From 249a170acef352b40c7fa67fe65bdc62cbae4ff1 Mon Sep 17 00:00:00 2001 From: tron Date: Sun, 14 Nov 2004 19:44:06 +0000 Subject: (svn r607) -Patch: [ 985102 ] static cleanup Thanks to lvoge --- ai.c | 2 +- aircraft_cmd.c | 4 ++-- clear_cmd.c | 2 +- disaster_cmd.c | 2 +- engine.c | 2 +- gfx.c | 6 +++--- graph_gui.c | 2 +- industry_cmd.c | 2 +- main_gui.c | 66 ++++++++++++++++++++++++++++----------------------------- misc.c | 8 +++---- misc_gui.c | 4 ++-- oldloader.c | 2 +- pathfind.c | 6 +++--- rail_cmd.c | 4 ++-- rail_gui.c | 2 +- road_cmd.c | 2 +- saveload.c | 20 ++++++++--------- screenshot.c | 4 ++-- sdl.c | 2 +- settings.c | 2 +- ship_cmd.c | 6 ------ spritecache.c | 2 +- strings.c | 2 +- town_gui.c | 2 +- train_cmd.c | 6 +++--- ttd.c | 12 ++++------- unix.c | 2 +- unmovable_cmd.c | 2 +- vehicle.c | 4 ++-- viewport.c | 24 ++++++++++----------- water_cmd.c | 6 +++--- window.c | 14 ++++++------ 32 files changed, 108 insertions(+), 118 deletions(-) diff --git a/ai.c b/ai.c index 3fce9f316..857ef9ab2 100644 --- a/ai.c +++ b/ai.c @@ -2772,7 +2772,7 @@ static const uint16 _ai_road_table_and[4] = { 0x2A00, }; -bool AiCheckRoadFinished(Player *p) +static bool AiCheckRoadFinished(Player *p) { AiRoadEnum are; uint tile; diff --git a/aircraft_cmd.c b/aircraft_cmd.c index 87230bd33..fb321f62b 100644 --- a/aircraft_cmd.c +++ b/aircraft_cmd.c @@ -77,7 +77,7 @@ void DrawAircraftEngineInfo(int engine, int x, int y, int maxw) } /* Allocate many vehicles */ -bool AllocateVehicles(Vehicle **vl, int num) +static bool AllocateVehicles(Vehicle **vl, int num) { int i; Vehicle *v; @@ -293,7 +293,7 @@ static bool CheckStoppedInHangar(Vehicle *v) } -void DoDeleteAircraft(Vehicle *v) +static void DoDeleteAircraft(Vehicle *v) { DeleteWindowById(WC_VEHICLE_VIEW, v->index); _vehicle_sort_dirty[VEHAIRCRAFT] = true; // delete aircraft diff --git a/clear_cmd.c b/clear_cmd.c index b6eca369f..d4be4d66e 100644 --- a/clear_cmd.c +++ b/clear_cmd.c @@ -761,7 +761,7 @@ static void ClickTile_Clear(uint tile) /* not used */ } -uint32 GetTileTrackStatus_Clear(uint tile, TransportType mode) +static uint32 GetTileTrackStatus_Clear(uint tile, TransportType mode) { return 0; } diff --git a/disaster_cmd.c b/disaster_cmd.c index 755099893..93feb9b80 100644 --- a/disaster_cmd.c +++ b/disaster_cmd.c @@ -940,7 +940,7 @@ static const DisasterYears _dis_years[8] = { }; -void DoDisaster() +static void DoDisaster() { byte buf[8]; byte year = _cur_year; diff --git a/engine.c b/engine.c index 5be619c80..70914ae9c 100644 --- a/engine.c +++ b/engine.c @@ -404,7 +404,7 @@ bool isWagon(byte index) return false; } -void NewVehicleAvailable(Engine *e) +static void NewVehicleAvailable(Engine *e) { Vehicle *v; Player *p; diff --git a/gfx.c b/gfx.c index 449f5aa1a..c7589316d 100644 --- a/gfx.c +++ b/gfx.c @@ -160,7 +160,7 @@ void GfxFillRect(int left, int top, int right, int bottom, int color) { } } -void GfxSetPixel(int x, int y, int color) +static void GfxSetPixel(int x, int y, int color) { DrawPixelInfo *dpi = _cur_dpi; if ((x-=dpi->left) < 0 || x>=dpi->width || (y-=dpi->top)<0 || y>=dpi->height) @@ -1455,7 +1455,7 @@ static void GfxMainBlitter(byte *sprite, int x, int y, int mode) } -void GfxScalePalette(int pal, byte scaling) +static void GfxScalePalette(int pal, byte scaling) { byte *dst, *src; size_t count; @@ -1661,7 +1661,7 @@ void DrawMouseCursor() _cursor.dirty = false; } -void DbgScreenRect(int left, int top, int right, int bottom) +static void DbgScreenRect(int left, int top, int right, int bottom) { DrawPixelInfo dp,*old; diff --git a/graph_gui.c b/graph_gui.c index 3147f3559..9929d5d19 100644 --- a/graph_gui.c +++ b/graph_gui.c @@ -35,7 +35,7 @@ typedef struct GraphDrawer { #define INVALID_VALUE 0x80000000 -void DrawGraph(GraphDrawer *gw) +static void DrawGraph(GraphDrawer *gw) { int i,j,k; diff --git a/industry_cmd.c b/industry_cmd.c index c64c92b5a..12b2aec00 100644 --- a/industry_cmd.c +++ b/industry_cmd.c @@ -428,7 +428,7 @@ static const byte _industry_min_cargo[] = { 5, 5, 5, 5, 5, }; -void TransportIndustryGoods(uint tile) +static void TransportIndustryGoods(uint tile) { Industry *i; int type; diff --git a/main_gui.c b/main_gui.c index c62f7cfcf..18a6ab132 100644 --- a/main_gui.c +++ b/main_gui.c @@ -104,7 +104,7 @@ static void ToolbarFastForwardClick(Window *w) typedef void MenuClickedProc(int index); -void MenuClickSettings(int index) +static void MenuClickSettings(int index) { switch(index) { case 0: ShowGameOptions(); return; @@ -120,7 +120,7 @@ void MenuClickSettings(int index) } } -void MenuClickSaveLoad(int index) +static void MenuClickSaveLoad(int index) { if (_game_mode == GM_EDITOR) { switch(index) { @@ -155,7 +155,7 @@ void MenuClickSaveLoad(int index) } } -void MenuClickMap(int index) +static void MenuClickMap(int index) { switch(index) { case 0: ShowSmallMap(); break; @@ -163,12 +163,12 @@ void MenuClickMap(int index) } } -void MenuClickTown(int index) +static void MenuClickTown(int index) { ShowTownDirectory(); } -void MenuClickScenMap(int index) +static void MenuClickScenMap(int index) { switch(index) { case 0: ShowSmallMap(); break; @@ -177,28 +177,28 @@ void MenuClickScenMap(int index) } } -void MenuClickSubsidies(int index) +static void MenuClickSubsidies(int index) { ShowSubsidiesList(); } -void MenuClickStations(int index) +static void MenuClickStations(int index) { ShowPlayerStations(index); } -void MenuClickFinances(int index) +static void MenuClickFinances(int index) { ShowPlayerFinances(index); } -void MenuClickCompany(int index) +static void MenuClickCompany(int index) { ShowPlayerCompany(index); } -void MenuClickGraphs(int index) +static void MenuClickGraphs(int index) { switch(index) { case 0: ShowOperatingProfitGraph(); return; @@ -210,7 +210,7 @@ void MenuClickGraphs(int index) } } -void MenuClickLeague(int index) +static void MenuClickLeague(int index) { switch(index) { case 0: ShowCompanyLeagueTable(); return; @@ -218,7 +218,7 @@ void MenuClickLeague(int index) } } -void MenuClickIndustry(int index) +static void MenuClickIndustry(int index) { switch(index) { case 0: ShowIndustryDirectory(); break; @@ -226,44 +226,44 @@ void MenuClickIndustry(int index) } } -void MenuClickShowTrains(int index) +static void MenuClickShowTrains(int index) { ShowPlayerTrains(index); } -void MenuClickShowRoad(int index) +static void MenuClickShowRoad(int index) { ShowPlayerRoadVehicles(index); } -void MenuClickShowShips(int index) +static void MenuClickShowShips(int index) { ShowPlayerShips(index); } -void MenuClickShowAir(int index) +static void MenuClickShowAir(int