From 0d0375c0194c5cb060fd88781da9d724702d0c1b Mon Sep 17 00:00:00 2001 From: Rubidium Date: Sat, 10 Jul 2021 10:37:46 +0200 Subject: Remove: logically dead code from font cache The outer if statement checks for 'aa' being false, so within the inner statements anything checking aa will have a known result and the other branch from there will be dead code. --- src/fontcache.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/fontcache.cpp b/src/fontcache.cpp index bbdec4b72..deb651e37 100644 --- a/src/fontcache.cpp +++ b/src/fontcache.cpp @@ -618,9 +618,9 @@ const Sprite *FreeTypeFontCache::InternalGetGlyph(GlyphID key, bool aa) if (this->fs == FS_NORMAL && !aa) { for (uint y = 0; y < (uint)slot->bitmap.rows; y++) { for (uint x = 0; x < (uint)slot->bitmap.width; x++) { - if (aa ? (slot->bitmap.buffer[x + y * slot->bitmap.pitch] > 0) : HasBit(slot->bitmap.buffer[(x / 8) + y * slot->bitmap.pitch], 7 - (x % 8))) { + if (HasBit(slot->bitmap.buffer[(x / 8) + y * slot->bitmap.pitch], 7 - (x % 8))) { sprite.data[1 + x + (1 + y) * sprite.width].m = SHADOW_COLOUR; - sprite.data[1 + x + (1 + y) * sprite.width].a = aa ? slot->bitmap.buffer[x + y * slot->bitmap.pitch] : 0xFF; + sprite.data[1 + x + (1 + y) * sprite.width].a = 0xFF; } } } -- cgit v1.2.3-54-g00ecf