index
:
Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
vehicle.h
Age
Commit message (
Expand
)
Author
2005-02-06
(svn r1834) - Fix: NPF does not check the owner of its target, busses try to ...
matthijs
2005-02-06
(svn r1817) -Codechange: Moved depot-functions to depot.c
truelight
2005-02-04
(svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to...
truelight
2005-02-04
(svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
truelight
2005-02-02
(svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id
truelight
2005-01-30
(svn r1741) - Fix: added IsVehicleIndex() so it's possible to protect GetVehi...
bjarni
2005-01-29
(svn r1721) -Feature: It is now possible to build multiple road stations (up ...
celestar
2005-01-25
(svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and ad...
tron
2005-01-24
(svn r1640) fix: now helicopters will use a hangar in schedule to be replaced...
bjarni
2005-01-22
(svn r1594) Convert all undefined parameter lists to (void) and add the appro...
tron
2005-01-19
(svn r1568) made an enum of train subtypes to make the code more readable
bjarni
2005-01-18
(svn r1561) Fix: autoreplacing a singleheaded engine into a dualheaded engine...
bjarni
2005-01-18
(svn r1556) -Fix: Vehicle list updates should now really work
Celestar
2005-01-15
(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
2005-01-15
(svn r1521) -Fix: Ship Vehicle Lists are now redrawn correctly
celestar
2005-01-09
(svn r1448) -Fix: The current_order of a vehicle is now correctly saved (caused
truelight
2005-01-09
(svn r1445) -Fix: reversing a train also reverses the UP and DOWN status for ...
truelight
2005-01-08
(svn r1429) Change: bumped savegame to revision 5.
truelight
2005-01-08
(svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
2005-01-06
(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns an...
truelight
2005-01-03
(svn r1330) Increase size of some vars from int16 to int32 to guard against f...
tron
2005-01-02
(svn r1323) Adding autoreplace feature
bjarni
2004-12-28
(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and lo...
truelight
2004-12-27
(svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side...
truelight
2004-12-21
(svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just ...
darkvater
2004-12-11
(svn r1015) MFM r789
tron
2004-12-09
(svn r998) now vehicles are serviced both when entering and when leaving depo...
bjarni
2004-12-09
(svn r990) Fix a display bug in the order list:
tron
2004-12-08
(svn r978) Fixed an endianess issue with the new Order system. Thanks to Bjar...
Celestar
2004-12-05
(svn r955) Replace uint16 for orders with struct Order
tron
2004-11-17
(svn r654) Hopefully complete support for randomized variational spritegroups...
tron
2004-11-14
(svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name ...
darkvater
2004-09-10
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
2004-09-06
(svn r165) -Feature: Option to sort vehicles in vehicle-list window by differ...
darkvater
2004-09-04
(svn r157) -Feature: [1009708] Percent-based service intervals. Send a vehicl...
darkvater
2004-08-11
(svn r23) -Some omments on the code (blathijs)
darkvater
2004-08-11
(svn r20) Feature: warning when a vehicle has invalid orders (celestar)
dominik
2004-08-09
(svn r1) Import of revision 975 of old (crashed) SVN
truelight