index) { ShowPlayerAircraft(index); } -void MenuClickBuildRail(int index) +static void MenuClickBuildRail(int index) { Player *p = DEREF_PLAYER(_local_player); _last_built_railtype = min(index, p->max_railtype-1); ShowBuildRailToolbar(_last_built_railtype, -1); } -void MenuClickBuildRoad(int index) +static void MenuClickBuildRoad(int index) { ShowBuildRoadToolbar(); } -void MenuClickBuildWater(int index) +static void MenuClickBuildWater(int index) { ShowBuildDocksToolbar(); } -void MenuClickBuildAir(int index) +static void MenuClickBuildAir(int index) { ShowBuildAirToolbar(); } @@ -307,7 +307,7 @@ static void SelectSignTool() } } -void MenuClickForest(int index) +static void MenuClickForest(int index) { switch(index) { case 0: ShowTerraformToolbar(); break; @@ -316,12 +316,12 @@ void MenuClickForest(int index) } } -void MenuClickMusicWindow(int index) +static void MenuClickMusicWindow(int index) { ShowMusicWindow(); } -void MenuClickNewspaper(int index) +static void MenuClickNewspaper(int index) { switch(index) { case 0: ShowLastNewsMessage(); break; @@ -331,7 +331,7 @@ void MenuClickNewspaper(int index) } } -void MenuClickHelp(int index) +static void MenuClickHelp(int index) { switch(index) { case 0: PlaceLandBlockInfo(); break; @@ -926,7 +926,7 @@ void ZoomInOrOutToCursorWindow(bool in, Window *w) } } -void ResetLandscape() +static void ResetLandscape() { _random_seeds[0][0] = InteractiveRandom(); _random_seeds[0][1] = InteractiveRandom(); @@ -1037,12 +1037,12 @@ static void CommonRaiseLowerBigLand(uint tile, int mode) _generating_world = false; } -void PlaceProc_RaiseBigLand(uint tile) +static void PlaceProc_RaiseBigLand(uint tile) { CommonRaiseLowerBigLand(tile, 1); } -void PlaceProc_LowerBigLand(uint tile) +static void PlaceProc_LowerBigLand(uint tile) { CommonRaiseLowerBigLand(tile, 0); } @@ -1061,7 +1061,7 @@ void PlaceProc_LowerBigLand(uint tile) //} -void PlaceProc_RockyArea(uint tile) +static void PlaceProc_RockyArea(uint tile) { if (!IS_TILETYPE(tile, MP_CLEAR)) return; @@ -1071,7 +1071,7 @@ void PlaceProc_RockyArea(uint tile) SndPlayTileFx(0x1D, tile); } -void PlaceProc_LightHouse(uint tile) +static void PlaceProc_LightHouse(uint tile) { TileInfo ti; @@ -1083,7 +1083,7 @@ void PlaceProc_LightHouse(uint tile) SndPlayTileFx(0x1D, tile); } -void PlaceProc_Transmitter(uint tile) +static void PlaceProc_Transmitter(uint tile) { TileInfo ti; @@ -1095,7 +1095,7 @@ void PlaceProc_Transmitter(uint tile) SndPlayTileFx(0x1D, tile); } -void PlaceProc_Desert(uint tile) +static void PlaceProc_Desert(uint tile) { SetMapExtraBits(tile, GetMapExtraBits(tile) == 1 ? 0 : 1); } @@ -1263,7 +1263,7 @@ static void CcBuildTown(bool success, uint tile, uint32 p1, uint32 p2) } } -void PlaceProc_Town(uint tile) +static void PlaceProc_Town(uint tile) { DoCommandP(tile, 0, 0, CcBuildTown, CMD_BUILD_TOWN | CMD_MSG(STR_0236_CAN_T_BUILD_TOWN_HERE)); } @@ -1999,7 +1999,7 @@ static bool DrawScrollingStatusText(NewsItem *ni, int pos) return x > 0; } -void StatusBarWndProc(Window *w, WindowEvent *e) +static void StatusBarWndProc(Window *w, WindowEvent *e) { Player *p; diff --git a/misc.c b/misc.c index 083202763..dcd7ae133 100644 --- a/misc.c +++ b/misc.c @@ -98,9 +98,9 @@ void InitializeLandscape(); void InitializeTowns(); void InitializeTrees(); void