From 70025a149dedc6bcd7c70cb40492af7f4095f208 Mon Sep 17 00:00:00 2001 From: peter1138 Date: Fri, 18 Jan 2008 18:18:39 +0000 Subject: (svn r11918) -Codechange: Draw engine lists at widget positions instead of fixed pixel positions --- src/autoreplace_gui.cpp | 4 ++-- src/build_vehicle_gui.cpp | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/autoreplace_gui.cpp b/src/autoreplace_gui.cpp index 448a48c81..29a7490cf 100644 --- a/src/autoreplace_gui.cpp +++ b/src/autoreplace_gui.cpp @@ -334,13 +334,13 @@ static void ReplaceVehicleWndProc(Window *w, WindowEvent *e) /* Draw the lists */ for(byte i = 0; i < 2; i++) { - uint16 x = i == 0 ? 2 : 230; // at what X offset + uint widget = (i == 0) ? RVW_WIDGET_LEFT_MATRIX : RVW_WIDGET_RIGHT_MATRIX; EngineList list = WP(w, replaceveh_d).list[i]; // which list to draw EngineID start = i == 0 ? w->vscroll.pos : w->vscroll2.pos; // what is the offset for the start (scrolling) EngineID end = min((i == 0 ? w->vscroll.cap : w->vscroll2.cap) + start, EngList_Count(&list)); /* Do the actual drawing */ - DrawEngineList((VehicleType)w->window_number, x, 15, list, start, end, WP(w, replaceveh_d).sel_engine[i], i == 0, selected_group); + DrawEngineList((VehicleType)w->window_number, w->widget[widget].left + 2, w->widget[widget].top + 1, list, start, end, WP(w, replaceveh_d).sel_engine[i], i == 0, selected_group); /* Also draw the details if an engine is selected */ if (WP(w, replaceveh_d).sel_engine[i] != INVALID_ENGINE) { diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index 0cbdf8338..f6f583f57 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -986,7 +986,7 @@ static void DrawBuildVehicleWindow(Window *w) DrawWindowWidgets(w); - DrawEngineList(bv->vehicle_type, 2, 27, bv->eng_list, w->vscroll.pos, max, bv->sel_engine, false, DEFAULT_GROUP); + DrawEngineList(bv->vehicle_type, w->widget[BUILD_VEHICLE_WIDGET_LIST].left + 2, w->widget[BUILD_VEHICLE_WIDGET_LIST].top + 1, bv->eng_list, w->vscroll.pos, max, bv->sel_engine, false, DEFAULT_GROUP); if (bv->sel_engine != INVALID_ENGINE) { const Widget *wi = &w->widget[BUILD_VEHICLE_WIDGET_PANEL]; @@ -1011,7 +1011,7 @@ static void BuildVehicleClickEvent(Window *w, WindowEvent *e) break; case BUILD_VEHICLE_WIDGET_LIST: { - uint i = (e->we.click.pt.y - 26) / GetVehicleListHeight(bv->vehicle_type) + w->vscroll.pos; + uint i = (e->we.click.pt.y - w->widget[BUILD_VEHICLE_WIDGET_LIST].top) / GetVehicleListHeight(bv->vehicle_type) + w->vscroll.pos; uint num_items = EngList_Count(&bv->eng_list); bv->sel_engine = (i < num_items) ? bv->eng_list[i] : INVALID_ENGINE; SetWindowDirty(w); -- cgit v1.2.3-54-g00ecf