From 16a9f79a6a8a43e31786f812a02d7d04bc940ca4 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 11 Mar 2007 14:56:35 +0000 Subject: (svn r9117) -Fix: the (current) difficulty level button was not selected when opening the difficulty window. --- src/settings_gui.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index 93b0cf78d..b8759c441 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -392,6 +392,7 @@ static void GameDifficultyWndProc(Window *w, WindowEvent *e) SetWindowWidgetDisabledState(w, 6, _game_mode == GM_NORMAL); SetWindowWidgetDisabledState(w, 7, _game_mode == GM_EDITOR || _networking); // highscore chart in multiplayer SetWindowWidgetDisabledState(w, 10, _networking && !_network_server); // Save-button in multiplayer (and if client) + LowerWindowWidget(w, _opt_mod_temp.diff_level + 3); break; case WE_PAINT: { -- cgit v1.2.3-54-g00ecf