Age | Commit message (Expand) | Author |
2006-12-26 | (svn r7563) -Fix (FS#468): removing towns in the scenario editor could leave ... | rubidium |
2006-12-11 | (svn r7477) -Fix (7451): Allocate(Industry|Town) get called twice when trying... | rubidium |
2006-12-09 | (svn r7451) -Fix (7372): GetNum(Towns|Industries) should return the actual nu... | rubidium |
2006-12-05 | (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX... | matthijs |
2006-12-03 | (svn r7331) - Codechange: Rename all memory pool macro's and types to "old po... | matthijs |
2006-11-17 | (svn r7198) -Codechange: Implement a circular tile search function. | belugas |
2006-11-15 | (svn r7152) -Feature (FS#396): allow towns to be built on top of trees in the... | rubidium |
2006-11-09 | (svn r7121) -Fix(r1): Tell the town that this player has built a statue only ... | belugas |
2006-11-09 | (svn r7120) -Fix (r6631): A town size of 0 in the scenario editor is a random... | Darkvater |
2006-10-28 | (svn r6986) Use the pool macros for the Town pool | tron |
2006-10-21 | (svn r6884) -Codechange: Add strict bounds checking in string formatting system. | Darkvater |
2006-10-14 | (svn r6776) -Codechange: Use IsValidPlayer() function to determine of a Playe... | Darkvater |
2006-09-16 | (svn r6462) -Codechange: Have GetStringWidth() return width as well as the he... | Darkvater |
2006-09-05 | (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it... | Darkvater |
2006-09-04 | (svn r6381) -Cleanup: make the '/* */' comments that span multiple lines more... | rubidium |
2006-08-28 | (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {... | rubidium |
2006-08-26 | (svn r6149) -Codechange: DeleteTown removes a town from the pool | truelight |
2006-08-26 | (svn r6137) -Codechange: some very minor cleanups: | truelight |
2006-08-22 | (svn r6058) -Fix: Get(Industry|Town)ArraySize could never return 0 | truelight |
2006-08-22 | (svn r6056) -Codechange: don't use a loop what can be done with a simple wrapper | truelight |
2006-08-22 | (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (... | truelight |
2006-08-22 | (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID | truelight |
2006-08-22 | (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips inva... | truelight |
2006-08-22 | (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whit... | rubidium |
2006-08-20 | (svn r6005) -Cleanup: introduce IndustryID and use it | rubidium |
2006-08-20 | (svn r5970) -Fix [FS#49]: town-growth removed houses under construction to ma... | truelight |
2006-08-19 | (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: | truelight |
2006-08-14 | (svn r5887) -Cleanup: move date related functions, defines and variables to d... | rubidium |
2006-08-06 | (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* inst... | tron |
2006-06-27 | (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular | tron |
2006-06-21 | (svn r5327) Use DrawFoundation() for houses | tron |
2006-06-10 | (svn r5210) Many small changes which piled up: const, unsigned, variable scop... | tron |
2006-06-08 | (svn r5171) Get rid of an ungly hack in the load routine, which temporarily t... | tron |
2006-06-07 | (svn r5155) - Remove the bridge branch merge (revision r5070) | tron |
2006-06-02 | (svn r5070) Merged the bridge branch | celestar |
2006-05-20 | (svn r4920) Remove parameters, which get only used in certain functions, by s... | tron |
2006-04-27 | (svn r4591) -Fix (FS#122) Game no longer errors out when "Many random towns" ... | celestar |
2006-04-25 | (svn r4572) Remove vehicle_leave_tile_proc | tron |
2006-04-24 | (svn r4568) CodeChange : Bring definitions and uses of DrawTypesStructures to... | belugas |
2006-04-23 | (svn r4554) Replace magic numbers by TILE_{HEIGHT,SIZE} | tron |
2006-04-23 | (svn r4547) Revert a part of r4541 to silence an assertion for now | tron |
2006-04-23 | (svn r4541) Add a type for slopes and replace many magic numbers by the appro... | tron |
2006-04-18 | (svn r4471) - Pools: Add a facility for calling a custom function during pool... | peter1138 |
2006-04-10 | (svn r4342) Change the first two parameters of commands - virtual pixel coord... | tron |
2006-04-03 | (svn r4262) -Codechange: use IsClearWaterTile instead of some "home-brewn" ma... | celestar |
2006-04-03 | (svn r4261) CodeChange : Add and Use Accessor for Houses Construction. And c... | belugas |
2006-04-03 | (svn r4254) -Codechange: Add and make use of map accessors for town lifts. | celestar |
2006-04-03 | (svn r4249) -Codechange: Replace more occurences of 16 by TILE_SIZE and of 8 ... | celestar |
2006-04-02 | (svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo | tron |
2006-03-31 | (svn r4190) -Codechange: Add and make use of an accessor function to create h... | celestar |