Age | Commit message (Expand) | Author |
2005-07-21 | (svn r2664) Remove depedency on player.h from variables.h | tron |
2005-07-21 | (svn r2663) Include variables.h only in these files which need it, not global... | tron |
2005-07-20 | (svn r2657) -Codechange: The available railtypes per player are now a bitmask... | celestar |
2005-07-17 | (svn r2626) static, const, misc. | tron |
2005-07-17 | (svn r2625) - Fix: [pbs] Store the end of a train's reserved path explicitly... | hackykid |
2005-07-04 | (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows mu... | hackykid |
2005-06-24 | (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" | tron |
2005-06-17 | (svn r2450) * Codechange: Replaced all uses of the arrays in tile.h with call... | matthijs |
2005-06-06 | (svn r2428) - Feature: [newgrf] Implement shorter train vehicles (Therax), a... | hackykid |
2005-06-06 | (svn r2414) - Feature: [newgrf] Implement powered wagons, and the callback t... | hackykid |
2005-06-05 | (svn r2411) - Codechange: Have trains cache stuff like consist power/weight/... | hackykid |
2005-05-14 | (svn r2308) - Fix: enforce server-only and/or offline commands by giving them... | Darkvater |
2005-05-14 | (svn r2306) - CodeChange: Check the last commands; refits. This needed an ext... | Darkvater |
2005-05-12 | (svn r2300) - CodeChange: check the last number of commands, now only the ref... | Darkvater |
2005-05-11 | (svn r2294) - CodeChange: check the service interval settings when changing o... | Darkvater |
2005-05-11 | (svn r2290) - CodeChange: protect the next batch of commands. This brings us ... | Darkvater |
2005-05-06 | (svn r2274) - Codechange: some comments, parentheses and EngineID typedef for... | Darkvater |
2005-05-05 | (svn r2269) - CodeChange: no else after return; exchange some magic 0xffff wi... | Darkvater |
2005-05-04 | (svn r2267) - Codechange: Reverted the typedeffing of VehicleType (r2256), si... | matthijs |
2005-05-02 | (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx) | matthijs |
2005-03-30 | (svn r2109) -Fix: use FindVehicleOnTileZ(tile, 0) over FindVehicleBetween(til... | truelight |
2005-03-29 | (svn r2105) -Codechange: Added a cache for the first vehicle of a chain to in... | celestar |
2005-03-27 | (svn r2091) Small cleanup: uint -> TileIndex, const, don't call FindLandscape... | tron |
2005-03-24 | (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h | truelight |
2005-03-19 | (svn r2024) -Fix: [autoreplace] reverted all changes involving v->set_for_re... | bjarni |
2005-03-09 | (svn r1979) Const correctness | tron |
2005-03-09 | (svn r1976) Cleanups - mostly indentation and fiddling with loops | tron |
2005-02-12 | (svn r1863) Give the effect vehicle type enums more descriptive names and use... | tron |
2005-02-06 | (svn r1834) - Fix: NPF does not check the owner of its target, busses try to ... | matthijs |
2005-02-06 | (svn r1817) -Codechange: Moved depot-functions to depot.c | truelight |
2005-02-04 | (svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to... | truelight |
2005-02-04 | (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles) | truelight |
2005-02-02 | (svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id | truelight |
2005-01-30 | (svn r1741) - Fix: added IsVehicleIndex() so it's possible to protect GetVehi... | bjarni |
2005-01-29 | (svn r1721) -Feature: It is now possible to build multiple road stations (up ... | celestar |
2005-01-25 | (svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and ad... | tron |
2005-01-24 | (svn r1640) fix: now helicopters will use a hangar in schedule to be replaced... | bjarni |
2005-01-22 | (svn r1594) Convert all undefined parameter lists to (void) and add the appro... | tron |
2005-01-19 | (svn r1568) made an enum of train subtypes to make the code more readable | bjarni |
2005-01-18 | (svn r1561) Fix: autoreplacing a singleheaded engine into a dualheaded engine... | bjarni |
2005-01-18 | (svn r1556) -Fix: Vehicle list updates should now really work | Celestar |
2005-01-15 | (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic. | truelight |
2005-01-15 | (svn r1521) -Fix: Ship Vehicle Lists are now redrawn correctly | celestar |
2005-01-09 | (svn r1448) -Fix: The current_order of a vehicle is now correctly saved (caused | truelight |
2005-01-09 | (svn r1445) -Fix: reversing a train also reverses the UP and DOWN status for ... | truelight |
2005-01-08 | (svn r1429) Change: bumped savegame to revision 5. | truelight |
2005-01-08 | (svn r1426) -Codechange: cleaned up the reference code in the saveload routines | truelight |
2005-01-06 | (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns an... | truelight |
2005-01-03 | (svn r1330) Increase size of some vars from int16 to int32 to guard against f... | tron |
2005-01-02 | (svn r1323) Adding autoreplace feature | bjarni |