From 11d477044c1e1c85e959ac659ac6c7b254020a60 Mon Sep 17 00:00:00 2001 From: tron Date: Sat, 18 Dec 2004 12:40:34 +0000 Subject: (svn r1150) Fixes: - Don't crash when building or destroying airport without depots (bugs were latent before r1149) - Delete all hangar windows when destroying an airport, not just the first one (before r1149 none where deleted) --- station_cmd.c | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/station_cmd.c b/station_cmd.c index 9c2f6cf8f..a45235642 100644 --- a/station_cmd.c +++ b/station_cmd.c @@ -1651,8 +1651,12 @@ END_TILE_LOOP(tile_cur, w,h,tile) } if (flags & DC_EXEC) { - if (st->airport_type <= AT_INTERNATIONAL) - DeleteWindowById(WC_VEHICLE_DEPOT, tile + GetAirport(st->airport_type)->airport_depots[0]); + const AirportFTAClass *afc = GetAirport(st->airport_type); + uint i; + + for (i = 0; i < afc->nof_depots; ++i) + DeleteWindowById(WC_VEHICLE_DEPOT, + tile + GetAirport(st->airport_type)->airport_depots[i]); st->airport_tile = 0; st->facilities &= ~FACIL_AIRPORT; -- cgit v1.2.3-70-g09d2