From 23197f4c69520f01edfe470f52df619886712ab5 Mon Sep 17 00:00:00 2001 From: Darkvater Date: Thu, 12 Oct 2006 11:42:57 +0000 Subject: (svn r6748) -Codechange: Use already existing function to count active players. --- main_gui.c | 7 +------ player.h | 12 +++++++++++- players.c | 12 ------------ 3 files changed, 12 insertions(+), 19 deletions(-) diff --git a/main_gui.c b/main_gui.c index 3254ffeb5..9726239c3 100644 --- a/main_gui.c +++ b/main_gui.c @@ -531,12 +531,7 @@ static int GetPlayerIndexFromMenu(int index) static void UpdatePlayerMenuHeight(Window *w) { - uint num = 0; - const Player *p; - - FOR_ALL_PLAYERS(p) { - if (p->is_active) num++; - } + byte num = ActivePlayerCount(); // Increase one to fit in PlayerList in the menu when in network if (_networking && WP(w,menu_d).main_button == 9) num++; diff --git a/player.h b/player.h index 55aec0ce9..384afe4c4 100644 --- a/player.h +++ b/player.h @@ -216,7 +216,17 @@ VARDEF Player _players[MAX_PLAYERS]; // NOSAVE: can be determined from player structs VARDEF byte _player_colors[MAX_PLAYERS]; -byte ActivePlayerCount(void); +static inline byte ActivePlayerCount(void) +{ + const Player *p; + byte count = 0; + + FOR_ALL_PLAYERS(p) { + if (p->is_active) count++; + } + + return count; +} static inline Player* GetPlayer(PlayerID i) { diff --git a/players.c b/players.c index b4a279ab6..93f559d5a 100644 --- a/players.c +++ b/players.c @@ -192,18 +192,6 @@ void DrawPlayerFace(uint32 face, int color, int x, int y) } } -byte ActivePlayerCount(void) -{ - const Player *p; - byte count = 0; - - FOR_ALL_PLAYERS(p) { - if (p->is_active) count++; - } - - return count; -} - void InvalidatePlayerWindows(const Player *p) { PlayerID pid = p->index; -- cgit v1.2.3-70-g09d2