From 0c577dfde60efde68b8f047043a94a59db03df35 Mon Sep 17 00:00:00 2001 From: glx Date: Wed, 9 Dec 2009 15:24:13 +0000 Subject: (svn r18446) -Fix (r17450): abort() doesn't trigger crashlog on windows --- src/os/windows/crashlog_win.cpp | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/src/os/windows/crashlog_win.cpp b/src/os/windows/crashlog_win.cpp index cf17615c9..6654eec61 100644 --- a/src/os/windows/crashlog_win.cpp +++ b/src/os/windows/crashlog_win.cpp @@ -20,6 +20,7 @@ #include "../../gamelog.h" #include +#include /** * Windows implementation for the crash logger. @@ -407,6 +408,11 @@ static LONG WINAPI ExceptionHandler(EXCEPTION_POINTERS *ep) extern "C" void *_get_safe_esp(); #endif +static void CDECL CustomAbort(int signal) +{ + RaiseException(0xE1212012, 0, 0, NULL); +} + /* static */ void CrashLog::InitialiseCrashLog() { #if defined(_MSC_VER) @@ -421,6 +427,12 @@ extern "C" void *_get_safe_esp(); asm("movl %esp, __safe_esp"); #endif + /* SIGABRT is not an unhandled exception, so we need to intercept it. */ + signal(SIGABRT, CustomAbort); +#if defined(_MSC_VER) + /* Don't show abort message as we will get the crashlog window anyway. */ + _set_abort_behavior(0, _WRITE_ABORT_MSG); +#endif SetUnhandledExceptionFilter(ExceptionHandler); } -- cgit v1.2.3-70-g09d2