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Erich/openttd
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sloped-stations
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town.h
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Author
2006-12-05
(svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX...
matthijs
2006-12-03
(svn r7331) - Codechange: Rename all memory pool macro's and types to "old po...
matthijs
2006-10-28
(svn r6986) Use the pool macros for the Town pool
tron
2006-08-26
(svn r6149) -Codechange: DeleteTown removes a town from the pool
truelight
2006-08-22
(svn r6058) -Fix: Get(Industry|Town)ArraySize could never return 0
truelight
2006-08-22
(svn r6057) -Codechange: made a function GetRandomXXX, that _always_ returns ...
truelight
2006-08-22
(svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (...
truelight
2006-08-22
(svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID
truelight
2006-08-22
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips inva...
truelight
2006-08-22
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whit...
rubidium
2006-08-15
(svn r5907) Remove more indirection by using pointers instead of IDs. Also fi...
tron
2006-04-27
(svn r4591) -Fix (FS#122) Game no longer errors out when "Many random towns" ...
celestar
2006-04-03
(svn r4261) CodeChange : Add and Use Accessor for Houses Construction. And c...
belugas
2006-03-26
(svn r4133) - Some miscellaneous changes (unconverted TownID in function defi...
Darkvater
2006-03-26
(svn r4130) - CodeChange: Add proper semantics for TownID for such variables ...
Darkvater
2006-02-02
(svn r3520) Remove unused parameters from some functions
tron
2006-01-05
(svn r3365) Staticise 36 functions
tron
2005-10-07
(svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte...
tron
2005-09-18
(svn r2962) - const correctness for all Get* functions and most Draw* functio...
Darkvater
2005-07-24
(svn r2701) Insert Id tags into all source files
tron
2005-06-24
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
2005-05-09
(svn r2288) - CodeChange: protected the next batch of commands (41 so far, ou...
Darkvater
2005-02-17
(svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bit
celestar
2005-02-13
(svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently ju...
celestar
2005-02-06
(svn r1834) - Fix: NPF does not check the owner of its target, busses try to ...
matthijs
2005-02-01
(svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me kno...
truelight
2005-01-29
(svn r1724) Set maximum number of industries and towns to 250 each
tron
2005-01-22
(svn r1594) Convert all undefined parameter lists to (void) and add the appro...
tron
2005-01-21
(svn r1581) Added a display for the total map population to the town display ...
celestar
2005-01-15
(svn r1520) Trim 134 (!) lines with trailing whitespace ):
tron
2005-01-14
(svn r1504) enummed town ratings (Jango)
celestar
2005-01-06
(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns an...
truelight
2004-12-31
(svn r1312) -Add: Patch which is on by default: population in label of the town
truelight
2004-12-28
(svn r1291) -Codechange: prepared subsidies and towns to become an uint16 (ha...
truelight
2004-09-10
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
2004-08-23
(svn r122) Change: exclusive transport rights are now stored per town instead...
dominik
2004-08-10
(svn r5) -Fix: townname generation of TTDLX savegames. All work
darkvater
2004-08-09
(svn r1) Import of revision 975 of old (crashed) SVN
truelight