - - case WE_TICK: /* resort the list every 20 seconds orso (10 days) */ - if (--vl->resort_timer == 0) { - DEBUG(misc, 1) ("Periodic resort trains list player %d station %d", - owner, station); - vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; - vl->flags |= VL_RESORT; - SetWindowDirty(w); - } - break; - - case WE_RESIZE: - /* Update the scroll + matrix */ - w->hscroll.cap += e->sizing.diff.x; - w->vscroll.cap += e->sizing.diff.y / PLY_WND_PRC__SIZE_OF_ROW_SMALL; - w->widget[7].unkA = (w->vscroll.cap << 8) + 1; - break; - } -} - static const WindowDesc _player_trains_desc = { -1, -1, 325, 220, WC_TRAINS_LIST,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, _player_trains_widgets, - PlayerTrainsWndProc + PlayerVehWndProc }; static const WindowDesc _other_player_trains_desc = { @@ -1592,7 +1417,7 @@ static const WindowDesc _other_player_trains_desc = { WC_TRAINS_LIST,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, _other_player_trains_widgets, - PlayerTrainsWndProc + PlayerVehWndProc }; static void ShowPlayerTrainsLocal(PlayerID player, StationID station, OrderID order, bool show_shared) @@ -1600,15 +1425,19 @@ static void ShowPlayerTrainsLocal(PlayerID player, StationID station, OrderID or Window *w; if (show_shared) { - w = AllocateWindowDescFront(&_player_trains_desc, (order << 16) | SHARE_FLAG); + w = AllocateWindowDescFront(&_player_trains_desc, (order << 16) | (VEH_Train << 11) | SHARE_FLAG); } else { if (player == _local_player) { - w = AllocateWindowDescFront(&_player_trains_desc, (station << 16) | player); + w = AllocateWindowDescFront(&_player_trains_desc, (station << 16) | (VEH_Train << 11) | player); } else { - w = AllocateWindowDescFront(&_other_player_trains_desc, (station << 16) | player); + w = AllocateWindowDescFront(&_other_player_trains_desc, (station << 16) | (VEH_Train << 11) | player); } } if (w != NULL) { + vehiclelist_d *vl = &WP(w, vehiclelist_d); + vl->flags = VL_REBUILD | (_sorting.train.order << (VL_DESC - 1)); + vl->sort_type = _sorting.train.criteria; + w->caption_color = player; w->hscroll.cap = 10 * 29; w->vscroll.cap = 7; // maximum number of vehicles shown diff --git a/vehicle_gui.c b/vehicle_gui.c index 5bc596134..d03529303 100644 --- a/vehicle_gui.c +++ b/vehicle_gui.c @@ -23,6 +23,10 @@ #include "newgrf_engine.h" #include "newgrf_text.h" #include "date.h" +#include "ship.h" +#include "aircraft.h" +#include "roadveh.h" +#include "depot.h" Sorting _sorting; @@ -1197,3 +1201,258 @@ void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v) } } } + +extern const Widget _player_ships_widgets[]; +extern const Widget _player_aircraft_widgets[]; +extern const Widget _player_roadveh_widgets[]; +extern const Widget _player_trains_widgets[]; + +void PlayerVehWndProc(Window *w, WindowEvent *e) +{ + vehiclelist_d *vl = &WP(w, vehiclelist_d); + const byte vehicle_type = GB(w->window_number, 11, 5); + const byte size_of_row = (vehicle_type == VEH_Aircraft || vehicle_type == VEH_Ship) ? PLY_WND_PRC__SIZE_OF_ROW_BIG : PLY_WND_PRC__SIZE_OF_ROW_SMALL; + + switch (e->event) { + case WE_PAINT: { + int x = 2; + int y = PLY_WND_PRC__OFFSET_TOP_WIDGET; + int max; + int i; + const PlayerID owner = GB(w->window_number, 0, 8); + const Player *p = GetPlayer(owner); + OrderID order = INVALID_ORDER; + StationID station = INVALID_STATION; + + if (w->window_number & SHARE_FLAG) { + order = GB(w->window_number, 16, 16); + } else { + station = GB(w->window_number, 16, 16); + } + + BuildVehicleList(vl, vehicle_type, owner, station, order); + SortVehicleList(vl); + SetVScrollCount(w, vl->list_length); + + // disable 'Sort By' tooltip on Unsorted sorting criteria + if (vl->sort_type == SORT_BY_UNSORTED) SETBIT(w->disabled_state, 3); + + /* draw the widgets */ + if (order != INVALID_ORDER) { + /* Shared Orders */ + SetDParam(0, w->vscroll.count); + w->widget[1].unkA = STR_VEH_WITH_SHARED_ORDERS_LIST; + w->widget[9].unkA = STR_EMPTY; + w->widget[10].unkA = STR_EMPTY; + SETBIT(w->disabled_state, 9); + SETBIT(w->disabled_state, 10); + } else if (station == INVALID_STATION) { + /* Company Name */ + SetDParam(0, p->name_1); + SetDParam(1, p->name_2); + SetDParam(2, w->vscroll.count); + switch (vehicle_type) { + case VEH_Train: w->widget[1].unkA = STR_881B_TRAINS; break; + case VEH_Road: w->widget[1].unkA = STR_9001_ROAD_VEHICLES; break; + case VEH_Ship: w->widget[1].unkA = STR_9805_SHIPS; break; + case VEH_Aircraft: w->widget[1].unkA = STR_A009_AIRCRAFT; break; + default: NOT_REACHED(); break; + } + } else { + /* Station Name */ + SetDParam(0, station); + SetDParam(1, w->vscroll.count); + switch (vehicle_type) { + case VEH_Train: w->widget[1].unkA = STR_SCHEDULED_TRAINS; break; + case VEH_Road: w->widget[1].unkA = STR_SCHEDULED_ROAD_VEHICLES; break; + case VEH_Ship: w->widget[1].unkA = STR_SCHEDULED_SHIPS; break; + case VEH_Aircraft: w->widget[1].unkA = STR_SCHEDULED_AIRCRAFT; break; + default: NOT_REACHED(); break; + } + } + DrawWindowWidgets(w); + + /* draw sorting criteria string */ + DrawString(85, 15, _vehicle_sort_listing[vl->sort_type], 0x10); + /* draw arrow pointing up/down for ascending/descending sorting */ + DoDrawString(vl->flags & VL_DESC ? DOWNARROW : UPARROW, 69, 15, 0x10); + + max = min(w->vscroll.pos + w->vscroll.cap, vl->list_length); + for (i = w->vscroll.pos; i < max; ++i) { + const Vehicle* v = vl->sort_list[i]; + StringID str; + + str = v->age > v->max_age - 366 ? STR_00E3 : STR_00E2; + SetDParam(0, v->profit_this_year); + SetDParam(1, v->profit_last_year); + switch (vehicle_type) { + case VEH_Train: + DrawTrainImage(v, x + 21, y + 6, w->hscroll.cap, 0, INVALID_VEHICLE); + DrawString(x + 21, y + 18, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0); + if (IsTileDepotType(v->tile, TRANSPORT_RAIL) && (v->vehstatus & VS_HIDDEN)) str = STR_021F; + if (v->string_id != STR_SV_TRAIN_NAME) { + SetDParam(0, v->string_id); + DrawString(x + 21, y, STR_01AB, 0); + } + break; + case VEH_Road: + DrawRoadVehImage(v, x + 22, y + 6, INVALID_VEHICLE); + DrawString(x + 24, y + 18, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0); + if (IsRoadVehInDepot(v)) str = STR_021F; + if (v->string_id != STR_SV_ROADVEH_NAME) { + SetDParam(0, v->string_id); + DrawString(x + 24, y, STR_01AB, 0); + } + break; + case VEH_Ship: + DrawShipImage(v, x + 19, y + 6, INVALID_VEHICLE); + DrawString(x + 12, y + 28, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0); + if (IsShipInDepot(v)) str = STR_021F; + if (v->string_id != STR_SV_SHIP_NAME) { + SetDParam(0, v->string_id); + DrawString(x + 12, y, STR_01AB, 0); + } + DrawSmallOrderListShip(v, x + 138, y); + break; + case VEH_Aircraft: + DrawAircraftImage(v, x + 19, y + 6, INVALID_VEHICLE); + DrawString(x + 19, y + 28, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0); + if (IsAircraftInHangar(v)) str = STR_021F; + if (v->string_id != STR_SV_AIRCRAFT_NAME) { + SetDParam(0, v->string_id); + DrawString(x + 19, y, STR_01AB, 0); + } + DrawSmallOrderListAircraft(v, x + 136, y); + break; + default: NOT_REACHED(); break; + } + SetDParam(0, v->unitnumber); + DrawString(x, y + 2, str, 0); + + DrawVehicleProfitButton(v, x, y + 13); + + y += size_of_row; + } + } break; + + case WE_CLICK: { + switch (e->click.widget) { + case 3: /* Flip sorting method ascending/descending */ + vl->flags ^= VL_DESC; + vl->flags |= VL_RESORT; + + switch (vehicle_type) { + case VEH_Train: _sorting.train.order = !!(vl->flags & VL_DESC); break; + case VEH_Road: _sorting.roadveh.order = !!(vl->flags & VL_DESC); break; + case VEH_Ship: _sorting.ship.order = !!(vl->flags & VL_DESC); break; + case VEH_Aircraft: _sorting.aircraft.order = !!(vl->flags & VL_DESC); break; + default: NOT_REACHED(); break; + } + SetWindowDirty(w); + break; + case 4: case 5:/* Select sorting criteria dropdown menu */ + ShowDropDownMenu(w, _vehicle_sort_listing, vl->sort_type, 5, 0, 0); + return; + case 7: { /* Matrix to show vehicles */ + uint32 id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / size_of_row; + const Vehicle *v; + + if (id_v >= w->vscroll.cap) return; // click out of bounds + + id_v += w->vscroll.pos; + + if (id_v >= vl->list_length) return; // click out of list bound + + v = vl->sort_list[id_v]; + + switch (vehicle_type) { + case VEH_Train: ShowTrainViewWindow(v); break; + case VEH_Road: ShowRoadVehViewWindow(v); break; + case VEH_Ship: ShowShipViewWindow(v); break; + case VEH_Aircraft: ShowAircraftViewWindow(v); break; + default: NOT_REACHED(); break; + } + } break; + + case 