From 1aaab031b203b25746bead8fc5cf01f62b01a10a Mon Sep 17 00:00:00 2001 From: peter1138 Date: Wed, 11 Jul 2007 21:31:34 +0000 Subject: (svn r10513) -Fix [FS#1022]: use vehicle subtile position to update cache, not tile, so that collision detection works on bridges and tunnels. --- src/vehicle.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/vehicle.cpp b/src/vehicle.cpp index d331f6325..b2d1ccdac 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -471,8 +471,8 @@ static void UpdateNewVehiclePosHash(Vehicle *v, bool remove) if (remove) { new_hash = NULL; } else { - int x = GB(TileX(v->tile), HASH_RES, HASH_BITS); - int y = GB(TileY(v->tile), HASH_RES, HASH_BITS) << HASH_BITS; + int x = GB(v->x_pos / TILE_SIZE, HASH_RES, HASH_BITS); + int y = GB(v->y_pos / TILE_SIZE, HASH_RES, HASH_BITS) << HASH_BITS; new_hash = &_new_vehicle_position_hash[(x + y) & TOTAL_HASH_MASK]; } -- cgit v1.2.3-70-g09d2