Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-07-22 | (svn r2673) Include functions.h directly, not globally via openttd.h | tron | |
2005-07-21 | (svn r2669) Shuffle some more stuff around to reduce dependencies | tron | |
2005-07-21 | (svn r2660) Get rid of some more shifting/anding/casting | tron | |
2005-07-20 | (svn r2658) -Codechange: Use MAKE_TRANSPARENT to display a transparented sprite | celestar | |
2005-07-20 | (svn r2650) Convert many explicit shifts+ands to extract bits to invocations ↵ | tron | |
of GB - should be a bit nicer to read | |||
2005-07-19 | (svn r2643) Get rid of some unnecessary casts | tron | |
2005-07-16 | (svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is ↵ | celestar | |
steep (i.e. spans two height levels) and use it throughout the code. -Codechange: Add CanBuildDepotByTileh to find if a tile is suitable to build a depot on it. Wraps some bitmagic which seems quite unreadable at first glance | |||
2005-07-13 | (svn r2558) Change the internal map format from 7 arrays to one array of ↵ | tron | |
structs, this doesn't change the saved format for now. It's a stepping stone for further changes. | |||
2005-07-04 | (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows ↵ | hackykid | |
multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal. - Feature: [pbs] Implement autoplacement of pbs blocks, when a block has an entry and an exit pbs signal, covert the entire block to pbs. Can be turned off in the patch settings. - Feature: [pbs] Allow showing of reserved status by making the tracks darker, when the pbs debug level is at least 1. | |||
2005-06-25 | (svn r2487) Replace TILE_XY by TileXY/TileDiffXY | tron | |
2005-06-24 | (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" | tron | |
2005-06-09 | (svn r2436) - Fix: Deleting canals under bridges removes bridges first in ↵ | Darkvater | |
certain configurations (peter1138) | |||
2005-06-04 | (svn r2408) Introduce SetTileOwner() and use it | tron | |
2005-06-04 | (svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix ↵ | tron | |
some bogus reads of _map_owner | |||
2005-06-02 | (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. | Darkvater | |
2005-06-01 | (svn r2390) - Codechange: Fix some warnings on GCC 4.0.0 | hackykid | |
2005-05-09 | (svn r2288) - CodeChange: protected the next batch of commands (41 so far, ↵ | Darkvater | |
out of 115). - CodeChange: changed the airport gui airport-type checking. Added function GetValidAirports() that returns bitmasked availibility, is also used for checking. - CodeChange: to check tree-planting, 2 const arrays have been moved to table/tree_land.h (type and count) - CodeChange: added IsTownIndex() in following of IsStationIndex(), etc. - Fix (regression): road tunnels did not work anymore, forgot that their type was 0x200 (documented now) | |||
2005-05-09 | (svn r2286) - CodeChange: paramcheck the next batch of commands. | Darkvater | |
- Fix (regression): fix up terraform land where every player can terraform land (towns, map generation), and player can terraform different corners; used for building tunnels | |||
2005-05-09 | (svn r2285) - Codechange: Fix up some of the missing things from ↵ | Darkvater | |
server-checking; namely bridge-type, bridge-length, dragged end-tile (bridge/station), station_spread - Fix: [ 1197256 ] max station spread patch < 7 does not work. Station spread was not taking into account when not using drag&drop. Fix this up, and add a callback to the settings window to immediately reflect the changes. | |||
2005-05-07 | (svn r2279) - Fix: Check the parameters of the first 10 Commands. While ↵ | Darkvater | |
there also add proper comments for the functions and fix up CmdFailed() | |||
2005-03-27 | (svn r2091) Small cleanup: uint -> TileIndex, const, don't call ↵ | tron | |
FindLandscapeHeightByTile() | |||
2005-03-27 | (svn r2089) - Codechange: Simplify slopes check in CmdBuildBridge(). ↵ | pasky | |
Inspired by st3wis' patch 1144746. | |||
2005-03-25 | (svn r2066) - Fix: [ 1164248 ] game crash while AI builds bridge. Also ↵ | Darkvater | |
protect bridge building against invalid bridges and some safeguards when drawing. | |||
2005-03-24 | (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h | truelight | |
