From 1d362442ec26db81369987f8c425b902aa714704 Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 12 Feb 2009 10:13:30 +0000 Subject: (svn r15455) -Fix: font autodetection didn't occur when directly loading a game via e.g. -g. --- src/openttd.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/openttd.cpp b/src/openttd.cpp index fe795c0cc..96ee00c48 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -656,6 +656,8 @@ int ttd_main(int argc, char *argv[]) GenerateWorld(GW_EMPTY, 64, 64); // Make the viewport initialization happy WaitTillGeneratedWorld(); + CheckForMissingGlyphsInLoadedLanguagePack(); + #ifdef ENABLE_NETWORK if (network && _network_available) { if (network_conn != NULL) { -- cgit v1.2.3-70-g09d2