Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-07-26 | (svn r5609) CodeChange : Apply coding style | belugas | |
2006-06-28 | (svn r5404) Fix (r5391) : Yet another typo. Nothing specatular :) | belugas | |
Spotted by gigajum | |||
2006-06-27 | (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular | tron | |
2006-06-20 | (svn r5318) - Allow room for a single pixel overflow on the first engine ↵ | peter1138 | |
when drawing a train's image. - Draw the depot highlight box after drawing all engines on a line, so that the box isn't hidden. | |||
2006-06-18 | (svn r5309) Partially fix the rail header dependency fiasco: rail_map.h now ↵ | tron | |
depends on rail.h and not the other way round anymore | |||
2006-06-11 | (svn r5225) Some windows periodically check if their parent exists - if not ↵ | tron | |
they close themselves This is unnecessary, because their parents already close them when they get closed Therefore remove the code for the periodic checks | |||
2006-06-10 | (svn r5210) Many small changes which piled up: const, unsigned, variable ↵ | tron | |
scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc. | |||
2006-06-04 | (svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. ↵ | tron | |
_new_vehicle_id is enough. | |||
2006-05-30 | (svn r5046) - Implement smooth horizontal depot scrolling by setting up a ↵ | peter1138 | |
clipping area to draw the train image. This fixes a couple of usability issues when shorter wagons are used in the depot; shorter wagons scrolled at a different speed, and not all wagons were visible sometimes. | |||
2006-05-21 | (svn r4943) uint tile -> TileIndex tile, byte player -> PlayerID player | tron | |
2006-05-21 | (svn r4940) Remove the dubious feature of remembering the last built depot. ↵ | tron | |
It serves no real purpose except causing confusion | |||
2006-05-14 | (svn r4869) - NewGRF: support setting train list vehicle width to 32 instead ↵ | peter1138 | |
of 29 pixels, for sets which use 32 pixel long engines/wagons. | |||
2006-05-14 | (svn r4868) - Codechange: in the train detail window, don't call ↵ | peter1138 | |
DrawTrainImage() for each row, as we already loop to find the vehicles to draw. Fixes a potential issue of extraneous wagons being drawn, if they are very short. | |||
2006-05-08 | (svn r4781) - NewGRF: give _traininfo_vehicle_pitch a proper declaration | peter1138 | |
2006-04-28 | (svn r4610) - If a wagon has a capacity of 0 (zero), display it in the ↵ | peter1138 | |
purchase list as N/A. | |||
2006-04-23 | (svn r4562) - NewGRF: Add additional vehicle text to train engine and wagon ↵ | peter1138 | |
purchase information. Other vehicle types to come. | |||
2006-04-10 | (svn r4342) Change the first two parameters of commands - virtual pixel ↵ | tron | |
coordinates of the tile to operate on - to a TileIndex Remove DoCommandByTile(), because now it does the same as DoCommand() | |||
2006-04-08 | (svn r4322) - Codechange: Remove conversion of kmh to mph from gui code to ↵ | peter1138 | |
within the units conversion system, in string.c. This means displaying kmh requires no conversion, instead of being convert from kmh to mph, and then back to kmh again. | |||
2006-03-31 | (svn r4211) - Removed measuring units from the names of two strings. | peter1138 | |
- Use {POWER} and {WEIGHT_S} tags for all strings instead of "{COMMA}units". | |||
2006-03-31 | (svn r4201) - Codechange: Do for _engine_info[] what we do for ↵ | peter1138 | |
_*_vehicle_info[]; create and use a function to retrieve data, and ensure constness. | |||
2006-03-31 | (svn r4192) - Fix: In the depot, moving wagons from the end of a very long ↵ | peter1138 | |
train to a short train where the short train was scrolled off the window would cause a game crash. (Thanks to SimonRC for reporting.) | |||
2006-03-29 | (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of ↵ | celestar | |
code and proofreading, thanks to peter1138 for another lot of code and ideas. | |||
2006-03-18 | (svn r3944) -Feature: it's now possible to turn a single unit in a train | bjarni | |
control-click on a unit in a train in a depot will make the click unit turn around this is useful if you want "normal" engines to act as dualheaded (one each way) or similar this only works on single unit units. Multiheaded and articulated engines get a red error box this is based on a quick hack peter1138 while I made it network safe and correctly handling of multible unit engines | |||
2006-03-17 | (svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}() | tron | |
