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path: root/video/dedicated_v.c
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2006-12-26(svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate ↵Darkvater
debugging levels to use in debug.h. grfmsg() is now used as a specific debug-function for grf.
2006-11-28(svn r7278) -Codechange: [win32] Add UNICODE support so it should compile on ↵Darkvater
OS's using UNICODE API exclusively.
2006-10-19(svn r6835) - Fix: Pressing ^D (EOF) at a dedicated console caused it to ↵peter1138
repeat the last command, instead of doing nothing.
2006-10-14(svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to ↵Darkvater
PLAYER_SPECTATOR and put it into player.h where it belongs (instead of map.h)
2006-09-14(svn r6449) -Fix (Win32): The dedicated server could overwrite the keyboard ↵Darkvater
input buffer before it was handled by OpenTTD. Thanks to glx for noticing. -While here, also do really minor coding style, and proper variable names.
2006-08-19(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:truelight
- New optional landscape generator (TerraGenesis Perlin) - Load heightmaps (either BMP or PNG) - Progress dialog while generating worlds (no longer a 'hanging' screen) - New dialogs for NewGame, Create Scenario and Play Heightmap - Easier to configure your landscape - More things to configure (tree-placer, ..) - Speedup of world generation - New console command 'restart': restart the map EXACTLY as it was when you first started it (needs a game made after or with this commit) - New console command 'getseed': get the seed of your map and share it with others (of course only works with generated maps) - Many new, world generation related, things - Many internal cleanups and rewrites Many tnx to those people who helped making this: Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic) Many tnx to those who helped testing: Arnau, Bjarni, and tokai (alfabetic) And to all other people who helped testing and sending comments / bugs Stats: 673 lines changed, 3534 new lines, 79 new strings
2005-12-24(svn r3339) Remove unnecessary includestron
2005-10-06(svn r3023) -Fix [BeOS] fixed compilation on BeOS R5 (MYOB)bjarni
2005-08-01(svn r2781) Fix some of the issues with variables in .h files.ludde
2005-07-29(svn r2748) Remove unused cruft from the main looptron
2005-07-27(svn r2728) -Fix/Feature: Change the driver probing algorithmtron
Instead of trying to start a single driver and bailing out if that fails, try to initialise one by one and use the first one which succeeds. This should fix problems on machines with no sound card, where -s null had to be specified manually.
2005-07-25(svn r2710) Simplify dedicated server code a bit and don't compile it at ↵tron
all, if network support ist disabled
2005-07-25(svn r2704) Remove . from include path again, too much trouble. Also add ↵tron
some #ifdefs and #includes for the Windows build
2005-07-24(svn r2701) Insert Id tags into all source filestron
2005-07-23(svn r2695) - Fix: OS/2 project update, add os2.h to dedicated_v.corudge
2005-07-23(svn r2694) Various smaller changes: eol-style, static, code simplificationtron
2005-07-23(svn r2691) Separate dedicated video driver and fix bemidi declarationstron