Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-12-29 | (svn r1296) Cleanup for MSVC files (bociusz) | celestar | |
2004-12-16 | (svn r1135) -Fix: added map.c/h to vc6 project file (bociusz) | truelight | |
2004-12-12 | (svn r1029) -Update: also added md5.h to vc6 / vc.net project files (bociusz) | truelight | |
2004-12-12 | (svn r1028) -Update: updated MSVC6 project file (bociusz) | truelight | |
2004-12-04 | (svn r944) -Updated vc6 project file (Hackykid) | truelight | |
2004-11-17 | (svn r666) -Added missing sprite.c for VS6 project file | darkvater | |
2004-11-17 | (svn r662) [newgrf] Moved grfspecial.c to newgrf.c/newgrf.h | dominik | |
2004-09-12 | (svn r222) -Fix: Added network.h and console_cmd.c to MSVC6 Project | signde | |
-Fix: Added console_cmd.c to the Makefile | |||
2004-09-06 | (svn r165) -Feature: Option to sort vehicles in vehicle-list window by ↵ | darkvater | |
different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code). -Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first -CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there. | |||
2004-09-05 | (svn r161) -Fix: added missing file to project and solved wrong type bug | darkvater | |
2004-08-24 | (svn r127) New feature: ingame console. (sign_de) | dominik | |
Press tab to open the console, more info in docs/console.txt | |||
2004-08-20 | (svn r98) Updated MSVC6 project with new AI files | orudge | |
2004-08-09 | (svn r1) Import of revision 975 of old (crashed) SVN | truelight | |