From 510ef76386634e850597cbca75b5c5a7e0a0595e Mon Sep 17 00:00:00 2001 From: frosch Date: Mon, 4 Oct 2010 20:20:50 +0000 Subject: (svn r20902) -Fix [FS#4032]: Make IsProductionAlterable() work for most NewGRF industries. The NewGRF either has to use properties 12/13, or it needs to set property 0B to 'primary industry'. So it will not work for bank-like industries which use pure production-callback production. --- src/industry_gui.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp index 920c8f240..b4ec15216 100644 --- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -624,8 +624,9 @@ static void UpdateIndustryProduction(Industry *i); static inline bool IsProductionAlterable(const Industry *i) { + const IndustrySpec *is = GetIndustrySpec(i->type); return ((_game_mode == GM_EDITOR || _cheats.setup_prod.value) && - (i->accepts_cargo[0] == CT_INVALID || i->accepts_cargo[0] == CT_VALUABLES)); + (is->production_rate[0] != 0 || is->production_rate[1] != 0 || is->IsRawIndustry())); } /** Names of the widgets of the view industry gui */ -- cgit v1.2.3-54-g00ecf