9: /* Build new Vehicle */ + switch (vehicle_type) { + case VEH_Train: + assert(IsWindowOfPrototype(w, _player_trains_widgets)); + ShowBuildTrainWindow(0); + break; + case VEH_Road: + assert(IsWindowOfPrototype(w, _player_roadveh_widgets)); + ShowBuildRoadVehWindow(0); + break; + case VEH_Ship: + assert(IsWindowOfPrototype(w, _player_ships_widgets)); + ShowBuildShipWindow(0); + break; + case VEH_Aircraft: + assert(IsWindowOfPrototype(w, _player_aircraft_widgets)); + ShowBuildAircraftWindow(0); + break; + default: NOT_REACHED(); break; + } + break; + + case 10: { + if (vehicle_type == VEH_Train && !IsWindowOfPrototype(w, _player_trains_widgets)) break; + if (vehicle_type == VEH_Road && !IsWindowOfPrototype(w, _player_roadveh_widgets)) break; + if (vehicle_type == VEH_Ship && !IsWindowOfPrototype(w, _player_ships_widgets)) break; + if (vehicle_type == VEH_Aircraft && !IsWindowOfPrototype(w, _player_aircraft_widgets)) break; + + ShowReplaceVehicleWindow(vehicle_type); + break; + } + } + } break; + + case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */ + if (vl->sort_type != e->dropdown.index) { + // value has changed -> resort + vl->flags |= VL_RESORT; + vl->sort_type = e->dropdown.index; + switch (vehicle_type) { + case VEH_Train: _sorting.train.criteria = vl->sort_type; break; + case VEH_Road: _sorting.roadveh.criteria = vl->sort_type; break; + case VEH_Ship: _sorting.ship.criteria = vl->sort_type; break; + case VEH_Aircraft: _sorting.aircraft.criteria = vl->sort_type; break; + default: NOT_REACHED(); break; + } + // enable 'Sort By' if a sorter criteria is chosen + if (vl->sort_type != SORT_BY_UNSORTED) CLRBIT(w->disabled_state, 3); + } + SetWindowDirty(w); + break; + + case WE_CREATE: + /* IMPORTANT: order and criteria needs to be set after the window is created, but before it's used */ + /* w->window_number is not yet set at this point, so we lack info on what kind of vehicle we are dealing with */ + vl->sort_list = NULL; + vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; // Set up resort timer + break; + + case WE_DESTROY: + free((void*)vl->sort_list); + break; + + case WE_TICK: /* resort the list every 20 seconds orso (10 days) */ + if (--vl->resort_timer == 0) { + StationID station = (w->window_number & SHARE_FLAG) ? INVALID_STATION : GB(w->window_number, 16, 16); + PlayerID owner = GB(w->window_number, 0, 8); + DEBUG(misc, 1) ("Periodic resort ships list player %d station %d", owner, station); + vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; + vl->flags |= VL_RESORT; + SetWindowDirty(w); + } + break; + + case WE_RESIZE: + /* Update the scroll + matrix */ + if (vehicle_type == VEH_Train) w->hscroll.cap += e->sizing.diff.x; + w->vscroll.cap += e->sizing.diff.y / size_of_row; + w->widget[7].unkA = (w->vscroll.cap << 8) + 1; + break; + } +} diff --git a/vehicle_gui.h b/vehicle_gui.h index 95149b12c..3284508f4 100644 --- a/vehicle_gui.h +++ b/vehicle_gui.h @@ -5,6 +5,7 @@ #include "station.h" #include "vehicle.h" +#include "window.h" struct vehiclelist_d; @@ -43,6 +44,8 @@ enum { PLY_WND_PRC__SIZE_OF_ROW_BIG = 36, }; +void PlayerVehWndProc(Window *w, WindowEvent *e); + void ShowReplaceVehicleWindow(byte vehicletype); void DrawTrainEnginePurchaseInfo(int x, int y, EngineID engine_number); @@ -51,6 +54,19 @@ void DrawRoadVehPurchaseInfo(int x, int y, EngineID engine_number); void DrawAircraftPurchaseInfo(int x, int y, EngineID engine_number); void DrawShipPurchaseInfo(int x, int y, EngineID engine_number); +void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection); +void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection); +void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection); +void DrawSmallOrderListShip(const Vehicle *v, int x, int y); + +void ShowBuildTrainWindow(TileIndex tile); +void ShowBuildRoadVehWindow(TileIndex tile); +void ShowBuildShipWindow(TileIndex tile); +void ShowBuildAircraftWindow(TileIndex tile); + +void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection); +void DrawSmallOrderListAircraft(const Vehicle *v, int x, int y); + void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v); int ShowAdditionalText(int x, int y, int w, EngineID engine_number); -- cgit v1.2.3-70-g09d2