-Codechange: rewrote some functions while moving waypoint-stuff -Add: added support for 64k waypoints -Fix: made the waypoint struct a bit more logic (no bit-fucking) | |||
2005-03-06 | (svn r1934) Small cleanup (uint -> TileIndex, (uint)-1 -> INVALID_TILE and ↵ | tron | |
similar stuff) | |||
2005-03-04 | (svn r1923) - Fix: [ 1155696 ] Crash with german umlauts in station names. ↵ | Darkvater | |
The width was not calculated using unsigned values, so all characters above 128 were "negative" - Codechange: a more proper check for a null pointer in tunnelbridge_cmd.c should have gone in with the previous commit | |||
2005-02-13 | (svn r1867) Include tables/sprites.h only in files which need it | tron | |
2005-02-07 | (svn r1839) Move GetTileSlope() and GetTileZ() into tile.[ch] and use more ↵ | tron | |
explicit types as parameters | |||
2005-02-06 | (svn r1834) - Fix: NPF does not check the owner of its target, busses try to ↵ | matthijs | |
enter other players' depots. TODO - Add: asserts to find the v->u.rail.track == 0 problem. - Add: IsValidDepot(), IsValidTown(), IsValidSign(), IsValidVehicle(), IsValidStation() - Add: GetTileOwner(), IsTileOwner() - Codechange: Replaced IsShipDepotTile(), IsTrainDepotTile(), IsRoadDepotTile() by IsTileDepotType(). - Codechange: typedeffed the MAP_OWNERS as Owner. Should be used as variable type. - Codechange: Replaced a few uint by TileIndex. | |||
2005-01-29 | (svn r1713) Split off several functions which query/set information about a ↵ | tron | |
single tile from map.h and put them into a seperate file tile.h | |||
2005-01-27 | (svn r1696) Use GetTileSlope() instead of FindLandscapeHeightByTile() where ↵ | tron | |
it is sufficient. FindLandscapeHeightByTile() uses GetTileSlope() internally and adds some more info, which is discarded in these cases. While touching the code make a bit more clear how GetBridgeHeight() works. | |||
2005-01-23 | (svn r1610) Remove trailing whitespace (last time ever, i hope) | tron | |
2005-01-22 | (svn r1596) Add some more statics | tron | |
2005-01-22 | (svn r1592) -Fix: [1090495] Slopes under high bridges weren't flooded | tron | |
2005-01-21 | (svn r1583) -Fix: You should no longer be able to delete bridges on any type ↵ | darkvater | |
of underground when there is a vehicle on it | |||
2005-01-20 | (svn r1574) -Fix [ 1105281 ] upgrade rail fails when train under bridge | celestar | |
2005-01-19 | (svn r1568) made an enum of train subtypes to make the code more readable | bjarni | |
2005-01-18 | (svn r1560) Introduce SetTileType() and SetTileHeight() | tron | |
Replace direct references to _map_type_and_height with these | |||
2005-01-16 | (svn r1542) Rename TileHeight to TilePixelHeight, because this is what it ↵ | tron | |
actually returns | |||
2005-01-16 | (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn ↵ | tron | |
them into inline functions and add some asserts | |||
2005-01-14 | (svn r1504) enummed town ratings (Jango) | celestar | |
2005-01-09 | (svn r1451) Fix some of the signed/unsigned comparison warnings | tron | |
2005-01-07 | (svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn ↵ | tron | |
the latter into inline functions names Tile[XY] | |||
2005-01-05 | (svn r1386) Move TileIndexDiff to map.h | tron | |
Move _tileoffs_by_dir to map.[ch] and encapsulate it in TileOffsByDir() | |||
2005-01-03 | (svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of ↵ | tron | |
TILE_MAX_[XY] While here replace one erroneous TILE_MAX_X with MapMaxY() | |||
2004-12-15 | (svn r1117) Move map arrays and some related macros into their own files ↵ | tron | |
map.c and map.h | |||
2004-12-04 | (svn r925) Use sound enums | tron | |
Also play the correct sound when a toyland road vehicle breaks down | |||
2004-12-02 | (svn r901) Small step in the process to clean up the DPARAM mess: | tron | |
- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest) - use inline functions instead of macros - add assert()s to check for buffer overruns | |||
2004-11-26 | (svn r826) Seperate all bridge related tables from tunnel_land.h into their ↵ | tron | |
own file | |||
2004-11-25 | (svn r815) Include strings.h only in the files which need it. | tron | |
This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled. |