From 4c8c1e8f6a60dcba011aaf495aa3f38b15c577e5 Mon Sep 17 00:00:00 2001 From: Darkvater Date: Mon, 20 Feb 2006 01:36:48 +0000 Subject: (svn r3619) - Codechange: Simplify a NullStruct initialization in the vehicle array (merge the two together to avoid confusion) --- vehicle.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/vehicle.c b/vehicle.c index 97b186b22..cac8e3315 100644 --- a/vehicle.c +++ b/vehicle.c @@ -2131,8 +2131,7 @@ const SaveLoad _common_veh_desc[] = { SLE_REF(Vehicle,prev_shared, REF_VEHICLE), // reserve extra space in savegame here. (currently 10 bytes) - SLE_CONDARR(NullStruct,null,SLE_FILE_U8 | SLE_VAR_NULL, 2, 2, 255), /* 2 */ - SLE_CONDARR(NullStruct,null,SLE_FILE_U32 | SLE_VAR_NULL, 2, 2, 255), /* 8 */ + SLE_CONDARR(NullStruct,null,SLE_FILE_U8 | SLE_VAR_NULL, 10, 2, 255), SLE_END() }; -- cgit v1.2.3-70-g09d2