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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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tunnelbridge_cmd.c
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Author
2006-02-02
(svn r3520) Remove unused parameters from some functions
tron
2006-02-01
(svn r3511) More whitespace ([FS#46] by Rubidium)
tron
2006-02-01
(svn r3510) Fiddle with whitespace and parentheses
tron
2006-01-30
(svn r3490) -Fix: A bunch (10) of off-by-one errors when checking if a TileIn...
tron
2006-01-30
(svn r3487) -Fix: Price for demolishing a bridge was dependent on orientation...
tron
2006-01-29
(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in...
Darkvater
2006-01-22
(svn r3418) - Fix: When removing a town-owned tunnel the player's rating was ...
peter1138
2006-01-08
(svn r3391) - PBS Fix: Keep PBS reservation state when building a bridge over...
peter1138
2005-12-15
(svn r3308) BAD
tron
2005-12-10
(svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
peter1138
2005-11-18
(svn r3218) -Feature: Multiheaded train engines will now stay in the same train
bjarni
2005-11-16
(svn r3205) Some more uses for GB/SB
tron
2005-11-15
(svn r3186) Unnecessary casts and truncation
tron
2005-11-15
(svn r3184) GB/SB
tron
2005-11-14
(svn r3181) -Bracing
tron
2005-11-14
(svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT
tron
2005-10-19
(svn r3066) Constify the parameter of GetSlopeZ_*()
tron
2005-10-19
(svn r3065) -Codechange/Add: Modified the bridge drawing code so that the bas...
celestar
2005-10-19
(svn r3064) Replace some numbers by sprite names
tron
2005-10-15
(svn r3046) Replace some numbers with sprite names and fix a typo in the spri...
tron
2005-10-13
(svn r3037) Don't deduce the sprites for tunnels and level crossings from mag...
tron
2005-10-10
(svn r3028) s/255/OWNER_SPECTATOR/
tron
2005-10-05
(svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SB
tron
2005-10-01
(svn r3004) -Feature, NewGRF: Support loading of bridge attributes and tables...
peter1138
2005-09-18
(svn r2962) - const correctness for all Get* functions and most Draw* functio...
Darkvater
2005-09-13
(svn r2948) -Fix: the old AI needs a special flag that triggers all kind of s...
truelight
2005-08-08
(svn r2840) Remove 3 unnecessary strings (they're empty) and fix the alignmen...
tron
2005-08-06
(svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to se...
bjarni
2005-08-01
(svn r2782) -Codechange: Started cleaning the bridge code. Removed numerous g...
celestar
2005-08-01
(svn r2781) Fix some of the issues with variables in .h files.
ludde
2005-08-01
(svn r2780) Remove some more unused strings and make the use of a few strings...
tron
2005-07-31
(svn r2774) -Codechange: Removed TRACKTYPE_SPRITE_PITCH globally and replaced...
celestar
2005-07-24
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic n...
celestar
2005-07-24
(svn r2701) Insert Id tags into all source files
tron
2005-07-22
(svn r2673) Include functions.h directly, not globally via openttd.h
tron
2005-07-21
(svn r2669) Shuffle some more stuff around to reduce dependencies
tron
2005-07-21
(svn r2660) Get rid of some more shifting/anding/casting
tron
2005-07-20
(svn r2658) -Codechange: Use MAKE_TRANSPARENT to display a transparented sprite
celestar
2005-07-20
(svn r2650) Convert many explicit shifts+ands to extract bits to invocations ...
tron
2005-07-19
(svn r2643) Get rid of some unnecessary casts
tron
2005-07-16
(svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is ...
celestar
2005-07-13
(svn r2558) Change the internal map format from 7 arrays to one array of stru...
tron
2005-07-04
(svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows mu...
hackykid
2005-06-25
(svn r2487) Replace TILE_XY by TileXY/TileDiffXY
tron
2005-06-24
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
2005-06-09
(svn r2436) - Fix: Deleting canals under bridges removes bridges first in cer...
Darkvater
2005-06-04
(svn r2408) Introduce SetTileOwner() and use it
tron
2005-06-04
(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix so...
tron
2005-06-02
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
Darkvater
2005-06-01
(svn r2390) - Codechange: Fix some warnings on GCC 4.0.0
hackykid
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