InitializeStations(); -void InitializeNameMgr(); +static void InitializeNameMgr(); void InitializePlayers(); -void InitializeCheats(); +static void InitializeCheats(); void GenerateLandscape(); void GenerateClearTile(); @@ -240,13 +240,13 @@ byte *GetName(int id, byte *buff) } -void InitializeCheats() +static void InitializeCheats() { memset(&_cheats, 0, sizeof(Cheats)); } -void InitializeNameMgr() +static void InitializeNameMgr() { memset(_name_array, 0, sizeof(_name_array)); } diff --git a/misc_gui.c b/misc_gui.c index ee5532fae..04deaacd4 100644 --- a/misc_gui.c +++ b/misc_gui.c @@ -1338,14 +1338,14 @@ void AskForNewGameToStart() w->vscroll.cap = 27; } -int32 ClickMoneyCheat(int32 p1, int32 p2) +static int32 ClickMoneyCheat(int32 p1, int32 p2) { DoCommandP(0, -10000000, 0, NULL, CMD_MONEY_CHEAT); return true; } // p1 player to set to, p2 is -1 or +1 (down/up) -int32 ClickChangePlayerCheat(int32 p1, int32 p2) +static int32 ClickChangePlayerCheat(int32 p1, int32 p2) { while(p1 >= 0 && p1 < MAX_PLAYERS) { if (_players[p1].is_active) { diff --git a/oldloader.c b/oldloader.c index 3bf64ecbb..6bf46dc22 100644 --- a/oldloader.c +++ b/oldloader.c @@ -1026,7 +1026,7 @@ static void FixEngine(Engine *n, OldEngine *o, int num) } while (n++,o++,i++,--num); } -void FixGameDifficulty(GameDifficulty *n, OldGameSettings *o) +static void FixGameDifficulty(GameDifficulty *n, OldGameSettings *o) { n->max_no_competitors = o->max_no_competitors; n->competitor_start_time = o->competitor_start_time; diff --git a/pathfind.c b/pathfind.c index a0f26c782..7547d348e 100644 --- a/pathfind.c +++ b/pathfind.c @@ -122,7 +122,7 @@ extern void dbg_push_tile(uint tile, int track); extern void dbg_pop_tile(); #endif -void TPFMode2(TrackPathFinder *tpf, uint tile, int direction) +static void TPFMode2(TrackPathFinder *tpf, uint tile, int direction) { uint bits; int i; @@ -254,7 +254,7 @@ const byte _ffb_64[128] = { 48,56,56,58,56,60,60,62, }; -void TPFMode1(TrackPathFinder *tpf, uint tile, int direction) +static void TPFMode1(TrackPathFinder *tpf, uint tile, int direction) { uint bits; int i; @@ -581,7 +581,7 @@ static bool NtpCheck(NewTrackPathFinder *tpf, uint tile, uint dir, uint length) // new more optimized pathfinder for trains... -void NTPEnum(NewTrackPathFinder *tpf, uint tile, uint direction) +static void NTPEnum(NewTrackPathFinder *tpf, uint tile, uint direction) { uint bits, tile_org; int i; diff --git a/rail_cmd.c b/rail_cmd.c index 51e95f7f4..e771e333e 100644 --- a/rail_cmd.c +++ b/rail_cmd.c @@ -1868,7 +1868,7 @@ void SetSignalsOnBothDir(uint tile, byte track) UpdateSignalsOnSegment(tile, _search_dir_2[track]); } -uint GetSlopeZ_Track(TileInfo *ti) +static uint GetSlopeZ_Track(TileInfo *ti) { uint z = ti->z; int th = ti->tileh; @@ -2111,7 +2111,7 @@ static const byte _enter_directions[4] = {5, 7, 1, 3}; static const byte _leave_directions[4] = {1, 3, 5, 7}; static const byte _depot_track_mask[4] = {1, 2, 1, 2}; -uint32 VehicleEnter_Track(Vehicle *v, uint tile, int x, int y) +static uint32 VehicleEnter_Track(Vehicle *v, uint tile, int x, int y) { byte fract_coord; int dir; diff --git a/rail_gui.c b/rail_gui.c index 07eedf82a..d33a62d19 100644 --- a/rail_gui.c +++ b/rail_gui.c @@ -377,7 +377,7 @@ static int GetBestArea(int x, int y) return