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2004-12-15(svn r1117) Move map arrays and some related macros into their own files ↵tron
map.c and map.h
2004-12-11(svn r1015) MFM r789tron
Replaced the slightly misleading SERVICE_INTERVAL by a function VehicleNeedsService()
2004-12-10(svn r1009) -Feature: per-station vehicle liststron
This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule. As side effect this gets rid of some global variables.
2004-12-09(svn r998) now vehicles are serviced both when entering and when leaving ↵bjarni
depots to prevent that vehicles might need service when leaving after a long stay (ln--)
2004-12-05(svn r955) Replace uint16 for orders with struct Ordertron
This adds no functionality, but is a stepping stone for future improvement (like 16bit order indices) and is easier to read. This changes preserves binary compatibility wrt savegames.
2004-12-04(svn r925) Use sound enumstron
Also play the correct sound when a toyland road vehicle breaks down
2004-12-04(svn r924) Use RailVehInfo() instead of &_rail_vehicle_info[]tron
2004-12-02(svn r901) Small step in the process to clean up the DPARAM mess:tron
- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest) - use inline functions instead of macros - add assert()s to check for buffer overruns
2004-11-25(svn r815) Include strings.h only in the files which need it.tron
This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
2004-11-23(svn r785) -Fix: A train can leave and enter the same depot at the same ↵tron
time, then the trai simply got stuck
2004-11-22(svn r773) When refitting a train engine, refit also all the attached wagons ↵pasky
which can be refitted (applicable to DBSetXL, as shown in http://pasky.or.cz/~pasky/dev/openttd/screenshots/wagrefit.png). This is how TTDPatch does it, pointed out by Bjarni.
2004-11-17(svn r654) Hopefully complete support for randomized variational ↵tron
spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
2004-11-14(svn r607) -Patch: [ 985102 ] static cleanuptron
Thanks to lvoge
2004-11-14(svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name ↵darkvater
actually makes some sense and is also compatible with TTDPatch (pasky).
2004-11-12(svn r546) -newgrf: Use GetCustomVehicleIcon() for fetching sprites for ↵darkvater
vehicle selection dialogs. (Idea by octo, done by pasky).
2004-11-05(svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunktron
This includes 2 fixes -Fix: [1048596] Monorail and Maglev sounds are swapped (r511) -Add special case to load the jackhammer sound (r478) The rest are cleanups und enumeration to make merging possible/easier
2004-09-23(svn r314) -Fix: [982611] Pathfinding bug; train likes the roundabout. If ↵darkvater
train needs servicing it will now look 16 tiles along the track instead of 12 tiles manhattan style (blathijs)
2004-09-21(svn r306) -Fix: [985439] un-owned rail. Trains could cross competitor's ↵darkvater
tracks if there was a road-crossing over it.
2004-09-18(svn r294) -Fix: autorail always builds rail, instead of occasional rail ↵darkvater
removal (on pressing hotkey after pressing 'bulldozer') -Fix: network fixes (Tron) -Some textfile changes, mainly URL's
2004-09-14(svn r245) -Fix: [1022689] Bug when dragging a part of a multiheaded engine ↵darkvater
to 'sell-whole-train'. The rear-head of the multiheaded train will now not be sold automatically. You have to drag it manually (Celestar)
2004-09-14(svn r243) -Fix: [1022689] When destroying a part of a train with a 2 side ↵signde
engine the second engine was also deleted [Celestar]
2004-09-10(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!truelight
2004-09-06(svn r167) -Fix: [972247] bug in '[a] weird non-uniform stations handling' truelight
(blathijs)
2004-09-06(svn r165) -Feature: Option to sort vehicles in vehicle-list window by ↵darkvater
different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code). -Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first -CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there.
2004-09-05(svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs)truelight
-Fix: some minor fixes around GetTileTrackStatus (blathijs)
2004-09-04(svn r157) -Feature: [1009708] Percent-based service intervals. Send a ↵darkvater
vehicle to depot after it has lost X% of its reliability (mivlad)
2004-08-21(svn r104) Fix: wrong pathfinding when northern station tile is missing ↵dominik
(blathijs)
2004-08-21(svn r99) Fix: [992726] No tunnel crash (Celestar)dominik
2004-08-17(svn r77) -Fix: [1010788] AI service interval bug (tnx truesatan)truelight
-Add: AI overrides service interval to 180 days -Fix: AI hanged when all vehicles were disabled in Patch menu
2004-08-17(svn r74) -Fix: [1009631] Wrong multihead selling (Bodewes)truelight
2004-08-11(svn r23) -Some omments on the code (blathijs)darkvater
2004-08-11(svn r20) Feature: warning when a vehicle has invalid orders (celestar)dominik
2004-08-10(svn r16) Fix: Train refit cost based on _price.ship_basedominik
2004-08-10(svn r12) Change: removed patch no_train_service. Instead you can set the ↵dominik
default service interval for any vehicle type to 'disabled'.
2004-08-09(svn r1) Import of revision 975 of old (crashed) SVNtruelight