From 08e7da71f520649359bbe40656a7c93e6ac2e1b0 Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 13 Aug 2008 05:12:36 +0000 Subject: (svn r14062) -Fix [FS#2226]: division by 0 in newai. --- src/ai/trolly/trolly.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/ai/trolly/trolly.cpp b/src/ai/trolly/trolly.cpp index 849afb318..a195a4020 100644 --- a/src/ai/trolly/trolly.cpp +++ b/src/ai/trolly/trolly.cpp @@ -884,6 +884,7 @@ static int AiNew_HowManyVehicles(Player *p) length = _players_ainew[p->index].path_info.route_length; // Calculating tiles a day a vehicle moves is not easy.. this is how it must be done! tiles_a_day = RoadVehInfo(i)->max_speed * DAY_TICKS / 256 / 16; + if (tiles_a_day == 0) tiles_a_day = 1; // We want a vehicle in a station once a month at least, so, calculate it! // (the * 2 is because we have 2 stations ;)) amount = length * 2 * 2 / tiles_a_day / 30; @@ -900,6 +901,7 @@ static int AiNew_HowManyVehicles(Player *p) length = _players_ainew[p->index].path_info.route_length; // Calculating tiles a day a vehicle moves is not easy.. this is how it must be done! tiles_a_day = RoadVehInfo(i)->max_speed * DAY_TICKS / 256 / 16; + if (tiles_a_day == 0) tiles_a_day = 1; if (_players_ainew[p->index].from_deliver) { max_cargo = GetIndustry(_players_ainew[p->index].from_ic)->last_month_production[0]; } else { -- cgit v1.2.3-70-g09d2