Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-12-21 | (svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just ↵ | darkvater | |
make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized | |||
2004-12-19 | (svn r1179) Fix: Tooltips for vehicle list sorting | dominik | |
This has gotta be the greatest kick for Moriarty! | |||
2004-12-15 | (svn r1117) Move map arrays and some related macros into their own files ↵ | tron | |
map.c and map.h | |||
2004-12-12 | (svn r1025) -Fix: [Network] [ 1083687 ] Sending to depot caused desync ↵ | truelight | |
because the new pathfinder uses a random, and the goto_depot uses the new pathfinder (if enabled) | |||
2004-12-10 | (svn r1009) -Feature: per-station vehicle lists | tron | |
This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule. As side effect this gets rid of some global variables. | |||
2004-12-08 | (svn r984) -Fix: deleted a debug level 0 line that was introduced in ↵ | truelight | |
revision 978 | |||
2004-12-08 | (svn r978) Fixed an endianess issue with the new Order system. Thanks to ↵ | Celestar | |
Bjarni, Oskar and Tron | |||
2004-12-05 | (svn r955) Replace uint16 for orders with struct Order | tron | |
This adds no functionality, but is a stepping stone for future improvement (like 16bit order indices) and is easier to read. This changes preserves binary compatibility wrt savegames. | |||
2004-12-04 | (svn r942) -Merged branch/network back into the trunk | truelight | |
2004-12-04 | (svn r924) Use RailVehInfo() instead of &_rail_vehicle_info[] | tron | |
2004-12-04 | (svn r923) Forgot s/rail_vehinfo/RailVehInfo/ | tron | |
2004-12-03 | (svn r920) Replace vehicle info macros with inline functions and add asserts ↵ | tron | |
to check limits | |||
2004-12-02 | (svn r901) Small step in the process to clean up the DPARAM mess: | tron | |
- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest) - use inline functions instead of macros - add assert()s to check for buffer overruns | |||
2004-11-29 | (svn r854) -Fix [1070274] Invisible trains. Weird macros and MSVC optimizing ↵ | darkvater | |
don't always mix. (Tron) | |||
2004-11-27 | (svn r842) -Fix: [ 985925 ] Start/stop flag in train depots always works, ↵ | tron | |
regardless of the horizontal scroll position | |||
2004-11-25 | (svn r815) Include strings.h only in the files which need it. | tron | |
This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled. | |||
2004-11-19 | (svn r677) -newgrf: Fix some custom electric trains appearing in maglev ↵ | darkvater | |
depots (pasky). | |||
2004-11-14 | (svn r617) -newgrf: Support for parameter 0x8E (train Y-pitch in info ↵ | darkvater | |
windows) both setting and testing. This should fix displaced wagons in DBSetXL as reported by DarkVater. (pasky) | |||
2004-11-14 | (svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name ↵ | darkvater | |
actually makes some sense and is also compatible with TTDPatch (pasky). | |||
2004-11-13 | (svn r572) -newgrf: Support for custom (newGRF-yielded) refit masks for ↵ | darkvater | |
trains and aircrafts (pasky). | |||
2004-11-06 | (svn r514) -Fix: [1053397] Refit Train Window Stays Open | tron | |
2004-09-14 | (svn r244) -Fix: Stations were not sorted for non-player-0 players | darkvater | |
-Fix: Correctly resorting vehicle list of player when the list of another player is open. | |||
2004-09-10 | (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! | truelight | |
2004-09-07 | (svn r177) -Fix: padded out Widget code to solve warnings on C99 compiler (Tron) | darkvater | |
-Fix: added WIDGETS_END macro for WWT_LAST which does this for all last widget-types | |||
2004-09-07 | (svn r175) -Fix: [1023771] inconsistent/missing stations in station list. ↵ | darkvater | |
Forgot to change owner-sort after changing function. -Codechange: some more asserts to vehicle-sorts to quickly find any possible problems. | |||
2004-09-06 | (svn r169) -Fix: move around sort-widgets a bit so it looks more natural | darkvater | |
-Fix: savegames are sorted with newest date first by default -Codechange: refine sorter functions -Fix: fixed linux warnings (tokai) | |||
2004-09-06 | (svn r165) -Feature: Option to sort vehicles in vehicle-list window by ↵ | darkvater | |
different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code). -Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first -CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there. | |||
2004-09-04 | (svn r157) -Feature: [1009708] Percent-based service intervals. Send a ↵ | darkvater | |
vehicle to depot after it has lost X% of its reliability (mivlad) | |||
2004-08-11 | (svn r23) -Some omments on the code (blathijs) | darkvater | |
2004-08-10 | (svn r11) Feature: Copy/share orders now works from ship depot window for ↵ | dominik | |
ships and hangar window for aircraft | |||
2004-08-09 | (svn r1) Import of revision 975 of old (crashed) SVN | truelight | |