Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-12-21 | (svn r1200) -Fix: Fixed bug pointed out by Tron: when a train is on the | truelight | |
road/rail-crossing, and you let an other train drive towards it, reverse it, the lights no longer go off. | |||
2004-12-21 | (svn r1199) -Fix: [ 958098 ] No longer road/rail crossing signals hang when ↵ | truelight | |
a train is reversed at the wrong moment (Yeah, our longest open bug finally fixed :) :) :)) | |||
2004-12-21 | (svn r1198) -Fix: [ 1087701 ] It is no longer possible to crash trains of other | truelight | |
companies by building a depot close to a station. (even more: trains do no longer enter tiles that do not belong to his owner) | |||
2004-12-20 | (svn r1189) Fix vehicle list update glitch when moving waggons in depots | tron | |
2004-12-19 | (svn r1167) Feature: Added the possibility to add validation functions to ↵ | dominik | |
NewsItems. This is now done for "Train in depot" messages. Before displaying such a message, it checks if the train really still is in the depot. Can be applied to other news items as well. | |||
2004-12-15 | (svn r1117) Move map arrays and some related macros into their own files ↵ | tron | |
map.c and map.h | |||
2004-12-11 | (svn r1015) MFM r789 | tron | |
Replaced the slightly misleading SERVICE_INTERVAL by a function VehicleNeedsService() | |||
2004-12-10 | (svn r1009) -Feature: per-station vehicle lists | tron | |
This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule. As side effect this gets rid of some global variables. | |||
2004-12-09 | (svn r998) now vehicles are serviced both when entering and when leaving ↵ | bjarni | |
depots to prevent that vehicles might need service when leaving after a long stay (ln--) | |||
2004-12-05 | (svn r955) Replace uint16 for orders with struct Order | tron | |
This adds no functionality, but is a stepping stone for future improvement (like 16bit order indices) and is easier to read. This changes preserves binary compatibility wrt savegames. | |||
2004-12-04 | (svn r925) Use sound enums | tron | |
Also play the correct sound when a toyland road vehicle breaks down | |||
2004-12-04 | (svn r924) Use RailVehInfo() instead of &_rail_vehicle_info[] | tron | |
2004-12-02 | (svn r901) Small step in the process to clean up the DPARAM mess: | tron | |
- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest) - use inline functions instead of macros - add assert()s to check for buffer overruns | |||
2004-11-25 | (svn r815) Include strings.h only in the files which need it. | tron | |
This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled. | |||
2004-11-23 | (svn r785) -Fix: A train can leave and enter the same depot at the same ↵ | tron | |
time, then the trai simply got stuck | |||
2004-11-22 | (svn r773) When refitting a train engine, refit also all the attached wagons ↵ | pasky | |
which can be refitted (applicable to DBSetXL, as shown in http://pasky.or.cz/~pasky/dev/openttd/screenshots/wagrefit.png). This is how TTDPatch does it, pointed out by Bjarni. | |||
2004-11-17 | (svn r654) Hopefully complete support for randomized variational ↵ | tron | |
spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky) | |||
2004-11-14 | (svn r607) -Patch: [ 985102 ] static cleanup | tron | |
Thanks to lvoge | |||
2004-11-14 | (svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name ↵ | darkvater | |
actually makes some sense and is also compatible with TTDPatch (pasky). | |||
2004-11-12 | (svn r546) -newgrf: Use GetCustomVehicleIcon() for fetching sprites for ↵ | darkvater | |
vehicle selection dialogs. (Idea by octo, done by pasky). | |||
2004-11-05 | (svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk | tron | |
This includes 2 fixes -Fix: [1048596] Monorail and Maglev sounds are swapped (r511) -Add special case to load the jackhammer sound (r478) The rest are cleanups und enumeration to make merging possible/easier | |||
2004-09-23 | (svn r314) -Fix: [982611] Pathfinding bug; train likes the roundabout. If ↵ | darkvater | |
train needs servicing it will now look 16 tiles along the track instead of 12 tiles manhattan style (blathijs) | |||
2004-09-21 | (svn r306) -Fix: [985439] un-owned rail. Trains could cross competitor's ↵ | darkvater | |
tracks if there was a road-crossing over it. | |||
2004-09-18 | (svn r294) -Fix: autorail always builds rail, instead of occasional rail ↵ | darkvater | |
removal (on pressing hotkey after pressing 'bulldozer') -Fix: network fixes (Tron) -Some textfile changes, mainly URL's | |||
2004-09-14 | (svn r245) -Fix: [1022689] Bug when dragging a part of a multiheaded engine ↵ | darkvater | |
to 'sell-whole-train'. The rear-head of the multiheaded train will now not be sold automatically. You have to drag it manually (Celestar) | |||
2004-09-14 | (svn r243) -Fix: [1022689] When destroying a part of a train with a 2 side ↵ | signde | |
engine the second engine was also deleted [Celestar] | |||
2004-09-10 | (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! | truelight | |
2004-09-06 | (svn r167) -Fix: [972247] bug in '[a] weird non-uniform stations handling' | truelight | |
(blathijs) | |||
2004-09-06 | (svn r165) -Feature: Option to sort vehicles in vehicle-list window by ↵ | darkvater | |
different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code). -Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first -CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there. | |||
2004-09-05 | (svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs) | truelight | |
-Fix: some minor fixes around GetTileTrackStatus (blathijs) | |||
2004-09-04 | (svn r157) -Feature: [1009708] Percent-based service intervals. Send a ↵ | darkvater | |
vehicle to depot after it has lost X% of its reliability (mivlad) | |||
2004-08-21 | (svn r104) Fix: wrong pathfinding when northern station tile is missing ↵ | dominik | |
(blathijs) | |||
2004-08-21 | (svn r99) Fix: [992726] No tunnel crash (Celestar) | dominik | |
2004-08-17 | (svn r77) -Fix: [1010788] AI service interval bug (tnx truesatan) | truelight | |
-Add: AI overrides service interval to 180 days -Fix: AI hanged when all vehicles were disabled in Patch menu | |||
2004-08-17 | (svn r74) -Fix: [1009631] Wrong multihead selling (Bodewes) | truelight | |
2004-08-11 | (svn r23) -Some omments on the code (blathijs) | darkvater | |
2004-08-11 | (svn r20) Feature: warning when a vehicle has invalid orders (celestar) | dominik | |
2004-08-10 | (svn r16) Fix: Train refit cost based on _price.ship_base | dominik | |
2004-08-10 | (svn r12) Change: removed patch no_train_service. Instead you can set the ↵ | dominik | |
default service interval for any vehicle type to 'disabled'. | |||
2004-08-09 | (svn r1) Import of revision 975 of old (crashed) SVN | truelight | |