From 7aeccb9bd09c9c0075e777e86e1a44e6bcfa6afc Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 13 Jan 2010 21:34:48 +0000 Subject: (svn r18796) -Fix [FS#3521]: [SDL] possible deadlock when killing OpenTTD while starting it --- src/video/sdl_v.cpp | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/video/sdl_v.cpp b/src/video/sdl_v.cpp index 70684a0d3..61f37a622 100644 --- a/src/video/sdl_v.cpp +++ b/src/video/sdl_v.cpp @@ -112,8 +112,11 @@ static void DrawSurfaceToScreen() static void DrawSurfaceToScreenThread(void *) { - /* First wait till we 'may' start */ + /* First tell the main thread we're started */ _draw_mutex->BeginCritical(); + _draw_mutex->SendSignal(); + + /* Now wait for the first thing to draw! */ _draw_mutex->WaitForSignal(); while (_draw_continue) { @@ -516,6 +519,9 @@ void VideoDriver_SDL::MainLoop() if (!_draw_threaded) { _draw_mutex->EndCritical(); delete _draw_mutex; + } else { + /* Wait till the draw mutex has started itself. */ + _draw_mutex->WaitForSignal(); } } } -- cgit v1.2.3-70-g09d2