From 27bca407de6062b3ac3d522e86d89b1e5c21085c Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 29 May 2008 06:49:56 +0000 Subject: (svn r13318) -Codechange: move some functions from gui.h/misc_gui.cpp to window_gui.h/window.cpp because they belong there. --- src/gui.h | 3 --- src/misc_gui.cpp | 24 ------------------------ src/window.cpp | 24 ++++++++++++++++++++++++ src/window_gui.h | 4 ++++ 4 files changed, 28 insertions(+), 27 deletions(-) diff --git a/src/gui.h b/src/gui.h index aa87c9872..bc54f3062 100644 --- a/src/gui.h +++ b/src/gui.h @@ -61,9 +61,6 @@ void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y); void ShowSmallMap(); void ShowExtraViewPortWindow(TileIndex tile = INVALID_TILE); -void SetVScrollCount(Window *w, int num); -void SetVScroll2Count(Window *w, int num); -void SetHScrollCount(Window *w, int num); void BuildFileList(); void SetFiosType(const byte fiostype); diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp index c28f7ee20..a9b64beeb 100644 --- a/src/misc_gui.cpp +++ b/src/misc_gui.cpp @@ -717,30 +717,6 @@ void CheckRedrawStationCoverage(const Window *w) } } -void SetVScrollCount(Window *w, int num) -{ - w->vscroll.count = num; - num -= w->vscroll.cap; - if (num < 0) num = 0; - if (num < w->vscroll.pos) w->vscroll.pos = num; -} - -void SetVScroll2Count(Window *w, int num) -{ - w->vscroll2.count = num; - num -= w->vscroll2.cap; - if (num < 0) num = 0; - if (num < w->vscroll2.pos) w->vscroll2.pos = num; -} - -void SetHScrollCount(Window *w, int num) -{ - w->hscroll.count = num; - num -= w->hscroll.cap; - if (num < 0) num = 0; - if (num < w->hscroll.pos) w->hscroll.pos = num; -} - /* Delete a character at the caret position in a text buf. * If backspace is set, delete the character before the caret, * else delete the character after it. */ diff --git a/src/window.cpp b/src/window.cpp index 280ed78a8..33fe7d1a0 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -2068,6 +2068,30 @@ int PositionMainToolbar(Window *w) return w->left; } +void SetVScrollCount(Window *w, int num) +{ + w->vscroll.count = num; + num -= w->vscroll.cap; + if (num < 0) num = 0; + if (num < w->vscroll.pos) w->vscroll.pos = num; +} + +void SetVScroll2Count(Window *w, int num) +{ + w->vscroll2.count = num; + num -= w->vscroll2.cap; + if (num < 0) num = 0; + if (num < w->vscroll2.pos) w->vscroll2.pos = num; +} + +void SetHScrollCount(Window *w, int num) +{ + w->hscroll.count = num; + num -= w->hscroll.cap; + if (num < 0) num = 0; + if (num < w->hscroll.pos) w->hscroll.pos = num; +} + /** * Relocate all windows to fit the new size of the game application screen * @param neww New width of the game application screen diff --git a/src/window_gui.h b/src/window_gui.h index 7b62da461..020f5797a 100644 --- a/src/window_gui.h +++ b/src/window_gui.h @@ -562,6 +562,10 @@ void ResizeButtons(Window *w, byte left, byte right); void ResizeWindowForWidget(Window *w, int widget, int delta_x, int delta_y); +void SetVScrollCount(Window *w, int num); +void SetVScroll2Count(Window *w, int num); +void SetHScrollCount(Window *w, int num); + /** * Sets the enabled/disabled status of a widget. -- cgit v1.2.3-54-g00ecf