From 2a53179f4db30bf380c2db988f2e02bf28abfab3 Mon Sep 17 00:00:00 2001 From: peter1138 Date: Sun, 20 Dec 2009 09:26:37 +0000 Subject: (svn r18559) -Fix: When using original landscape generator, the terrain type and water level fields have no effect for arctic or tropic climates, so disable the dropdowns. --- src/genworld_gui.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp index afff51800..5d0550196 100644 --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -488,6 +488,9 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow { this->SetWidgetLoweredState(GLAND_WATER_NE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE)); this->SetWidgetLoweredState(GLAND_WATER_SE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE)); this->SetWidgetLoweredState(GLAND_WATER_SW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW)); + + this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC), + GLAND_TERRAIN_PULLDOWN, GLAND_WATER_PULLDOWN, WIDGET_LIST_END); } /* Disable snowline if not hilly */ this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_TEXT, _settings_newgame.game_creation.landscape != LT_ARCTIC); -- cgit v1.2.3-70-g09d2