From 28ff1be85b14c8d0520d6d6a1c697db76d41f39e Mon Sep 17 00:00:00 2001 From: glx Date: Wed, 26 Dec 2018 00:42:59 +0100 Subject: Update: replace openttd-useful with vcpkg in README --- README.md | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 83e1097bb..6f6476ceb 100644 --- a/README.md +++ b/README.md @@ -511,15 +511,14 @@ create one after closing. ### Windows: -You need Microsoft Visual Studio .NET. Open the project file +You need Microsoft Visual Studio 2015 Update 3 or more recent. Open the project file and it should build automatically. In case you want to build with SDL support you need to add WITH_SDL to the project settings. -PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these -to work you need their development files. For best results, download the -openttd-useful.zip file from https://www.openttd.org/download-openttd-useful. -Put the header files into your compiler's include/ directory and the -library (.lib) files into the lib/ directory. +PNG (WITH_PNG), ZLIB (WITH_ZLIB), LZO (WITH_LZO), Freetype (WITH_FREETYPE) and +LZMA (WITH_LZMA) support is enabled by default. For these to work you need their +development files. To get them just use vcpkg from https://github.com/Microsoft/vcpkg +using x86-windows-static and x64-windows-static triplets. For more help with VS see docs/Readme_Windows_MSVC.txt. You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW. -- cgit v1.2.3-54-g00ecf