From 870d2eafbf87a2b4cddd7a73779f14697ac6677a Mon Sep 17 00:00:00 2001 From: alberth Date: Sun, 6 Feb 2011 17:19:56 +0000 Subject: (svn r21998) -Fix (r21969): Number of industries difficulty setting should not affect the SE. --- src/industry_cmd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index b5dbf2efe..5dc79dbb6 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -2010,7 +2010,7 @@ void IndustryBuildData::MonthlyLoop() */ void GenerateIndustries() { - if (_settings_game.difficulty.number_industries == 0) return; // No industries. + if (_game_mode != GM_EDITOR && _settings_game.difficulty.number_industries == 0) return; // No industries in the game. uint32 industry_probs[NUM_INDUSTRYTYPES]; bool force_at_least_one[NUM_INDUSTRYTYPES]; -- cgit v1.2.3-54-g00ecf