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2006-08-09(svn r5813) Add x64 target to VS2005 project files (michi_cc)Darkvater
2006-06-16(svn r5286) - Clean up VS2005 project files by making them identical to the ↵Darkvater
VS2003 project file. Mainly put object files into a subdirectory of the project directory instead of a level higher which makes absolutely no sense. Also add some ignores, remove obsolete VS6 project files.
2006-06-09(svn r5196) - Codechange: replace two incorrect uses of TILE_HEIGHT with ↵peter1138
TILE_SIZE / 2
2006-06-08(svn r5169) - CodeChange: [YAPF] RVs now use YAPF_TILE_LENGTH as base unit ↵KUDr
and 2 configurable settings (slope and crossing penalties) for cost calculation
2006-06-07(svn r5163) - CodeChange: [YAPF] "treat first red two-way signal as dead ↵KUDr
end" is not applied if train didn't pass choice. It allows pathfinder to plan route through first red two-way signal if the train has no other choice than to pass it.
2006-06-07(svn r5162) - CodeChange: [YAPF] added flag "choice seen" into YAPF node for ↵KUDr
trains
2006-06-07(svn r5155) - Remove the bridge branch merge (revision r5070)tron
2006-06-07(svn r5153) - Fix: [YAPF] RVs can now plan path reversing in depot or end of ↵KUDr
road
2006-06-07(svn r5148) - Fix: [YAPF] RVs can now find depot they are currently in ↵KUDr
(thanks Darkvater)
2006-06-05(svn r5138) Two more like r5136tron
2006-06-05(svn r5136) Fix various style bugs:tron
- Trailing whitespace - Trailing empty lines - Missing newline at EOF - Missing svn:eol-style native
2006-06-04(svn r5093) -CodeChange: [YAPF] min. debug level changed from 1 to 3 and 4 ↵KUDr
for frequent debug messages (performance stats)
2006-06-02(svn r5076) CodeChange: [YAPF] Platform selection feature related settings ↵KUDr
added into regular savegames (breaks savegame compatibility only with r5070 and 5071).
2006-06-02(svn r5070) Merged the bridge branchcelestar
-Feature: Bridges can now be placed above: Any railway track combination (excluding depots and waypoints) Any road combination (excluding depots) Clear tiles (duh), including fields Tunnel entrances Bridge heads Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing There are still a number of visual problems remaining, especially when electric railways are on or under the bridge. DO NOT REPORT THOSE BUGS FOR THE TIME BEING please.
2006-06-01(svn r5067) -Codechange: [YAPF] Platform selection feature now applies ↵KUDr
penalty per platform instead of per tile (should give better results)
2006-06-01(svn r5066) -Feature: [YAPF] Train selects the best station platform by lengthKUDr
2006-06-01(svn r5065) -CodeChange: [YAPF] Added PfDetectDestination(tile, trackdir) ↵KUDr
for trains (to be used by platform selection feature)
2006-05-31(svn r5057) -Fix: [YAPF] trains can't find depot for servicing (thanks Smoky555)KUDr
2006-05-30(svn r5037) -Fix: assert when GetVehicleTrackdir() returns wrong trackdir - ↵KUDr
introduced by r5033 (thanks yanek)
2006-05-30(svn r5033) -CodeChange: [YAPF] RoadFindPathToStop() can now use YAPF for ↵KUDr
multistop handling.
2006-05-29(svn r5018) [YAPF] Added some comments to YAPF implementation.KUDr
2006-05-29(svn r5013) -Fix: [YAPF] RVs trying to plan route through railway.KUDr
Should fix assert("(GetTileTrackStatus(m_old_tile, TT()) & TrackdirToTrackdirBits(m_old_td)) != 0") Thanks Celestar for the reproducible case.
2006-05-28(svn r5006) Added comments where doxygen generated warnings to test if it ↵KUDr
can help.
2006-05-27(svn r4992) - Fix: [YAPF] error "too many arguments to function `void * ↵KUDr
operator new(unsigned int)'" on MorphOS
2006-05-27(svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous ↵KUDr
support and users for testing.