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path: root/town_cmd.c
AgeCommit message (Expand)Author
2006-02-20(svn r3627) - Change all hardcoded 255 max-saveload versions with the define ...Darkvater
2006-02-13(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, a...tron
2006-02-06(svn r3561) Don't use FindLandscapeHeightByTile() when it's overkill. Also us...tron
2006-02-02(svn r3520) Remove unused parameters from some functionstron
2006-02-01(svn r3511) More whitespace ([FS#46] by Rubidium)tron
2006-02-01(svn r3510) Fiddle with whitespace and parenthesestron
2006-01-26(svn r3445) - Fix: [ 1415379 ] Enhance documentation of lift destinationDarkvater
2006-01-05(svn r3365) Staticise 36 functionstron
2005-12-24(svn r3339) Remove unnecessary includestron
2005-12-10(svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()peter1138
2005-11-15(svn r3188) Use CmdFailed() to check, if a command failed, don't compare with...tron
2005-11-14(svn r3181) -Bracingtron
2005-11-14(svn r3179) - RandomRange() and RandomTile() instead of home brewed versionstron
2005-11-14(svn r3177) GB, CLRBIT, HASBIT, TOGGLEBITtron
2005-11-13(svn r3172) static, consttron
2005-10-23(svn r3078) Some more stuff, which piled up:tron
2005-10-22(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in com...tron
2005-10-19(svn r3066) Constify the parameter of GetSlopeZ_*()tron
2005-10-19(svn r3064) Replace some numbers by sprite namestron
2005-10-07(svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte...tron
2005-10-05(svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SBtron
2005-10-03(svn r3010) Get rid of quite some dubious casts, either by using GB(), proper...tron
2005-09-28(svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATI...tron
2005-09-18(svn r2962) - const correctness for all Get* functions and most Draw* functio...Darkvater
2005-09-16(svn r2956) - Fix: [ 1253736 ] creating many town crash to desktop. Now it 'd...Darkvater
2005-09-14(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window ...Darkvater
2005-08-23(svn r2886) Rename the "owner" attribute to "m1", because when it stores an o...tron
2005-07-30(svn r2758) Add the AB() macro to add a value to a bit range and use it in a ...tron
2005-07-24(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic n...celestar
2005-07-24(svn r2701) Insert Id tags into all source filestron
2005-07-22(svn r2673) Include functions.h directly, not globally via openttd.htron
2005-07-21(svn r2669) Shuffle some more stuff around to reduce dependenciestron
2005-07-21(svn r2660) Get rid of some more shifting/anding/castingtron
2005-07-20(svn r2658) -Codechange: Use MAKE_TRANSPARENT to display a transparented spritecelestar
2005-07-20(svn r2650) Convert many explicit shifts+ands to extract bits to invocations ...tron
2005-07-15(svn r2580) Change: Added {INDUSTRY} command for printing industry names inst...ludde
2005-07-15(svn r2574) Fix: AnimatedTile leak in town_cmd.c (this one has probably been ...ludde
2005-07-15(svn r2570) Fix: Removed some code that had no effect.ludde
2005-07-13(svn r2560) Fix: various minor code changes.ludde
2005-07-13(svn r2558) Change the internal map format from 7 arrays to one array of stru...tron
2005-06-25(svn r2487) Replace TILE_XY by TileXY/TileDiffXYtron
2005-06-25(svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVi...tron
2005-06-24(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"tron
2005-06-21(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayercelestar
2005-06-08(svn r2434) Fix some defects in r2433tron
2005-06-07(svn r2433) - CodeChange: unmagicify all road/train crossings with IsLevelCro...Darkvater
2005-06-04(svn r2408) Introduce SetTileOwner() and use ittron
2005-06-04(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix so...tron
2005-06-02(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.Darkvater
2005-05-30(svn r2387) - CodeChange: made the saveload code more readable and also remov...Darkvater