From 812346cad9d11ecc552ee8f219428d785537b56b Mon Sep 17 00:00:00 2001 From: planetmaker Date: Tue, 8 Jan 2013 17:56:43 +0000 Subject: (svn r24895) -Fix [FS#5436]: Allow downgrade of road bridges in the scenario editor --- src/tunnelbridge_cmd.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index 3a53bb8c2..cb9063c6e 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -305,9 +305,10 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); } - /* Do not replace town bridges with lower speed bridges. */ + /* Do not replace town bridges with lower speed bridges, unless in scenario editor. */ if (!(flags & DC_QUERY_COST) && IsTileOwner(tile_start, OWNER_TOWN) && - GetBridgeSpec(bridge_type)->speed < GetBridgeSpec(GetBridgeType(tile_start))->speed) { + GetBridgeSpec(bridge_type)->speed < GetBridgeSpec(GetBridgeType(tile_start))->speed && + _game_mode != GM_EDITOR) { Town *t = ClosestTownFromTile(tile_start, UINT_MAX); if (t == NULL) { -- cgit v1.2.3-70-g09d2