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path: root/tunnel_map.h
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2006-12-29(svn r7607) -Codechange: remove direct map accesses for snow/desert on ↵rubidium
tunnels and bridges.
2006-09-28(svn r6560) - Codechange: Minor fix; add missing #include guards and ↵peter1138
comments, and correct svn properties on bmp.[ch]
2006-03-30(svn r4166) Sprinkle several map accessors with assert()stron
2006-03-12(svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add ↵tron
IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
2006-03-07(svn r3779) Move CheckTunnelInWay() to a more appropriate place, invert its ↵tron
result and give it a less ambiguous name (IsTunnelInWay)
2006-03-06(svn r3777) Add some functions to handle tunnelstron