r; } -int GetBestFit1x1(int x, int y) +static int GetBestFit1x1(int x, int y) { byte m[5]; const BestFitStruct *bfs; diff --git a/road_cmd.c b/road_cmd.c index fbde98002..19d9d2212 100644 --- a/road_cmd.c +++ b/road_cmd.c @@ -855,7 +855,7 @@ void DrawRoadDepotSprite(int x, int y, int image) } } -uint GetSlopeZ_Road(TileInfo *ti) +static uint GetSlopeZ_Road(TileInfo *ti) { uint z = ti->z; int th = ti->tileh; diff --git a/saveload.c b/saveload.c index e3efc54fd..6b0462019 100644 --- a/saveload.c +++ b/saveload.c @@ -113,38 +113,38 @@ void SlWriteByte(byte v) *_sl.bufp++ = v; } -int SlReadUint16() +static int SlReadUint16() { int x = SlReadByte() << 8; return x | SlReadByte(); } -uint32 SlReadUint32() +static uint32 SlReadUint32() { uint32 x = SlReadUint16() << 16; return x | SlReadUint16(); } -uint64 SlReadUint64() +static uint64 SlReadUint64() { uint32 x = SlReadUint32(); uint32 y = SlReadUint32(); return (uint64)x << 32 | y; } -void SlWriteUint16(uint16 v) +static void SlWriteUint16(uint16 v) { SlWriteByte((byte)(v >> 8)); SlWriteByte((byte)v); } -void SlWriteUint32(uint32 v) +static void SlWriteUint32(uint32 v) { SlWriteUint16((uint16)(v >> 16)); SlWriteUint16((uint16)v); } -void SlWriteUint64(uint64 x) +static void SlWriteUint64(uint64 x) { SlWriteUint32((uint32)(x >> 32)); SlWriteUint32((uint32)x); @@ -260,7 +260,7 @@ void SlSetLength(uint length) } } -void SlCopyBytes(void *ptr, size_t length) +static void SlCopyBytes(void *ptr, size_t length) { byte *p = (byte*)ptr; @@ -664,7 +664,7 @@ static void SlSaveChunk(const ChunkHandler *ch) } } -void SlSaveChunks() +static void SlSaveChunks() { const ChunkHandler *ch; const ChunkHandler * const * chsc; @@ -702,7 +702,7 @@ static const ChunkHandler *SlFindChunkHandler(uint32 id) return NULL; } -void SlLoadChunks() +static void SlLoadChunks() { uint32 id; const ChunkHandler *ch; @@ -953,7 +953,7 @@ static const ReferenceSetup _ref_setup[] = { {_towns,sizeof(_towns[0])}, }; -uint ReferenceToInt(void *v, uint t) +static uint ReferenceToInt(void *v, uint t) { if (v == NULL) return 0; return ((byte*)v - (byte*)_ref_setup[t].base) / _ref_setup[t].size + 1; diff --git a/screenshot.c b/screenshot.c index 3b17028dd..7033f47de 100644 --- a/screenshot.c +++ b/screenshot.c @@ -374,7 +374,7 @@ void SetScreenshotFormat(int i) } // screenshot generator that dumps the current video buffer -void CurrentScreenCallback(void *userdata, byte *buf, uint y, uint pitch, uint n) +static void CurrentScreenCallback(void *userdata, byte *buf, uint y, uint pitch, uint n) { for (; n > 0; --n) { @@ -387,7 +387,7 @@ void CurrentScreenCallback(void *userdata, byte *buf, uint y, uint pitch, uint n extern void ViewportDoDraw(ViewPort *vp, int left, int top, int right, int bottom); // generate a large piece of the world -void LargeWorldCallback(void *userdata, byte *buf, uint y, uint pitch, uint n) +static void LargeWorldCallback(void *userdata, byte *buf, uint y, uint pitch, uint n) { ViewPort *vp = (ViewPort *)userdata; DrawPixelInfo dpi, *old_dpi; diff --git a/sdl.c b/sdl.c index d7782a7d8..0a5c51d30 100644 --- a/sdl.c +++ b/sdl.c @@ -659,7 +659,7 @@ void redsq_debug(int tile) DrawSurfaceToScreen(); } -void DbgRedraw() +static void DbgRedraw() { SdlVideoMakeDirty(0,0,_screen.width,_screen.height); DrawSurfaceToScreen(); diff --git a/settings.c b/settings.c index 8eb7579b8..4c0e8a083 100644 --- a/settings.c +++ b/settings.c @@ -899,7 +899,7 @@ static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc) proc(ini, debug_settings, "debug", NULL); } -void LoadGrfSettings(IniFile *ini) +static void LoadGrfSettings(IniFile *ini) { IniGroup *group = ini_getgroup(ini, "newgrf", -1); IniItem *item; diff --git a/ship_cmd.c b/ship_cmd.c index 5891fd2bf..4370c6102 100644 --- a/ship_cmd.c +++ b/ship_cmd.c @@ -759,12 +759,6 @@ void Ship_Tick(Vehicle *v) ShipController(v); } -void OnTick_Ship() -{ - // unused -} - - void HandleClickOnShip(Vehicle *v) { ShowShipViewWindow(v); diff --git a/spritecache.c b/spritecache.c index fa94baf2b..40e544b46 100644 --- a/spritecache.c +++ b/spritecache.c @@ -687,7 +687,7 @@ restart: #define MAP(from,to,map) else if (s >= from && s <= to) { s = map[s - from] + from; } -uint RotateSprite(uint s) +static uint RotateSprite(uint s) { static const byte _rotate_tile_sprite[19] = { 0,2,4,6,8,10,12,14,1,3,5,7,9,11,13,17,18,16,15 }; static const byte _coast_map[9] = {0, 4, 3, 1, 2, 6, 8, 5, 7}; diff --git a/strings.c b/strings.c index d24df8df4..567ec6792 100644 --- a/strings.c +++ b/strings.c @@ -186,7 +186,7 @@ int32 GetParamInt32() return result; } -int64 GetParamInt64() +static int64 GetParamInt64() { int64 result = GET_DPARAM32(0) + ((uint64)GET_DPARAM32(1) << 32); memcpy_overlapping(&_decode_parameters[0], &_decode_parameters[2], sizeof(uint32) * (lengthof(_decode_parameters)-2)); diff --git a/town_gui.c b/town_gui.c index c024b9c4b..ef9163de2 100644 --- a/town_gui.c +++ b/town_gui.c @@ -209,7 +209,7 @@ static const WindowDesc _town_authority_desc = { TownAuthorityWndProc }; -void ShowTownAuthorityWindow(uint town) +static void ShowTownAuthorityWindow(uint town) { Window *w; diff --git a/train_cmd.c b/train_cmd.c index 0181f6534..4b698acd4 100644 --- a/train_cmd.c +++ b/train_cmd.c @@ -82,7 +82,7 @@ void UpdateTrainAcceleration(Vehicle *v) #define F_CURVE_FACTOR (1/96.f) -bool IsTunnelTile(TileIndex tile); +static bool IsTunnelTile(TileIndex tile); static int GetRealisticAcceleration(Vehicle *v) { @@ -219,7 +219,7 @@ void DrawTrainEngineInfo(int engine, int x, int y, int maxw) } -int32 CmdBuildRailWagon(uint engine, uint tile, uint32 flags) +static int32 CmdBuildRailWagon(uint engine, uint tile, uint32 flags) { int32 value; Vehicle *v; @@ -513,7 +513,7 @@ bool IsTrainDepotTile(TileIndex tile) (_map5[tile] & 0xFC) == 0xC0; } -bool IsTunnelTile(TileIndex tile) +static bool IsTunnelTile(TileIndex tile) { return IS_TILETYPE(tile, MP_TUNNELBRIDGE) && (_map5[tile]&0x80) == 0; diff --git a/ttd.c b/ttd.c index e27b15cb2..a197c560c 100644 --- a/ttd.c +++ b/ttd.c @@ -288,10 +288,6 @@ void LoadDriver(int driver, const char *name) *var = drv; } -void PrintDriverList() -{ -} - static void showhelp() { char buf[4096], *p; @@ -640,7 +636,7 @@ static void ShowScreenshotResult(bool b) } -void LoadIntroGame() +static void LoadIntroGame() { char filename[256]; _game_mode = GM_MENU; @@ -696,7 +692,7 @@ void MakeNewGame() MarkWholeScreenDirty(); } -void MakeNewEditorWorld() +static void MakeNewEditorWorld() { _game_mode = GM_EDITOR; @@ -768,7 +764,7 @@ void StartScenario() MarkWholeScreenDirty(); } -bool SafeSaveOrLoad(const