2006-03-08 | (svn r3783) Replace further ints and magic numbers by Direction, ↵ | tron | |
DiagDirection and friends | |||
2006-02-20 | (svn r3631) - 2cc: Remove use of some temporary variables and perform minor ↵ | peter1138 | |
optimization in the form of the ternary operator. | |||
2006-02-20 | (svn r3620) - 2cc: Replace use of macro to determine colour map with a ↵ | peter1138 | |
function call for drawing of vehicles. | |||
2006-02-11 | (svn r3588) - Refit: Use only one global to return the refit capacity rather ↵ | peter1138 | |
than one per vehicle type. | |||
2006-02-04 | (svn r3546) - NewGRF feature: Implement rail vehicle 'property' 0x1A: allows ↵ | peter1138 | |
shuffling order of rail vehicle purchase list (and replace vehicle list) | |||
2006-02-03 | (svn r3524) - Split newgrf features from engine.[ch] into ↵ | peter1138 | |
newgrf_engine.[ch], and add the new files to project files. | |||
2006-02-02 | (svn r3521) - Feature: Allow trains details view to be resized. | peter1138 | |
2006-02-02 | (svn r3520) Remove unused parameters from some functions | tron | |
2006-02-01 | (svn r3511) More whitespace ([FS#46] by Rubidium) | tron | |
2006-02-01 | (svn r3510) Fiddle with whitespace and parentheses | tron | |
2006-01-21 | (svn r3415) - Fix: Disable the clone and refit buttons in the train view ↵ | peter1138 | |
when viewing another player's vehicles, or as a spectator. (thanks to UnderBuilder for pointing this out) | |||
2006-01-07 | (svn r3388) - NewGRF: Allow train running cost class to differ from engine ↵ | peter1138 | |
class. Also fix typo in r3384. | |||
2006-01-06 | (svn r3370) Improve alignment of text within total cargo tab of train view ↵ | peter1138 | |
window | |||
2006-01-05 | (svn r3367) Unify the 4 distinct ↵ | tron | |
CMD_CHANGE_{AIRCRAFT,ROADVEH,SHIP,TRAIN}_SERVICE_INT commands into one CMD_CHANGE_SERVICE_INT command. As side effect this is a -Fix: The default AI tried to change the service intervals of vehicles via the CMD_CHANGE_TRAIN_SERVICE_INT command - regardless of the type of the vehicle - which of course failed for non-trains | |||
2005-12-29 | (svn r3354) Fix a typo, which survived for about 3000 revisions: ↵ | tron | |
s/SRT_SORT_BY/STR_SORT_BY/ (noticed by chu) | |||
2005-12-28 | (svn r3351) Make sort criteria selection widgets in player train list ↵ | peter1138 | |
consistent with those widgets in other vehicle type lists. (Stops "Total capacity per cargo type" overflowing) | |||
2005-12-07 | (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect ↵ | peter1138 | |
their actual use, and add "Close Window" tooltip where missing. | |||
2005-11-18 | (svn r3218) -Feature: Multiheaded train engines will now stay in the same train | bjarni | |
This means that any user attempt to remove a rear engine will tell the user to move the front engine instead This fixes the assert when moving multiheaded engines (introduced in r3144) Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs -Codechange: train subtype is now a bitmask This allows fast access to info like if it is a wagon or engine and if it is in front and so on Note: savegame version bump | |||
2005-11-14 | (svn r3181) -Bracing | tron | |
-Indentation -Whitespace -DeMorgan's Law -Test with NULL or 0 for non-booleans -'\0' instead of 0 for chars -Remove redundantly redundant comments (like DoFoo(); // Do foo) -Join multiple short lines with a single statement -Split single lines with multiple statements -Avoid assignments in if | |||
2005-11-13 | (svn r3172) static, const | tron | |
2005-11-06 | (svn r3148) -NewGRF, Feature: Add support for cargo refitting specification ↵ | peter1138 | |
by cargo classes. | |||
2005-11-05 | (svn r3139) -NewGRF, Feature: support for articulated rail vehicles. This is ↵ | peter1138 | |
used, for example, by coal tenders. | |||
2005-11-04 | (svn r3130) Calculate shorter wagon lengths more precisely in train depot ↵ | peter1138 | |
window. This affects wagon position, the scroll bar, and the train length counter. No trial and error is required to get the correct length now. | |||
2005-10-30 | (svn r3107) -NewGRF: Move train y-position offset adjustment to remove code ↵ | peter1138 | |
duplication, and make it apply only to vehicles with a custom image. | |||
2005-10-29 | (svn r3099) Copy&pasto in r3098 | tron | |
2005-10-28 | (svn r3098) static, const, uint -> TileIndex, indentation, bracing, unused ↵ | tron | |
return values, ... mostly related to the clone vehicle GUI |