From 52ec917125543b29714bb9f998109eb72cf45dc6 Mon Sep 17 00:00:00 2001 From: dominik Date: Sun, 23 Jan 2005 13:45:20 +0000 Subject: (svn r1614) Fix: Signals were not updated correctly when the vehicle drive side was changed --- settings_gui.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/settings_gui.c b/settings_gui.c index 2ee835d89..4091005c1 100644 --- a/settings_gui.c +++ b/settings_gui.c @@ -167,8 +167,10 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e) MarkWholeScreenDirty(); break; case 11: /* Road side */ - if (_opt_mod_ptr->road_side != e->dropdown.index) // only change if setting changed + if (_opt_mod_ptr->road_side != e->dropdown.index) { // only change if setting changed DoCommandP(0, e->dropdown.index, 0, NULL, CMD_SET_ROAD_DRIVE_SIDE | CMD_MSG(STR_EMPTY)); + MarkWholeScreenDirty(); + } break; case 14: /* Town names */ if (_game_mode == GM_MENU) -- cgit v1.2.3-70-g09d2