char *filename, int mode, int newgm) +static bool SafeSaveOrLoad(const char *filename, int mode, int newgm) { byte ogm = _game_mode; int r; @@ -879,7 +875,7 @@ normal_load: // The state must not be changed from anywhere // but here. // That check is enforced in DoCommand. -void StateGameLoop() +static void StateGameLoop() { // dont execute the state loop during pause if (_pause) return; diff --git a/unix.c b/unix.c index 2ea2fcf8a..02c22b039 100644 --- a/unix.c +++ b/unix.c @@ -401,7 +401,7 @@ int GetLanguageList(char **languages, int max) return num; } -void ChangeWorkingDirectory(char *exe) +static void ChangeWorkingDirectory(char *exe) { char *s = strrchr(exe, '/'); if (s != NULL) { diff --git a/unmovable_cmd.c b/unmovable_cmd.c index f346f51df..5c37ba7ec 100644 --- a/unmovable_cmd.c +++ b/unmovable_cmd.c @@ -234,7 +234,7 @@ static const TileIndexDiff _tile_add[4] = { }; /* checks, if a radio tower is within a 9x9 tile square around tile */ -bool checkRadioTowerNearby(uint tile) +static bool checkRadioTowerNearby(uint tile) { uint tile_s; diff --git a/vehicle.c b/vehicle.c index bf1674d16..000953e20 100644 --- a/vehicle.c +++ b/vehicle.c @@ -514,7 +514,7 @@ void Aircraft_Tick(Vehicle *v); void RoadVeh_Tick(Vehicle *v); void Ship_Tick(Vehicle *v); void Train_Tick(Vehicle *v); -void EffectVehicle_Tick(Vehicle *v); +static void EffectVehicle_Tick(Vehicle *v); void DisasterVehicle_Tick(Vehicle *v); VehicleTickProc *_vehicle_tick_procs[] = { @@ -1196,7 +1196,7 @@ Vehicle *CreateEffectVehicleRel(Vehicle *v, int x, int y, int z, int type) return CreateEffectVehicle(v->x_pos + x, v->y_pos + y, v->z_pos + z, type); } -void EffectVehicle_Tick(Vehicle *v) +static void EffectVehicle_Tick(Vehicle *v) { _effect_tick_procs[v->subtype](v); } diff --git a/viewport.c b/viewport.c index d3b276928..339ec58e0 100644 --- a/viewport.c +++ b/viewport.c @@ -564,7 +564,7 @@ static const uint16 _dbg_track_sprite[] = { 0x3F7, }; -int dbg_draw_pushed(const TileInfo *ti) +static int dbg_draw_pushed(const TileInfo *ti) { int i; if (ti->tile==0) @@ -663,7 +663,7 @@ static void DrawTileSelection(const TileInfo *ti) } } -void ViewportAddLandscape() +static void ViewportAddLandscape() { ViewportDrawer *vd = _cur_vd; int x, y, width, height; @@ -728,7 +728,7 @@ void ViewportAddLandscape() } -void ViewportAddTownNames(DrawPixelInfo *dpi) +static void ViewportAddTownNames(DrawPixelInfo *dpi) { Town *t; int left, top, right, bottom; @@ -785,7 +785,7 @@ void ViewportAddTownNames(DrawPixelInfo *dpi) } } -void ViewportAddStationNames(DrawPixelInfo *dpi) +static void ViewportAddStationNames(DrawPixelInfo *dpi) { int left, top, right, bottom; Station *st; @@ -856,7 +856,7 @@ void ViewportAddStationNames(DrawPixelInfo *dpi) } } -void ViewportAddSigns(DrawPixelInfo *dpi) +static void ViewportAddSigns(DrawPixelInfo *dpi) { SignStruct *ss; int left, top, right, bottom; @@ -923,7 +923,7 @@ void ViewportAddSigns(DrawPixelInfo *dpi) } } -void ViewportAddWaypoints(DrawPixelInfo *dpi) +static void ViewportAddWaypoints(DrawPixelInfo *dpi) { Waypoint *cp; @@ -1010,7 +1010,7 @@ void UpdateViewportSignPos(ViewportSign *sign, int left, int top, StringID str) } -void ViewportDrawTileSprites(TileSpriteToDraw *ts) +static void ViewportDrawTileSprites(TileSpriteToDraw *ts) { do { Point pt = RemapCoords(ts->x, ts->y, ts->z); @@ -1018,7 +1018,7 @@ void ViewportDrawTileSprites(TileSpriteToDraw *ts) } while ( (ts = ts->next) != NULL); } -void ViewportSortParentSprites(ParentSpriteToDraw **psd) +static void ViewportSortParentSprites(ParentSpriteToDraw **psd) { ParentSpriteToDraw *ps, *ps2,*ps3, **psd2, **psd3; @@ -1054,7 +1054,7 @@ void ViewportSortParentSprites(ParentSpriteToDraw **psd) } } -void ViewportDrawParentSprites(ParentSpriteToDraw **psd) +static void ViewportDrawParentSprites(ParentSpriteToDraw **psd) { ParentSpriteToDraw *ps; ChildScreenSpriteToDraw *cs; @@ -1071,7 +1071,7 @@ void ViewportDrawParentSprites(ParentSpriteToDraw **psd) } } -void ViewportDrawStrings(DrawPixelInfo *dpi, StringSpriteToDraw *ss) +static void ViewportDrawStrings(DrawPixelInfo *dpi, StringSpriteToDraw *ss) { DrawPixelInfo dp; byte zoom; @@ -1309,7 +1309,7 @@ void UpdateViewportPosition(Window *w) } } -void MarkViewportDirty(ViewPort *vp, int left, int top, int right, int bottom) +static void MarkViewportDirty(ViewPort *vp, int left, int top, int right, int bottom) { if ( (right -= vp->virtual_left) <= 0) return; @@ -1375,7 +1375,7 @@ void MarkTileDirty(int x, int y) ); } -void SetSelectionTilesDirty() +static void SetSelectionTilesDirty() { int y_size, x_size; TileHighlightData *thd = _thd_ptr; diff --git a/water_cmd.c b/water_cmd.c index d9dfbb550..918fd9c1c 100644 --- a/water_cmd.c +++ b/water_cmd.c @@ -14,7 +14,7 @@ bool IsShipDepotTile(TileIndex tile) return IS_TILETYPE(tile, MP_WATER) && (_map5[tile]&~3) == 0x80; } -bool IsClearWaterTile(uint tile) +static bool IsClearWaterTile(uint tile) { TileInfo ti; FindLandscapeHeightByTile(&ti, tile); @@ -440,12 +440,12 @@ void DrawShipDepotSprite(int x, int y, int image) } -uint GetSlopeZ_Water(TileInfo *ti) +static uint GetSlopeZ_Water(TileInfo *ti) { return GetPartialZ(ti->x&0xF, ti->y&0xF, ti->tileh) + ti->z; } -uint GetSlopeTileh_Water(TileInfo *ti) +static uint GetSlopeTileh_Water(TileInfo *ti) { return ti->tileh; } diff --git a/window.c b/window.c index 4ae65083c..2a3bcf16d 100644 --- a/window.c +++ b/window.c @@ -585,7 +585,7 @@ void InitWindowSystem() _active_viewports = 0; } -void DecreaseWindowCounters() +static void DecreaseWindowCounters() { Window *w; @@ -616,7 +616,7 @@ Window *GetCallbackWnd() return FindWindowById(_thd.window_class, _thd.window_number); } -void HandlePlacePresize() +static void HandlePlacePresize() { Window *w; WindowEvent e; @@ -637,7 +637,7 @@ void HandlePlacePresize() w->wndproc(w, &e); } -bool HandleDragDrop() +static bool HandleDragDrop() { Window *w; WindowEvent e; @@ -663,7 +663,7 @@ bool HandleDragDrop() return false; } -bool HandlePopupMenu() +static bool HandlePopupMenu() { Window *w; WindowEvent e; @@ -691,7 +691,7 @@ bool HandlePopupMenu() return false; } -bool HandleWindowDragging() +static bool HandleWindowDragging() { Window *w; // Get out immediately if no window is being dragged at all. @@ -861,7 +861,7 @@ Window *StartWindowSizing(Window *w) } -bool HandleScrollbarScrolling() +static bool HandleScrollbarScrolling() { Window *w; int i; @@ -904,7 +904,7 @@ bool HandleScrollbarScrolling() return false; } -bool HandleViewportScroll() +static bool HandleViewportScroll() { Window *w; ViewPort *vp; -- cgit v1.2.3-54-g00ecf