Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-02-06 | (svn r1817) -Codechange: Moved depot-functions to depot.c | truelight | |
-Codechange: Added wrappers around depot-access (GetDepot no exists) -Codechange: Made depot-functions a bit more logic (no longer GetDepotByTile crashes your game when you request it on a non-depot tile) -Add: made depots dynamic (yes, 64k depots are possible now) | |||
2005-02-05 | (svn r1804) Bring MSVC project files up to date (bociusz) | tron | |
2005-02-01 | (svn r1763) -Add: pool.c / pool.h: generalized routines for dynamic arrays ↵ | truelight | |
(MemoryPools) | |||
2005-01-31 | (svn r1752) - Fix: MSVC acting up once again, as well as project file ↵ | darkvater | |
updates for the missing files. | |||
2005-01-29 | (svn r1717) -Fix: some compilation problems for braindead VS6 and added ↵ | darkvater | |
missing files to project (thx bociusz) | |||
2005-01-24 | (svn r1658) -Update readme and windows installer for 0.3.6 | darkvater | |
-Fix up VS6 and add new default icon for OpenTTD | |||
2005-01-24 | (svn r1637) -Fix: VS6 warning | darkvater | |
-Added missing files to VS6 and VS.Net project files (bociusz) | |||
2005-01-15 | (svn r1523) -Fix: somehow mousewheel was disabled on windows using SDL; ↵ | darkvater | |
reenabled again -Fix: added missing CDECL to ellipsis functions and changed VS6 project file to use _cdecl calling conventions (thx tamlin) | |||
2005-01-14 | (svn r1513) -Fix: glitch in revision 1510 | truelight | |
-Fix: MSVC6 project file update (bociusz) -Fix: MSVC6 default language is now English (UK), no longer Swedish (bociusz) | |||
2005-01-12 | (svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared ↵ | truelight | |
it for dynamic arrays | |||
2005-01-10 | (svn r1471) -Alternate icon added, made by Dominik | darkvater | |
-VS6 project file updated (bociusz) | |||
2005-01-03 | (svn r1361) -Remove .cod files from VS6 project as well (bociusz) | darkvater | |
2004-12-31 | (svn r1308) -Update: updated MSVC project files | truelight | |
2004-12-29 | (svn r1296) Cleanup for MSVC files (bociusz) | celestar | |
2004-12-16 | (svn r1135) -Fix: added map.c/h to vc6 project file (bociusz) | truelight | |
2004-12-12 | (svn r1029) -Update: also added md5.h to vc6 / vc.net project files (bociusz) | truelight | |
2004-12-12 | (svn r1028) -Update: updated MSVC6 project file (bociusz) | truelight | |
2004-12-04 | (svn r944) -Updated vc6 project file (Hackykid) | truelight | |
2004-11-17 | (svn r666) -Added missing sprite.c for VS6 project file | darkvater | |
2004-11-17 | (svn r662) [newgrf] Moved grfspecial.c to newgrf.c/newgrf.h | dominik | |
2004-09-12 | (svn r222) -Fix: Added network.h and console_cmd.c to MSVC6 Project | signde | |
-Fix: Added console_cmd.c to the Makefile | |||
2004-09-06 | (svn r165) -Feature: Option to sort vehicles in vehicle-list window by ↵ | darkvater | |
different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code). -Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first -CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there. | |||
2004-09-05 | (svn r161) -Fix: added missing file to project and solved wrong type bug | darkvater | |
2004-08-24 | (svn r127) New feature: ingame console. (sign_de) | dominik | |
Press tab to open the console, more info in docs/console.txt | |||
2004-08-20 | (svn r98) Updated MSVC6 project with new AI files | orudge | |
2004-08-09 | (svn r1) Import of revision 975 of old (crashed) SVN | truelight | |